Difference between revisions of "Mnemon Orlando"

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[[Category:Exalted]]
 
 
[[Category:Widening_Gyre]]  
 
[[Category:Widening_Gyre]]  
[[Category:PBP]]
 
 
[[Widening_Gyre:Main_Page|Widening Gyre - Main Page]]<br>
 
[[Widening_Gyre:Main_Page|Widening Gyre - Main Page]]<br>
  
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<span class="plainlinks">
 
<span class="plainlinks">
 
'''Name:''' Mnemon Orlando <br>
 
'''Name:''' Mnemon Orlando <br>
'''Caste:''' None
+
'''Caste:''' None<br>
'''Concept:''' Enlightened Master of the Martial Arts nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
'''Concept:''' Enlightened Master of the Martial Arts<br>
 
'''Motivation:''' <br>
 
'''Motivation:''' <br>
'''Intimacies:''' [[_Non-Player_Characters|Kirika]]<br>
+
'''Intimacies:''' [[Widening_Gyre:_Non-Player_Characters|Kirika]]<br>
 
<br>
 
<br>
 
[[Widening_Gyre:Current_Player_Stats#Mnemon_Orlando|'''Current Status''']]
 
[[Widening_Gyre:Current_Player_Stats#Mnemon_Orlando|'''Current Status''']]
Line 23: Line 21:
 
* Strength 2 (average strength; lift 160 lbs)
 
* Strength 2 (average strength; lift 160 lbs)
 
* Dexterity 5 (almost inhumanly swift and graceful)
 
* Dexterity 5 (almost inhumanly swift and graceful)
* Stamina 2 (average stamina; soak 2 bashing / 1 lethal)
+
* Stamina 4 (soak 4 bashing / 2 lethal)
  
 
'''SOCIAL:'''  
 
'''SOCIAL:'''  
 
* Charisma 2 (average charisma)
 
* Charisma 2 (average charisma)
* Manipulation 2 (average manipulation)
+
* Manipulation 3 (above average manipulation)
 
* Appearance 2 (average appearance)
 
* Appearance 2 (average appearance)
  
Line 33: Line 31:
 
* Perception 2 (average perception)
 
* Perception 2 (average perception)
 
* Intelligence 3 (bright)  
 
* Intelligence 3 (bright)  
* Wits 2 (average wits)
+
* Wits 4 (extremely quick reaction times)
 
<br>
 
<br>
  
 
==Abilities==
 
==Abilities==
'''ASPECT ABILITIES:'''
+
'''AUSPICIOUS ABILITIES:'''
* Athletics 3 (can work as an acrobat in the circuses of the <span class="plainlinks">[http://wiki.white-wolf.com/exalted/index.php?title=Realm Realm], not that she would stoop to do so)
+
*Awareness 2
* Dodge 5 (can escape harm when fighting an inhumanly skilled <span class="plainlinks">[http://wiki.white-wolf.com/exalted/index.php?title=Cataphract cataphract] of the [http://wiki.white-wolf.com/exalted/index.php?title=Fair_Folk Fair Folk])
+
*Bureaucracy
* Melee 5 (can defeat a skilled soldier while standing on one foot and blindfolded)
+
*Integrity 2
** Swords 1
+
*Martial Arts 5
* Presence 3 (can inspire completely demoralized troops before a battle)
+
**Five Dragon Form 2
* Socialize 2 (can hold her own in court without committing any serious faux pas)
+
*Medicine
  
 
'''FAVORED ABILITIES:'''
 
'''FAVORED ABILITIES:'''
* Martial Arts 3 (can skillfully fight multiple opponents)
+
*Athletics 2
* Occult 3 (can recognize the difference between real and fake talismans and successfully bargain with moderately powerful gods.)
+
*Dodge 3
** Demons 1
+
*Resistance 3
* War 4 (can plan a strategy to lead her squad to victory despite being outnumbered and outflanked by superiorly armed troops)
+
*Survival 2
  
 
'''OTHER ABILITIES:'''
 
'''OTHER ABILITIES:'''
* Archery 2
+
*Archery 1
* Awareness 3
+
*Investigation 1
* Integrity 3
+
*Linguistics 2
* Lore 3
+
**High Realm, Riverspeak, Old Realm
* Performance 2
+
*Lore 2
* Ride 2
+
*Melee 1
 +
*Occult 2
 +
*Performance 1
 +
*Presence 1
 +
*Ride 2
 +
*Socialize 2
 +
*Stealth 2
 +
*War 1
 
