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| ==OGRE Work-flow guidelines==
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| Starting a format for placing new ideas and rules for consideration by the author.
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| ==Brainstorms==
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| ===Logo Design===
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| [[File:Ogre_1.jpg]]
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| ===Easy Potable Book Mechanics===
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| =====Flip Page "Roll"=====
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| 50/50 coin flip type mechanic where the reader flips/leafs through the corner of the book and randomly stops. Then the reader would check to see if the page number is even or odd.
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| [[User:Eamon|Eamon]] 16:53, 2 January 2010 (UTC)
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| ===Attributes===
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| #Vigor (Strength and Health )
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| #Grace (Agility and Dexterity)
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| #Perception Vs. Cunning (understanding the world around you 5 sense Perception and Intelligence in one)
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| #Magic Vs. Energy (Magic, Mystical spirit powers, Chi, Mental powers, Sci-Fi "force" powers, all rolled into ____Energy you set type at character creation based on setting)
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| #Mental Vs. Cunning if we are trying for a short easy attribute list (IQ and Education could be part of cunning)
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| New list would be:
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| #Vigor (Strength, Health, Physical resistance, Melee accuracy/capability)-(Body)
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| #Grace (Agility, Dexterity, Ranged accuracy/capability)-(Body)
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| #Cunning (Perception, street smarts, and application of skills/learning)-(Mind)
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| *Mental (Intelligence and Knowledge)-(Mind)
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| #Energy (any type based on setting)-(Spirit/Other)
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| ====Food for thought====
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| In the game I am making this is the attribute list I came up with.
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| '''Body''' uses the Stats: Strength, Agility, and Endurance.
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| '''Mind''' uses the Stats: Intelligence, Cunning, and Willpower.
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| '''Spirit''' uses the Stats: Power, Manipulation, and Essence.
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| [[User:Eamon|Eamon]] 17:29, 2 January 2010 (UTC)
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| ===Topic 3===
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| ==New Rules==
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| ===Use of Signature/Timestamp (Editing Rules)===
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| * (Use the <nowiki>~~~~</nowiki> to show your contributions)
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| [[User:Eamon|Eamon]] 16:57, 2 January 2010 (UTC)
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| ===Rule Name (Section of rulebook)===
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| ===Rule Name (Section of rulebook)===
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