Walter Fitzstephen: Difference between revisions
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Return to [[1439_Call_of_Cthulhu]] | Return to [[1439_Call_of_Cthulhu]] | ||
Character Name: Walter Fitzstephen | |||
STR: 14 | |||
CON:14 | |||
SIZ: 10 | |||
INT: 16 | |||
POW:14 | |||
DEX: 14 | |||
APP: 8 | |||
EDU: 9 | |||
SAN: 70 (starting) | |||
Hit Points: 12 | |||
Idea: 80 | |||
Luck: 70 | |||
Know: 45 | |||
Damage Modifier: 0 | |||
Skill Distribution (345 points) | |||
Languages: | |||
English: 80% | |||
Gaelic (Irish): 50% | |||
Latin: 40% | |||
Oil (Norman): 40% | |||
Skills: | |||
Accounting: 21% | Accounting: 21% | ||
Anthropology: 1% | |||
Archaeology: 1% | Anthropology: 1% | ||
Archaeology: 1% | |||
Art | Art | ||
(Artistic default): 5% | (Artistic default): 5% | ||
Illumination: 1% | Illumination: 1% | ||
Astronomy: 1% | |||
Bargain: 15% | Astronomy: 1% | ||
Biology: 1% (Keeper permission only) | |||
Chemistry: 1% | Bargain: 15% | ||
Biology: 1% (Keeper permission only) | |||
Chemistry: 1% | |||
Climb: 40% | Climb: 40% | ||
Conceal: 15% | Conceal: 15% | ||
Craft | Craft | ||
(Craft default): 5% | (Craft default): 5% | ||
Book Binding: 1% | Book Binding: 1% | ||
Credit Rating: 35 points spent= Gentry (35%) | Credit Rating: 35 points spent= Gentry (35%) | ||
Cthulhu Mythos: None at character generation | Cthulhu Mythos: None at character generation | ||
Computer Use: N/A | Computer Use: N/A | ||
Disguise: 1% | Disguise: 1% | ||
Dodge: DEX x2% =28 | Dodge: DEX x2% =28 | ||
Drive Wagon: 15% | Drive Wagon: 15% | ||
Electrical Repair: N/A | Electrical Repair: N/A | ||
Electronics: N/A | Electronics: N/A | ||
Fast Talk: 55% | Fast Talk: 55% | ||
First Aid: 30% | |||
First Aid: 30% | |||
Geology: 1% | Geology: 1% | ||
Hide: 10% | Hide: 10% | ||
History: 25% | History: 25% | ||
Jump: 25% | Jump: 25% | ||
Law: 1% | Law: 1% | ||
Canon Law: 1% (Literate only past 25%) | Canon Law: 1% (Literate only past 25%) | ||
Library Use: 1% (Literate only) | Library Use: 1% (Literate only) | ||
Listen: 25% | |||
Listen: 25% | |||
Locksmith: 1% | Locksmith: 1% | ||
Martial Arts: 1% | Martial Arts: 1% | ||
Mechanical Repair: 10% | Mechanical Repair: 10% | ||
Medicine: 1% (Literate only) | Medicine: 1% (Literate only) | ||
Natural History: 10% | Natural History: 10% | ||
Navigate: 10% | Navigate: 10% | ||
Occult: 30% | Occult: 30% | ||
Operate Heavy Machinery: N/A | Operate Heavy Machinery: N/A | ||
Persuade: 15% +10= 25% | Persuade: 15% +10= 25% | ||
Pharmacy: 1% | Pharmacy: 1% | ||
Photography: N/A | Photography: N/A | ||
Physics: N/A | Physics: N/A | ||
Pilot (Sail Boat or Row Boat only): 5% | Pilot (Sail Boat or Row Boat only): 5% | ||
Psychology: 5% | Psychology: 5% | ||
Ride: 55% | Ride: 55% | ||
Sneak: 10% | Sneak: 10% | ||
Spot Hidden: 25% | Spot Hidden: 25% | ||
Swim: 1% | |||
Swim: 1% | |||
Throw: 25% | Throw: 25% | ||
Track: 10% | Track: 10% | ||
Weapons | Weapons: | ||
Hand to hand | |||
Hand to hand | |||
Fist: 25% | Fist: 25% | ||
Kick: 15% | Kick: 15% | ||
Head Butt: 10% | Head Butt: 10% | ||
Grapple: 25% | Grapple: 25% | ||
Axe | Axe | ||
One Handed Axe/Hammer: 10% | One Handed Axe/Hammer: 10% | ||
Two Handed Axe/Hammer: 10% | Two Handed Axe/Hammer: 10% | ||
Poll Axe/Hammer: | Poll Axe/Hammer: | ||
Club | Club | ||
One Handed Club/Mace: 15% | One Handed Club/Mace: 15% | ||
Two Handed Club/Mace: 15% | Two Handed Club/Mace: 15% | ||
Flail | Flail | ||
One Handed Flail: 5% | One Handed Flail: 5% | ||
Two Handed Flail: 5% | Two Handed Flail: 5% | ||
Spear | Spear | ||
