Corbinium: Difference between revisions

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Created page with 'Name: Pete Jeffery (Corbinium)<br> Path: Thyrsus <br> Order: Adamantine Arrow <br> Virtue: Hope <br> Vice: Pride <br> === Attributes === Intelligence: 3 <br> Wits: 2 <br> Resol…'
 
 
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=== Skills ===
=== Skills ===
Craft: 1 <br>
Craft: 1 <br>
Investigation: 1 (<br>
Investigation: 1 <br>
Occult: 1 <br>
Occult: 1 <br>
Science: 1 <br>
Medicine: 1 <br>
Athletics: 2 <br>
Athletics: 2 <br>
Brawl: 1 <br>
Brawl: 1 <br>
Line 35: Line 35:
Persuasion: 1 <br>
Persuasion: 1 <br>
Socialise: 1 <br>
Socialise: 1 <br>
[b][i]STILL TO CHANGE[/i][/b]
 
===Arcana===
===Arcana===
Death: 1 (Ruling) <br>
Life: 3 (Ruling) <br>
Matter: 2 (Ruling) <br>
Spirit: 2 (Ruling) <br>
Time: 3 (Common) <br>
Forces: 1 (Inferior) <br>
Spirit: 0 (Inferior) <br>


===Rotes===
===Rotes===
Speak with the Dead (Wits + Occult + Death) <br>
Detect Intruders (Life 2, Covert)
Postcognition (Intelligence + Investigation + Time) <br>
Roll Int + Survival + Life  (9 Dice)
Shifting Sands (Resolve + Occult + Time) <br>
Bestows Life perception upon another.
 
Salve the Wounds of Battle (Life 2, Covert)
Roll Dexterity + Medicine + Life (7 Dice)
Costs 1 mana
To mend flesh or bone.
 
Ghost Shirt (Spirit 2, Covert)
Roll  Stamina + Occult + Spirit (5 Dice)
Armour against beings native to the Shadow Realm


===Merits===
===Merits===
Sanctum (Shared): 1 <br>
Sanctum (Shared): 2 <br>
High Speech (Free) <br>
High Speech (Free) <br>
Outdoorsman: 2 <br>
Direction Sense: 1 <br>
Natural Immunity: 1 <br>
Status: Adamantine Arrow: 0 <br>


Health: 8 <br>
Health: 7 <br>
Willpower: 8 <br>
Willpower: 5 <br>
Mana: 7 <br>
Mana: 7 (8) <br>
Wisdom: 7 <br>
Wisdom: 7 <br>
Gnosis: 3 <br>
Gnosis: 1 <br>


Defense: 2 <br>
Defense: 2 <br>
Initiative: 6 <br>
Initiative: 6 <br>
Movement: 9 <br>
Movement: 11 <br>

Latest revision as of 19:06, 6 June 2010

Name: Pete Jeffery (Corbinium)
Path: Thyrsus
Order: Adamantine Arrow
Virtue: Hope
Vice: Pride


Attributes[edit]

Intelligence: 3
Wits: 2
Resolve: 2
Strength: 3
Dexterity: 3
Stamina: 2
Presence: 2
Manipulation: 2
Composure: 3


Skills[edit]

Craft: 1
Investigation: 1
Occult: 1
Medicine: 1
Athletics: 2
Brawl: 1
Drive: 1 (Motorcycle)
Larceny: 1
Stealth: 2
Survival: 3 (Woodland: 2)
Weaponry: 1
Animal Ken: 2
Empathy: 2
Intimidation: 1
Persuasion: 1
Socialise: 1

Arcana[edit]

Life: 3 (Ruling)
Spirit: 2 (Ruling)
Forces: 1 (Inferior)

Rotes[edit]

Detect Intruders (Life 2, Covert) Roll Int + Survival + Life (9 Dice) Bestows Life perception upon another.

Salve the Wounds of Battle (Life 2, Covert) Roll Dexterity + Medicine + Life (7 Dice) Costs 1 mana To mend flesh or bone.

Ghost Shirt (Spirit 2, Covert) Roll Stamina + Occult + Spirit (5 Dice) Armour against beings native to the Shadow Realm

Merits[edit]

Sanctum (Shared): 2
High Speech (Free)
Outdoorsman: 2
Direction Sense: 1
Natural Immunity: 1
Status: Adamantine Arrow: 0

Health: 7
Willpower: 5
Mana: 7 (8)
Wisdom: 7
Gnosis: 1

Defense: 2
Initiative: 6
Movement: 11