Difference between revisions of "Elegant Terror Combat Totals"
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+ | ==Henriette== | ||
+ | |||
+ | '''Initiative:''' +15 | ||
+ | '''Attack:''' +5/+6/+12? Polearms | ||
+ | '''Attacks:''' +1 HTH +4? Naginata +3? Blur of Steel Autofire | ||
+ | '''Defense:''' 21 ''Flat-Footed:'' 13 | ||
+ | '''Toughness:''' +6 ''Flat-Footed:'' +4 | ||
+ | '''Fortitude:''' +4 '''Reflexes:''' +12 '''Will:''' +4 | ||
+ | |||
+ | ''Notes:'' | ||
+ | Improved Critical (Polearm) Improved Block Uncanny Dodge (Sight and Hearing) Improved Defense 2 Elusive Target | ||
+ | |||
+ | ==Colt== | ||
+ | |||
+ | '''Initiative:''' +13 | ||
+ | '''Attack:''' +1 | ||
+ | '''Attacks:''' +2 HTH +8 Perfect Shot +8 Stun (Daze only) +16 Trip All either Perception or Area | ||
+ | '''Defense:''' 20 ''Flat-Footed:'' 11 | ||
+ | '''Toughness:''' +6 ''Flat Footed:'' +4 | ||
+ | '''Fortitude:''' +4 '''Reflexes:''' +9 '''Will:''' +6 | ||
+ | |||
+ | ''Notes:'' | ||
+ | Immune to visual effects Uncanny Dodge (Sight) Radius Sight Ignores Obscure Evasion 2 Improved Throw | ||
+ | |||
+ | ==Fish== | ||
+ | |||
+ | '''Initiative:''' +1 | ||
+ | '''Attack:''' +0 | ||
+ | '''Attacks:''' + 8 HTH Knockback Trip 8 Shockwave 8 Thunderclap 8 | ||
+ | '''Defense:''' 10 ''Flat-Footed:'' 10 | ||
+ | '''Toughness:''' +12 (Impervious 8) | ||
+ | '''Fortitude:''' +8 '''Reflexes:''' +4 '''Will:''' +6 | ||
+ | |||
+ | ''Notes:'' | ||
+ | Immovable 8, Unstoppable Immune to Drowning Fearless Elusive Target | ||
+ | |||
+ | ==Viper== | ||
+ | |||
+ | '''Initiative:''' +4 | ||
+ | '''Attack:''' +6 (+8 Shuriken/Kusari-Gama) | ||
+ | '''Attacks:''' + 2 HTH +5? Kusari-Gama (Reach) +4 Autofire Shuriken +3 with any Sneak Attack | ||
+ | '''Defense:''' 20 ''Flat-Footed:'' 13 | ||
+ | '''Toughness:''' +6 ''Flat-Footed:'' +4 | ||
+ | '''Fortitude:''' +5 '''Reflexes:''' +7 '''Will:''' +5 | ||
+ | |||
+ | ''Notes:'' | ||
+ | Evasion 2 Improved Critical (Shuriken, Kausari-gama) Critical Strike Uncanny Dodge (x) Sneak Attack Elusive Target Improved Trip Improved Throw | ||
+ | |||
+ | ==Ray== | ||
+ | |||
+ | '''Initiative:''' +3 | ||
+ | '''Attack:''' +5 (+10 Ranged) | ||
+ | '''Attacks:''' +2 HTH +6 Thrown Anything | ||
+ | '''Defense:''' 15 ''Flat-Footed:'' 13 | ||
+ | '''Toughness:''' +5 | ||
+ | '''Fortitude:''' +8 '''Reflexes:''' +6 '''Will:''' +6 | ||
+ | |||
+ | ''Notes:'' | ||
+ | Regeneration Reflection Field 3 | ||
'''Back to [[Tales_of_the_Elegant_Terror|Main]]''' | '''Back to [[Tales_of_the_Elegant_Terror|Main]]''' |
Latest revision as of 18:00, 8 July 2009
Contents
Henriette[edit]
Initiative: +15 Attack: +5/+6/+12? Polearms Attacks: +1 HTH +4? Naginata +3? Blur of Steel Autofire Defense: 21 Flat-Footed: 13 Toughness: +6 Flat-Footed: +4 Fortitude: +4 Reflexes: +12 Will: +4
Notes: Improved Critical (Polearm) Improved Block Uncanny Dodge (Sight and Hearing) Improved Defense 2 Elusive Target
Colt[edit]
Initiative: +13 Attack: +1 Attacks: +2 HTH +8 Perfect Shot +8 Stun (Daze only) +16 Trip All either Perception or Area Defense: 20 Flat-Footed: 11 Toughness: +6 Flat Footed: +4 Fortitude: +4 Reflexes: +9 Will: +6
Notes: Immune to visual effects Uncanny Dodge (Sight) Radius Sight Ignores Obscure Evasion 2 Improved Throw
Fish[edit]
Initiative: +1 Attack: +0 Attacks: + 8 HTH Knockback Trip 8 Shockwave 8 Thunderclap 8 Defense: 10 Flat-Footed: 10 Toughness: +12 (Impervious 8) Fortitude: +8 Reflexes: +4 Will: +6
Notes: Immovable 8, Unstoppable Immune to Drowning Fearless Elusive Target
Viper[edit]
Initiative: +4 Attack: +6 (+8 Shuriken/Kusari-Gama) Attacks: + 2 HTH +5? Kusari-Gama (Reach) +4 Autofire Shuriken +3 with any Sneak Attack Defense: 20 Flat-Footed: 13 Toughness: +6 Flat-Footed: +4 Fortitude: +5 Reflexes: +7 Will: +5
Notes: Evasion 2 Improved Critical (Shuriken, Kausari-gama) Critical Strike Uncanny Dodge (x) Sneak Attack Elusive Target Improved Trip Improved Throw
Ray[edit]
Initiative: +3 Attack: +5 (+10 Ranged) Attacks: +2 HTH +6 Thrown Anything Defense: 15 Flat-Footed: 13 Toughness: +5 Fortitude: +8 Reflexes: +6 Will: +6
Notes: Regeneration Reflection Field 3
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