<br>
 
<br>
  
 
==Willpower and Virtues==
 
==Willpower and Virtues==
'''WILLPOWER: 6''' (confident but not unflappable)<br>
+
'''WILLPOWER: 6''' <br>
 
'''VIRTUES:'''
 
'''VIRTUES:'''
* Compassion 1 "Poor child, at least you're safe from the demons now."
+
* Compassion 2
* Conviction 3 "What you have done with your mighty essence, I have undone with my bare hands"
+
* Conviction 4
* Temperance 2 "Any Realm legionnaire could drink the lot of you yokels under the table without breaking a sweat"
+
* Temperance 2
* Valor 3 "...even when the wisest tactic by far is to act with caution, she willfully refuses."
+
* Valor 2
 
<br>
 
<br>
  
 
==Essence and Anima==
 
==Essence and Anima==
'''ESSENCE: 3'''
+
'''Essence: 2'''
* <span id="Essence Pool"></span>Essence Pool: 66 (see [[#Beacon of Power|Beacon of Power]])
+
* Personal Essence: 9/9
 +
* Peripheral Essence: 28/28
 
* Committed Essence: 8
 
* Committed Essence: 8
'''ANIMA:'''
+
'''Anima Banner'''
*'''Power:''' 5m; Reflexive; 1 Scene.<br>Become immune to natural fire and bursts into flame.  Touch inflicts 3L fire damage.
 
'''Banner   [[#Breeding|Essence]]  Fades One    Flux'''
 
'''Level    [[#Breeding|Spent]]    Level After  (1 yard)  FX'''
 
0        -        -            -          skin tone is a deep pink<br>
 
1        -        1 hour        -          skin tone transitions to a vibrant red, a faint scent
 
                                            of cinnamon is given off<br>
 
2        1-4      1 scene /    -          exhales visible wisps of smoke, air shimmers with heat,
 
                    20 minutes              Stealth Charms that mute sensory impressions fail, use
 
                                            of Stealth to hide in natural cover incurs +2 difficulty<br>
 
3        5-7      1 scene /    1L per    surrounded by an aura of red, flickering fire, Stealth
 
                    20 minutes    minute*    is impossible<br>
 
4        8-12      1 scene /    1L per    engulfed in a brilliant, crackling, red, yellow, orange
 
                    20 minutes    9 ticks*  and white bonfire, anima power auto-activates if not
 
                                            already up<br>
 
5        13+      any action    1L per    each expenditure of Essence results in massive, roaring
 
                    in which      tick      eruptions of flame suffused with images of phoenixes 
 
                    Essence is              and firebirds
 
                    not spent<br>
 
*Beings that soak Lethal with Stamina are immune
 
<br>
 
  
 
==Merits and Flaws==
 
==Merits and Flaws==
<span id="Legendary Breeding"></span>'''LEGENDARY <span class="plainlinks">[http://wiki.white-wolf.com/exalted/index.php?title=Backgrounds:Breeding BREEDING]:'''
+
*Sire's Enmity: 3 point flaw
* (Merit +3) <span class="plainlinks">The pinnicle of physical perfection, a veritable avatar of those ideals and qualities associated with the element of Fire, Yuusuka is the fruit of the <span class="plainlinks">[http://wiki.white-wolf.com/exalted/index.php?title=Scarlet_Dynasty Scarlet Dynasty]'s labors.  Centuries of arranged marriages, genealogical research and extended research into the inheritance of the [http://wiki.white-wolf.com/exalted/index.php?title=Elemental_Dragons Blood of the Dragons] has increased the chances of the [http://wiki.white-wolf.com/exalted/index.php?title=Scarlet_Dynasty Dynasty]'s children [http://wiki.white-wolf.com/exalted/index.php?title=Exaltation Exalting] and the power of those who did.
+
**Not only did Orlando, son of Mnemon herself, fail to exalt, he also ran away to the Threshold.
<span id="Beacon of Power"></span>'''BEACON OF POWER:'''
 
* (Flaw -4) <span class="plainlinks">Yuusuka cannot hide her divinity and as such, she only has a single [[#Essence Pool|Essence pool]] equal to the sum of her Personal and Peripheral Essence, all of which is considered Peripheral for the purposes of [http://wiki.white-wolf.com/exalted/index.php?title=Anima_Banner anima displays].
 
