Difference between revisions of "Reynard Maldeen"
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'''Reynard AKA Reynard Maldeen''' | '''Reynard AKA Reynard Maldeen''' | ||
Latest revision as of 15:29, 6 December 2008
Reynard AKA Reynard Maldeen
Human Rogue 4
- Strength: 12
- Dexterity: 17 (+1 at 4th lvl)
- Constitution 14
- Intelligence: 14
- Wisdom: 12
- Charisma: 14
Weapon Groups: Basic, Light weapons, Crossbows
Feats: Weapon Finesse (Rapier)
Skills:
- Appraise (I) +5
- Balance (D) +3
- Bluff (Cha) +6
- Climb (S) +4
- Craft (I) +2
- Diplomacy (Cha) +4
- Disguise (Cha) +6
- Decipher Script (I) +5
- Disable Device (I) +6
- Escape Artist (D) +3
- Forgery (I) +9
- Gather Information (Cha)+8
- Heal (W) +3
- Hide (D) +5
- Intimidate (Cha) +5
- Knowledge (Local) (I) +8
- Listen (W) +5
- Move Silently (D) +6
- Open Lock (D) +6
- Profession(Merchant) (W)+5
- Search (I) +6
- Sense Motive (W) +5
- Sleight of Hand (D) +5
- Spot (W) +2
- Swim (S) +1
- Tumble (D) +3
- Use Magic Device (Cha) +4
- use Rope (D) +4
Background:
Reynard's father Sir Olaf was disgraced and stripped of his title, leaving Navonne to head into exile rather than face his former noble colleagues. (going to flesh this bit out a lot more).
Returning to Navonne under the alias of Reynard Maldeen, a cloth merchant, Reynard has created an identity as a respectable merchant and guild member by day. Secretly he has joined and risen in the ranks of the thieves guild acting often as a fence able to move stolen items away using the goods caravans from the city __________________