Lance (couched): 40% | Lance (couched): 40% | ||
One Handed Spear: 5% | One Handed Spear: 5% | ||
Two Handed Spear: 10% | Two Handed Spear: 10% | ||
Sword | Sword | ||
Dagger/Short Sword: 35% | Dagger/Short Sword: 35% | ||
One Handed Sword: 59% | One Handed Sword: 59% | ||
Two Handed Sword: 40% | Two Handed Sword: 40% | ||
Shield | Shield | ||
Buckler: 20% | Buckler: 20% | ||
Shield: 25% | Shield: 25% | ||
Missile weapons | Missile weapons | ||
Bow: 10% | Bow: 10% | ||
Crossbow: 25% | Crossbow: 25% | ||
Javelin: 10% | Javelin: 10% | ||
Hurled stone: 25% | Hurled stone: 25% | ||
Seige weapons | Seige weapons | ||
Trebuchet/Catapult: 1% | Trebuchet/Catapult: 1% | ||
Espringalde/Ballista: 5% | Espringalde/Ballista: 5% | ||
Gunpowder weapons | Gunpowder weapons | ||
Artillery | Artillery | ||
Bombard: 1% | |||
Siege Gun: 1% | Bombard: 1% | ||
Siege Gun: 1% | |||
Field Gun: 1% | Field Gun: 1% | ||
Hand Guns | Hand Guns | ||
Arquebus: 30% | Arquebus: 30% | ||
Equipment: | |||
Clothing: Man's Hosen, Man's Shirt, Man's Cloak, Belt, Riding Boots, Felt Hat. | |||
Kit: Blanket (Heavyweight), Two 2L-Canteens, Rosary Beads, Tin Cup, 1 Bronze Knife, 1 Wooden Spoon, 1 Whetsone | |||
Also one horse (not a warhorse) with Riding Saddle, Saddle Blanket, Bit and Bridle, Halter |
Latest revision as of 17:35, 31 January 2009
Return to 1439_Call_of_Cthulhu
Character Name: Walter Fitzstephen
STR: 14
CON:14
SIZ: 10
INT: 16
POW:14
DEX: 14
APP: 8
EDU: 9
SAN: 70 (starting)
Hit Points: 12
Idea: 80
Luck: 70
Know: 45
Damage Modifier: 0
Skill Distribution (345 points)
Languages:
English: 80%
Gaelic (Irish): 50%
Latin: 40%
Oil (Norman): 40%
Skills:
Accounting: 21%
Anthropology: 1%
Archaeology: 1%
Art (Artistic default): 5%
Illumination: 1%
Astronomy: 1%
Bargain: 15%
Biology: 1% (Keeper permission only)
Chemistry: 1%
Climb: 40%
Conceal: 15%
Craft (Craft default): 5%
Book Binding: 1%
Credit Rating: 35 points spent= Gentry (35%)
Cthulhu Mythos: None at character generation
Computer Use: N/A
Disguise: 1%
Dodge: DEX x2% =28
Drive Wagon: 15%
Electrical Repair: N/A
Electronics: N/A
Fast Talk: 55%
First Aid: 30%
Geology: 1%
Hide: 10%
History: 25%
Jump: 25%
Law: 1%
Canon Law: 1% (Literate only past 25%)
Library Use: 1% (Literate only)
Listen: 25%
Locksmith: 1%
Martial Arts: 1%
Mechanical Repair: 10%
Medicine: 1% (Literate only)
Natural History: 10%
Navigate: 10%
Occult: 30%
Operate Heavy Machinery: N/A
Persuade: 15% +10= 25%
Pharmacy: 1%
Photography: N/A
Physics: N/A
Pilot (Sail Boat or Row Boat only): 5%
Psychology: 5%
Ride: 55%
Sneak: 10%
Spot Hidden: 25%
Swim: 1%
Throw: 25%
Track: 10%
Weapons:
Hand to hand
Fist: 25%
Kick: 15%
Head Butt: 10%
Grapple: 25%
Axe
One Handed Axe/Hammer: 10%
Two Handed Axe/Hammer: 10%
Poll Axe/Hammer:
Club One Handed Club/Mace: 15%
Two Handed Club/Mace: 15%
Flail
One Handed Flail: 5%
Two Handed Flail: 5%
Spear
Lance (couched): 40%
One Handed Spear: 5%
Two Handed Spear: 10%
Sword
Dagger/Short Sword: 35%
One Handed Sword: 59%
Two Handed Sword: 40%
Shield
Buckler: 20%
Shield: 25%
Missile weapons
Bow: 10%
Crossbow: 25%
Javelin: 10%
Hurled stone: 25%
Seige weapons
Trebuchet/Catapult: 1%
Espringalde/Ballista: 5%
Gunpowder weapons
Artillery
Bombard: 1%
Siege Gun: 1%
Field Gun: 1%
Hand Guns
Arquebus: 30%
Equipment:
Clothing: Man's Hosen, Man's Shirt, Man's Cloak, Belt, Riding Boots, Felt Hat. Kit: Blanket (Heavyweight), Two 2L-Canteens, Rosary Beads, Tin Cup, 1 Bronze Knife, 1 Wooden Spoon, 1 Whetsone
Also one horse (not a warhorse) with Riding Saddle, Saddle Blanket, Bit and Bridle, Halter