'''DARK FATE:'''
 
* (Flaw -5) <span class="plainlinks">Can [[Ashadar Shan|Shan]] save her from the unspeakable plots of the Storyteller?  [http://forum.rpg.net/showthread.php?t=434030 Stay tuned] to find out!
 
* Once per scene, if the Storyteller is convinced that it assists in the fulfillment of Yuusuka's destiny *or* in the prevention of her destiny being thwarted, five 'Fate Dice' are rolled. These dice cannot be boosted with any excellency, nor do they add to any dice pool.  Helpful coincidences and other effects are created in service this Dark Fate with the number of successes rolled determining the usefulness and the size of the fate twisting.
 
'''SECRETS:'''
 
* (Flaw -1) <span class="plainlinks">Even if her dabbling into [http://wiki.white-wolf.com/exalted/index.php?title=Sorcery sorcery] wouldn't cause her to lose standing with her unapproving [http://wiki.white-wolf.com/exalted/index.php?title=House_Cathak House], were it to come to light, the fact that several of [[Widening_Gyre:Main_Page#Player Characters|her  associates]] are [http://wiki.white-wolf.com/exalted/index.php?title=Anathema Anathema] would be enough to ruin her if not brand her a traitor.
 
<br>
 
  
 
==Backgrounds==
 
==Backgrounds==
'''ARTIFACT: 5'''
+
*Allies 1
* [[need desc]]
+
*Allies 2
<span id="Breeding"></span>
+
**Kirika
'''BREEDING: 6'''
+
*Artifact 4
* <span class="plainlinks">This superb ancestry adds 6 motes to her Personal Essence pool and 11 motes to her Peripheral Essence pool.  In addition, she reduces the cost of activating her [http://wiki.white-wolf.com/exalted/index.php?title=Anima_Banner anima banner] by 3 and adds 3 to the roll to determine if her children [http://wiki.white-wolf.com/exalted/index.php?title=Exaltation Exalt].  The physical signs of [[#Legendary Breeding|Legendary Breeding]] are patently obvious, conferring an additional die on most Social rolls with other [http://wiki.white-wolf.com/exalted/index.php?title=Dragon-Blood Dragon-Blooded] and mortals who respect or fear the majesty of those chosen by the [http://wiki.white-wolf.com/exalted/index.php?title=Elemental_Dragons Dragons].  However, the distinctiveness of such [http://wiki.white-wolf.com/exalted/index.php?title=Backgrounds:Breeding Breeding] adds two to the difficulty of all attempts for Yuusuka to disguise herself as someone else.
+
**Perfected Kata Bracers
'''MANSE: 4'''
+
*Destiny 5
* [[need desc]]
+
*Resources 3
'''RESOURCES: 3 (currently 2)'''
 
* <span class="plainlinks">Yuusuka is currently living under reduced circumstances.  Once, she had substantial wealth at her disposal from her marriage, military career and the backing of [http://wiki.white-wolf.com/exalted/index.php?title=House_Cathak House Cathak].  Now a widow and having resigned her military career, she has only a modest stipend from her [http://wiki.white-wolf.com/exalted/index.php?title=House_Cathak House] to rely on.  The recent acquisition of a copy of [http://wiki.white-wolf.com/exalted/index.php?title=The_White_and_Black_Treatises_(book) the White and Black Treatises] during a brief stop in [http://wiki.white-wolf.com/exalted/index.php?title=Nexus Nexus], as well her extended travels that continue to take her farther afield of the [http://wiki.white-wolf.com/exalted/index.php?title=Blessed_Isle Blessed Isle] have only strained finances further.
 
