StepD6: Difference between revisions
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* Charisma | * Charisma | ||
Human range for attributes is | Human range for attributes is 1-9, 5 being average. | ||
=== Derived attributes === | === Derived attributes === | ||
* | * Wound threshold = Constitution + 3 | ||
* Unconsciousness rating = | * Unconsciousness rating = 3 × Wound threshold | ||
* Death rating = 4 × Wound threshold | |||
Latest revision as of 15:37, 1 April 2009
Step D6 a RPG system based on the Earthdawn step-die system.
Rolling dice[edit]
As in Earthdawn, dice are open-ended. However, only d6 are used. I would allow only 1 reroll per die, but it's a matter of taste.
Step number/action dice table[edit]
| Step number | Action dice |
|---|---|
| 1 | 1d−3 |
| 2 | 1d−2 |
| 3 | 1d−1 |
| 4 | 1d |
| 5 | 1d+1 |
| 6 | 1d+2 |
| 7 | 1d+3 |
| 8 | 2d |
| 9 | 2d+1 |
| 10 | 2d+2 |
| 11 | 2d+3 |
| 12 | 3d |
| 13 | 3d+1 |
| 14 | 3d+2 |
| 15 | 3d+3 |
| 16 | 4d |
| 17 | 4d+1 |
| 18 | 4d+2 |
| 19 | 4d+3 |
| 20 | 5d |
Attributes[edit]
- Strength
- Dexterity
- Agility
- Constitution
- Intelligence
- Perception
- Willpower
- Charisma
Human range for attributes is 1-9, 5 being average.
Derived attributes[edit]
- Wound threshold = Constitution + 3
- Unconsciousness rating = 3 × Wound threshold
- Death rating = 4 × Wound threshold