Difference between revisions of "Elegant Terror Viper H Kawasaki"
Line 1: | Line 1: | ||
+ | '''Viper H. Kawasaki''' | ||
+ | ''Cunning Ninja Cook'' | ||
+ | PL 8 120 pts | ||
+ | |||
+ | |||
+ | ----------Ability Scores--------- | ||
+ | Strength: 14 (+2) | ||
+ | Dexterity: 18 (+4) | ||
+ | Constitution: 14 (+2) | ||
+ | Intelligence: 10 (0) | ||
+ | Wisdom: 14 (+2) | ||
+ | Charisma: 10 (0) | ||
+ | -------------------------------------- | ||
+ | |||
+ | ----------Saves--------- | ||
+ | Toughness: +4 | ||
+ | Fortitude: +5 | ||
+ | Reflex: +7 | ||
+ | Willpower: +5 | ||
+ | -------------------------------------- | ||
+ | |||
+ | ----------Combat--------- | ||
+ | Attack Bonus: +6 | ||
+ | Damage Bonus: Unarmed +2 | ||
+ | Grapple: +8 | ||
+ | Defense Bonus: +10 (+3 flat footed) | ||
+ | Initiative: +4 | ||
+ | -------------------------------------- | ||
+ | |||
+ | ----------Lifting Capacity--------- | ||
+ | Light Load: 58 lbs | ||
+ | Medium Load: 116 lbs | ||
+ | Heavy Load: 175 lbs | ||
+ | Max Load: 350 lbs | ||
+ | Push/Drag: 875 lbs | ||
+ | -------------------------------------- | ||
+ | |||
+ | ----------Movement Rate--------- | ||
+ | Base Speed: 60 ft/r / 120 ft/r / 240 ft/r | ||
+ | Leap: 12 ft / 6 ft / 3 ft | ||
+ | Speed: 100 ft/r | ||
+ | -------------------------------------- | ||
+ | |||
+ | ----------Skills--------- | ||
+ | |||
+ | * Acrobatics - 8 (+12) | ||
+ | * Bluff - 8 (+8) | ||
+ | * Climb - 6 (+8) | ||
+ | * Concentration - 0 (+2) | ||
+ | * Craft: Cooking - 10 (+10) | ||
+ | * Escape Artist - 6 (+10) | ||
+ | * Intimidate - 4 (+4) | ||
+ | * Notice - 12 (+14) | ||
+ | * Sense Motive - 8 (+10) | ||
+ | * Sleight of Hand - 6 (+10) | ||
+ | * Stealth - 12 (+16) | ||
+ | * Survival - 4 (+6) | ||
+ | * Swim - 4 (+6) | ||
+ | |||
+ | -------------------------------------- | ||
+ | |||
+ | ----------Feats--------- | ||
+ | |||
+ | * Evasion (2): Suffer no damage from attacks allowing a Reflex save | ||
+ | * Accurate Attack: Reduce damage bonus to increase attack bonus | ||
+ | * Critical Strike: Score critical hits against targets normally immune to them | ||
+ | * Improved Critical (2): Shuriken, Kusari-Gama | ||
+ | * Quick Change (): You can change clothes as a free action | ||
+ | * Uncanny Dodge: Retain your dodge bonus while flat-footed | ||
+ | * Quick Draw (): Draw & ready a weapon as a free action | ||
+ | * Skill Mastery (): Acrobatics, Bluff, Stealth, Escape Artist | ||
+ | * Throwing Mastery (3): +3 damage with thrown weapons | ||
+ | * Move-by Action: Move both before and after a standard action | ||
+ | * Instant Up: Stand up as a free action | ||
+ | * Hide in Plain Sight: You don't need cover or concealment to hide | ||
+ | * Precise Shot (1): No penalty for shooting or throwing into melee | ||
+ | * Power Attack: Reduce attack bonus to increase damage bonus | ||
+ | * Defensive Roll (2): +2 Toughness save bonus | ||
+ | * Sneak Attack (2): +3 damage when you surprise attack an opponent | ||
+ | * Elusive Target: Double penalties for ranged attacks against you in melee | ||
+ | * Improved Trip: +4 bonus on trip checks, opponent can't trip you | ||
+ | * Defensive Attack: Reduce attack bonus to increase defense bonus | ||
+ | * Attack Specialization (2): Kusari-Gama, Shuriken | ||
+ | * Dodge Focus (4): 0 | ||
+ | * Improved Throw: Opponent uses lesser of Str or Dex against trip attacks | ||
+ | * Equipment (3): 0 | ||
+ | |||
+ | -------------------------------------- | ||