<br>
 
  
 
==Charms==
 
==Charms==
'''INTEGRITY:'''
+
*Five-Dragon-Claw
* '''Unsleeping Earth Meditation:''' 1m + 1m*; Simple; 1 Day.<br>Go without sleep and suffer no related penalties.  Can use charm for up to 6 sequential days; continued use after that costs one temporary willpower per day that can not be regained until after 24 hours of sleep.
+
**One mote to supplement an attack to ignore Hardness
* '''Untiring Earth Meditation:''' 5m + 1m*, 1wp; Simple; 1 Day.<br>Does not incur fatigue penalties, although preexisting penalties apply.  Ignore wound penalties up to -3.  Charm ends if fail to remain in contact with the ground at least 1 tick in 6; shoes, cobblestones, etc do not break contact.
+
*Five-Dragon-Force Blow
'''LORE:'''
+
**Two motes to perform an attack which doubles its normal base damage before applying soak as a Simple charm (speed 6). If the attack generates more ''raw'' damage than the target's (Stamina + Resistance), the roll to avoid knockdown is made at a difficulty equal to the attacker's strength.
* '''Elemental Bolt Attack:''' (1m per 2L) + 1m*; Simple; Cooperative, Elemental, Obvious; Instant.<br>Hurl a [[#Combat Quick Stats|bolt of fire]] spending 1 to 4 motes on damage.  See MoEP: DB, pg. 134 for Cooperative effects.
+
*Five-Dragon Fortitude  
'''MARTIAL ARTS:'''
+
**Reflexively increase your soak at a rate of 1m per 2B or 1L
* '''Five Dragon Claw:''' 1m; Supplemental; Instant.<br>Attacks made with this Charm inflict lethal damage and ignore a target’s Hardness.
+
*Five-Dragon Blocking Technique
* '''Five Dragon Force Blow:''' 2m; Simple; Instant.<br>This charm doubles the normal ''base damage'' from an attack. If the attack generates more ''raw damage'' than the target’s (Stamina + Resistance), the roll to avoid knockdown is made at diff. 2.
+
**For 4m, 1 WP, add half your permanent Essence to PDV. If unarmed, you may parry lethal attacks without a stunt or other magic. This is a Simple charm, speed 5, -0 DV.
* '''Five Dragon Fortitude:''' 1m per 2B or 1L; Reflexive; Instant.<br>Adds soak.
+
*Five-Dragon Form
'''MELEE:'''
+
**5 motes to assume the Five-Dragon Form as a simple action. Your unarmed Martial Arts attacks inflict lethal damage instead of bashing, and you soak lethal damage with your full bashing soak. If you're weilding a form weapon, it has +1 accuracy. Your Essence is added to your Dexterity or Strength for the purpose of determining running speed, jumping distance, and feats of strength.
* '''First Melee Excellency - Essence Overwhelming:''' 1m per 2d; Reflexive; Instant.<br>Adds up to Melee + Specialties in dice to a Melee roll .
 
* Non-aspect surcharge
 
<br>
 
  
==Panoply==
+
===Combat Stats Block===
* <span class="plainlinks">a worn and nondescript copy of [http://wiki.white-wolf.com/exalted/index.php?title=The_White_and_Black_Treatises_(book) the White and Black Treatises]
+
{| border="1" cellpadding="5" cellspacing="0"
* Sozin's Comet [[need stats and desc]]
+
|-
* [[need desc]]
+
|
<br>
+
| '''Speed'''
==Extras==
+
| '''Accuracy'''
===Images===
+
| '''Damage'''
<gallery>
+
| '''Defense'''
Image:Cathak_Mon.JPG|the House Cathak mon
+
| '''Rate'''
Image:Katahaka_Yuusuka.JPG|Cathak Yuusuka in Realmscript
+
| '''Min'''
</gallery>
+
| '''Tags'''
<br>
+
|-
<span id="Combat Quick Stats"></span>
+
| Punch
===Combat Quick Stats===
+
| align="center"|5
                        Die    Base                          Range'''
+
| align="center"|+1
                  Spd  Pool  Damage          DV  Rate    (yards)  Minimums      Attune  Tags'''
+
| align="center"|+0B
Sozin's Comet    3    15    7L              6   2        -        Str 1          3        -
+
| align="center"|+2
<br>
+
| align="center"|3
Lens Augmented                 
+
| STR ●
Fire Bolt        6    11    4L + (4L x m)  -    Simple  60        Lor 2, Ess 2  5        -
+
| align="center"|N
<br>
+
|-
Clinch          6    8      2B              -    1        -        Str 1          -        C, N, P
+
| Kick
Kick            5    8      5B              3    2        -        Str 1, Dex 2  -        N
+
| align="center"|5
Punch            5    9      2B              5    3        -        Str 1          -        N
+
| align="center"|+0
<br>
+
| align="center"|+3B
Dodge            -    -      -              7    -        -        -              -        -
+
| align="center"|-2
 +
| align="center"|2
 +
| STR ● DEX ●●
 +
| align="center"|N
 +
|-
 +
| Clinch
 +
| align="center"|6
 +
| align="center"|+0
 +
| align="center"|+0B
 +
| align="center"|+0
 +
| align="center"|1
 +
| STR ●
 +
| align="center"|C, N, P
 +
|}
  
