Valion Sarl: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
No edit summary
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
A character in [[Morgrave High: Passing Marks]]
A character in [[Morgrave High: Passing Marks]]


[[File:Valion.jpg|thumb|alt=Alt text|Valion Sarl]]
[[File:Valion.jpg|thumb|alt=Alt text|300px|Valion Sarl]]
   
   
''“Sand, I don’t think he knows who his daddy is.  Go ahead and tell him who his daddy is.  Yeah, that’s right: it’s me!”''
''“Sand, I don’t think he knows who his daddy is.  Go ahead and tell him who his daddy is.  Yeah, that’s right: it’s me!”''
Line 9: Line 9:
'''Character Archetype:''' Head Quarterback
'''Character Archetype:''' Head Quarterback


'''Theme Song''': "Never Gonna Come Back Down" by BT (feat. M. Doughty) - [http://www.youtube.com/watch?v=vmHbvhJJV3U]
'''Theme Song''': "Never Gonna Come Back Down" by BT (feat. M. Doughty) - [http://www.youtube.com/watch?v=7tGcKVNDoiI&feature=related]
* '''Secondary theme''': "Community Property" by Steel panther -[http://www.youtube.com/watch?v=ikgxsFQ8FEo]
 
 
== Character Sheet ==
 
 
'''Languages''': Common, Elven
 
Str 16, Con 11, Dex 17, Int 8, Wis 16, Cha 10.
 
Nature +11, Endurance +6, Perception +11, Athletics +9, Acrobatics +9
 
Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3
 
'''HP''': 38 Surges: 6 Surge value: 9
 
'''AC''': 20 '''Fort''': 17 '''Ref''': 19 '''Will''': 15
 
* '''Striker''': Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.
 
* '''Group Awareness''': You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
 
* '''Wild Step''': You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
 
 
=== Elven Accuracy ===
 
'''Encounter'''  Free Action      Personal
 
'''Effect''': Reroll an attack roll. Use the second roll, even if it’s lower.
 
 
=== Circling Strike ===
'''
At-Will'''        Beast, Martial, WeaponStandard Action      Melee weapon
 
'''Target:''' One creature
 
'''Attack:''' +11 vs. AC
 
'''Hit''': 1d6 (high crit) + 4.
 
 
=== Twin Strike ===
 
'''At-Will'''        Martial, Weapon Standard Action      Melee or Ranged weapon
 
'''Targets''': One or two creatures
 
'''Attack''': +11 vs. AC,  two attacks
 
'''Hit:''' 1d6(high crit) +1 damage per attack.
 
 
=== Two-Fanged Strike ===
 
'''Encounter'''        Martial, Weapon Standard Action      Melee or Ranged weapon
 
'''Target:''' One creature
 
'''Attack:''' +11 vs. AC
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.
 
 
 
=== Leonine Surge ===
 
'''Encounter  '''      Martial, Weapon Standard Action      Melee weapon
 
'''Target''': One creature
 
'''Attack:''' +11 vs. AC, two attacks
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.
 
 
===Agile Recovery===
 
'''At-Will''' Minor Action Personal
 
'''Effect:''' You stand up.

Latest revision as of 09:10, 6 July 2012

A character in Morgrave High: Passing Marks

Alt text
Valion Sarl

“Sand, I don’t think he knows who his daddy is. Go ahead and tell him who his daddy is. Yeah, that’s right: it’s me!”

Role: Ranger

Character Archetype: Head Quarterback

Theme Song: "Never Gonna Come Back Down" by BT (feat. M. Doughty) - [1]

  • Secondary theme: "Community Property" by Steel panther -[2]


Character Sheet[edit]

Languages: Common, Elven

Str 16, Con 11, Dex 17, Int 8, Wis 16, Cha 10.

Nature +11, Endurance +6, Perception +11, Athletics +9, Acrobatics +9

Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3

HP: 38 Surges: 6 Surge value: 9

AC: 20 Fort: 17 Ref: 19 Will: 15

  • Striker: Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.
  • Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
  • Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).


Elven Accuracy[edit]

Encounter Free Action Personal

Effect: Reroll an attack roll. Use the second roll, even if it’s lower.


Circling Strike[edit]

At-Will Beast, Martial, WeaponStandard Action Melee weapon

Target: One creature

Attack: +11 vs. AC

Hit: 1d6 (high crit) + 4.


Twin Strike[edit]

At-Will Martial, Weapon Standard Action Melee or Ranged weapon

Targets: One or two creatures

Attack: +11 vs. AC, two attacks

Hit: 1d6(high crit) +1 damage per attack.


Two-Fanged Strike[edit]

Encounter Martial, Weapon Standard Action Melee or Ranged weapon

Target: One creature

Attack: +11 vs. AC

Hit: 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.


Leonine Surge[edit]

Encounter Martial, Weapon Standard Action Melee weapon

Target: One creature

Attack: +11 vs. AC, two attacks

Hit: 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.


Agile Recovery[edit]

At-Will Minor Action Personal

Effect: You stand up.