+ | |||
+ | ----------Powers--------- | ||
+ | Super Movement (Wall-Running) {} - Power Rank 1 - Cost 2 (2 * 1) | ||
+ | |||
+ | Super-Sense (Danger Sense) {} - Power Rank 1 - Cost 1 (1 * 1) | ||
+ | |||
+ | Blindsight (Hearing) {} - Power Rank 4 - Cost 4 (1 * 4) | ||
+ | |||
+ | Speed {} - Power Rank 1 - Cost 1 (1 * 1) | ||
+ | |||
+ | Super Movement (Slow Fall) {} - Power Rank 1 - Cost 2 (2 * 1) | ||
+ | -------------------------------------- | ||
+ | |||
+ | |||
+ | ----------Cost Summary--------- | ||
+ | Abilities: 20 | ||
+ | Combat: 24 | ||
+ | Saves: 9 | ||
+ | Skills: 22 | ||
+ | Feats: 35 | ||
+ | Powers: 10 | ||
+ | Total Cost: 120 | ||
'''Back to [[Tales_of_the_Elegant_Terror|Main]]''' | '''Back to [[Tales_of_the_Elegant_Terror|Main]]''' |
Latest revision as of 21:35, 6 July 2009
Viper H. Kawasaki Cunning Ninja Cook PL 8 120 pts
Ability Scores---------
Strength: 14 (+2) Dexterity: 18 (+4) Constitution: 14 (+2) Intelligence: 10 (0) Wisdom: 14 (+2) Charisma: 10 (0)
Saves---------
Toughness: +4 Fortitude: +5 Reflex: +7 Willpower: +5
Combat---------
Attack Bonus: +6 Damage Bonus: Unarmed +2 Grapple: +8 Defense Bonus: +10 (+3 flat footed) Initiative: +4
Lifting Capacity---------
Light Load: 58 lbs Medium Load: 116 lbs Heavy Load: 175 lbs Max Load: 350 lbs Push/Drag: 875 lbs
Movement Rate---------
Base Speed: 60 ft/r / 120 ft/r / 240 ft/r Leap: 12 ft / 6 ft / 3 ft Speed: 100 ft/r
Skills---------
* Acrobatics - 8 (+12) * Bluff - 8 (+8) * Climb - 6 (+8) * Concentration - 0 (+2) * Craft: Cooking - 10 (+10) * Escape Artist - 6 (+10) * Intimidate - 4 (+4) * Notice - 12 (+14) * Sense Motive - 8 (+10) * Sleight of Hand - 6 (+10) * Stealth - 12 (+16) * Survival - 4 (+6) * Swim - 4 (+6)
Feats---------
* Evasion (2): Suffer no damage from attacks allowing a Reflex save * Accurate Attack: Reduce damage bonus to increase attack bonus * Critical Strike: Score critical hits against targets normally immune to them * Improved Critical (2): Shuriken, Kusari-Gama * Quick Change (): You can change clothes as a free action * Uncanny Dodge: Retain your dodge bonus while flat-footed * Quick Draw (): Draw & ready a weapon as a free action * Skill Mastery (): Acrobatics, Bluff, Stealth, Escape Artist * Throwing Mastery (3): +3 damage with thrown weapons * Move-by Action: Move both before and after a standard action * Instant Up: Stand up as a free action * Hide in Plain Sight: You don't need cover or concealment to hide * Precise Shot (1): No penalty for shooting or throwing into melee * Power Attack: Reduce attack bonus to increase damage bonus * Defensive Roll (2): +2 Toughness save bonus * Sneak Attack (2): +3 damage when you surprise attack an opponent * Elusive Target: Double penalties for ranged attacks against you in melee * Improved Trip: +4 bonus on trip checks, opponent can't trip you * Defensive Attack: Reduce attack bonus to increase defense bonus * Attack Specialization (2): Kusari-Gama, Shuriken * Dodge Focus (4): 0 * Improved Throw: Opponent uses lesser of Str or Dex against trip attacks * Equipment (3): 0
Powers---------
Super Movement (Wall-Running) {} - Power Rank 1 - Cost 2 (2 * 1)
Super-Sense (Danger Sense) {} - Power Rank 1 - Cost 1 (1 * 1)
Blindsight (Hearing) {} - Power Rank 4 - Cost 4 (1 * 4)
Speed {} - Power Rank 1 - Cost 1 (1 * 1)
Super Movement (Slow Fall) {} - Power Rank 1 - Cost 2 (2 * 1)
Cost Summary---------
Abilities: 20 Combat: 24 Saves: 9 Skills: 22 Feats: 35 Powers: 10 Total Cost: 120
Back to Main