Soak: 4B/2L
+
==Artifacts==
<br>
+
====Perfected Kata Bracers====
 +
When he activates a Form-type charm, Orlando adds his Essence to the accuracy, damage, and defense of his unarmed attacks and of attacks made with the active Form-type Charm's particular weapons. He may choose to inflict lethal or bashing damage at will and may parry lethal attacks unarmed. In addition, the cost of activating Charms of the same style is reduced by two motes, minimum 1.
  
===XP and Training===
+
==Experience==
* <u>'''XP Gained:''' 34</u>
+
*Gained: 34
** Suttervale: 10
+
*Spent: 20
** Widening Gyre: 23
 
** Stunt: 1
 
* <u>'''XP Spent:''' 23</u>
 
** Essense 3: 20
 
** Athletics 3: 3
 
* <u>'''XP Debt:''' 21</u>
 
** Linguistics 1: 3
 
** Linguistics 2: 2
 
** Linguistics 3: 4
 
** Wind-Carried Words Technique: 12
 
* <u>'''XP Unspent:''' 11</u>
 
** Terrestrial Circle Sorcery (2 / 3 days trained): 10
 
<br>
 
===Character Creation Questions===
 
'''What sort of person is your character?'''
 
* Egotistical, petty and ruthless
 
'''What does she want?'''
 
* For the proper order of things to be maintained
 
'''Does she have anything worth living for?''' 
 
* Formerly, this was advancing her rising star in both her house and the Realm.  Now, all that is secondary to curing the horrible spiritual disfigurement suffered by her dear and only childhood friend.
 
'''Where was she born, and into what circumstances?'''
 
* Born on the Blessed Isle, Yuusuka is the product of the Empress's selective breeding program.  Raised in a very strict and rigid environment, she has never known poverty or true hardship.
 
'''How has power changed her?'''
 
* Yuusuka has always "known" she would Exalt, though not by any prescience on her part, but rather an inability to face the possibility that she might fail to live up to the high expectations placed upon her by House Cathak.  As such, power hasn't changed her since these same expectations have engendered a high sense of entitlement from a very young age.
 
'''What kind of education did she receive, if any?'''
 
* Like Shan, Yuusuka attended the Harmonious Spire Transcendent and then moved onto the House of Bells.  However, Shan's failure to exalt in a proper fashion led to a widening distance in their friendship due to differing curriculums and mixed feelings on Yuusuka's part.
 
'''How old is she?'''
 
* Never ask a lady her age
 
'''What was her family life like?'''
 
* Yuusuka has a distant, reverential relationship towards her parents.  She was mostly raised by hand picked tutors and maids.
 
'''Where are you from?'''
 
* Up until relatively recently, Yuusuka has spent all her life on the Blessed Isle.
 
'''What does she think about mortals, now that she is no longer one of them?'''
 
* Yuusuka never considered herself a mere mortal by virtue of having been born into a higher caste (her grasp of metaphysics and theology is a tad... warped).  By station, mortals are to be led, managed and protected the way one would cattle.  In return, mortals support their betters the way furniture saves you the indignity of lying in the dirt.
 
'''Who or what does she worship, if anything?'''
 
* Yuusuka follows the precepts of the Immaculate Order uncritically.  She's not particularly religious but has no complaint with a religion that elevates Dragon-Bloods as higher order beings.  Her current consorting with Anethema is not a contradiction in her mind as she self-rationalizes that since she thinks she can cure Shan then she's not consorting with "Shan's demon" at all, but rather choosing to conquer the demon on a spiritual level rather than the more traditional physical level that the Wyld Hunt prefers.
 
'''What does she believe in? (Not the same as the prior question) What principles does she hold to?
 
* Everyone should do their duty, from the highest queen defending the Realm to the lowest peasant supplying the Realm.  Everyone should know their place, from the gods in their celestial hierarchy to the demons in their bound subservience.  Failure is corrected with fire.
 
'''What is she willing to fight for?'''
 
* Those entrusted to her care, as is her duty.
 
'''What is she willing to kill for?
 
* Defiance of her whims, as it her right.
 
'''What is she willing to die for?
 
* Her pride.  "If I cannot fulfill my duty, I am worthless."
 

Latest revision as of 19:57, 3 January 2010

Widening Gyre - Main Page

Basic Info[edit]

Name: Mnemon Orlando
Caste: None
Concept: Enlightened Master of the Martial Arts
Motivation:
Intimacies: Kirika

Current Status




Attributes[edit]

PHYSICAL:

  • Strength 2 (average strength; lift 160 lbs)
  • Dexterity 5 (almost inhumanly swift and graceful)
  • Stamina 4 (soak 4 bashing / 2 lethal)

SOCIAL:

  • Charisma 2 (average charisma)
  • Manipulation 3 (above average manipulation)
  • Appearance 2 (average appearance)

MENTAL:

  • Perception 2 (average perception)
  • Intelligence 3 (bright)
  • Wits 4 (extremely quick reaction times)


Abilities[edit]

AUSPICIOUS ABILITIES:

  • Awareness 2
  • Bureaucracy
  • Integrity 2
  • Martial Arts 5
    • Five Dragon Form 2
  • Medicine

FAVORED ABILITIES:

  • Athletics 2
  • Dodge 3
  • Resistance 3
  • Survival 2

OTHER ABILITIES:

  • Archery 1
  • Investigation 1
  • Linguistics 2
    • High Realm, Riverspeak, Old Realm
  • Lore 2
  • Melee 1
  • Occult 2
  • Performance 1
  • Presence 1
  • Ride 2
  • Socialize 2
  • Stealth 2
  • War 1


Willpower and Virtues[edit]

WILLPOWER: 6
VIRTUES:

  • Compassion 2
  • Conviction 4
  • Temperance 2
  • Valor 2


Essence and Anima[edit]

Essence: 2

  • Personal Essence: 9/9
  • Peripheral Essence: 28/28
  • Committed Essence: 8

Anima Banner

Merits and Flaws[edit]

  • Sire's Enmity: 3 point flaw
    • Not only did Orlando, son of Mnemon herself, fail to exalt, he also ran away to the Threshold.

Backgrounds[edit]

  • Allies 1
  • Allies 2
    • Kirika
  • Artifact 4
    • Perfected Kata Bracers
  • Destiny 5
  • Resources 3

Charms[edit]

  • Five-Dragon-Claw
    • One mote to supplement an attack to ignore Hardness
  • Five-Dragon-Force Blow
    • Two motes to perform an attack which doubles its normal base damage before applying soak as a Simple charm (speed 6). If the attack generates more raw damage than the target's (Stamina + Resistance), the roll to avoid knockdown is made at a difficulty equal to the attacker's strength.
  • Five-Dragon Fortitude
    • Reflexively increase your soak at a rate of 1m per 2B or 1L
  • Five-Dragon Blocking Technique
    • For 4m, 1 WP, add half your permanent Essence to PDV. If unarmed, you may parry lethal attacks without a stunt or other magic. This is a Simple charm, speed 5, -0 DV.
  • Five-Dragon Form
    • 5 motes to assume the Five-Dragon Form as a simple action. Your unarmed Martial Arts attacks inflict lethal damage instead of bashing, and you soak lethal damage with your full bashing soak. If you're weilding a form weapon, it has +1 accuracy. Your Essence is added to your Dexterity or Strength for the purpose of determining running speed, jumping distance, and feats of strength.

Combat Stats Block[edit]

Speed Accuracy Damage Defense Rate Min Tags
Punch 5 +1 +0B +2 3 STR ● N
Kick 5 +0 +3B -2 2 STR ● DEX ●● N
Clinch 6 +0 +0B +0 1 STR ● C, N, P

Artifacts[edit]

Perfected Kata Bracers[edit]

When he activates a Form-type charm, Orlando adds his Essence to the accuracy, damage, and defense of his unarmed attacks and of attacks made with the active Form-type Charm's particular weapons. He may choose to inflict lethal or bashing damage at will and may parry lethal attacks unarmed. In addition, the cost of activating Charms of the same style is reduced by two motes, minimum 1.

Experience[edit]

  • Gained: 34
  • Spent: 20