Difference between revisions of "Jezail Odessa"
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*Career: Arbitrator | *Career: Arbitrator | ||
*Ascended Career: Interrogator | *Ascended Career: Interrogator | ||
Line 11: | Line 10: | ||
*Perception: 37 | *Perception: 37 | ||
*Willpower: 33 | *Willpower: 33 | ||
− | *Fellowship: | + | *Fellowship: 60 |
− | *Wounds: | + | *Wounds: 17/17 |
*Fate Points: 1 | *Fate Points: 1 | ||
=Skills= | =Skills= | ||
*Awareness | *Awareness | ||
*Carouse | *Carouse | ||
− | *Charm + | + | *Charm +20% |
*Ciphers (Acolyte) | *Ciphers (Acolyte) | ||
*Climb +10% | *Climb +10% | ||
+ | *Command | ||
*Common Lore (Adeptus Arbites +20%, Imperium) | *Common Lore (Adeptus Arbites +20%, Imperium) | ||
*Concealment | *Concealment | ||
*Deceive | *Deceive | ||
*Dodge | *Dodge | ||
+ | *Forbidden Lore (Inquisition) | ||
*Inquiry +20% | *Inquiry +20% | ||
− | *Interrogation + | + | *Interrogation +20% |
− | *Literacy + | + | *Lip Reading |
+ | *Literacy +20% | ||
*Logic | *Logic | ||
− | *Scholastic Lore (Judgement, Occult Tactica Imperialis) | + | *Scholastic Lore (Bureaucracy +10%, Chymistry, Cryptology +10%, Judgement +20%, Philosophy, Occult +10%, Tactica Imperialis +10%) |
*Security +10% | *Security +10% | ||
*Shadowing | *Shadowing | ||
*Sleight of Hand | *Sleight of Hand | ||
*Survival | *Survival | ||
− | *Speak Language (High Gothic, Low Gothic +10%) | + | *Speak Language (High Gothic +10%, Low Gothic +10%) |
*Step Aside | *Step Aside | ||
*True Grit | *True Grit | ||
=Talents= | =Talents= | ||
+ | *Air of Authority | ||
*Ambidextrous | *Ambidextrous | ||
+ | *Armsmaster | ||
*Basic Weapon Training (Las, SP) | *Basic Weapon Training (Las, SP) | ||
+ | *Basic Weapons Expertise | ||
+ | *Blademaster | ||
+ | *Crack Shot | ||
*Deadeye Shot | *Deadeye Shot | ||
*Decadence | *Decadence | ||
+ | *Dual Shot | ||
*Good Reputation (Inquisition) | *Good Reputation (Inquisition) | ||
− | *Melee Weapon Training (Primitive) | + | *Hip Shooting |
+ | *Independent Targeting | ||
+ | *Iron Discipline | ||
+ | *Melee Weapon Training (Power, Primitive) | ||
*Peer (Adeptus Arbites, Adeptus Mechanicus, Government, Inquisition, Nobility) | *Peer (Adeptus Arbites, Adeptus Mechanicus, Government, Inquisition, Nobility) | ||
*Pistol Training (Las) | *Pistol Training (Las) | ||
*Rapid Reload | *Rapid Reload | ||
− | *Sound Constitution * | + | *Sound Constitution *7 |
+ | *Talented (Command, Logic, Shadowing) | ||
+ | *Total Recall | ||
*Two-Weapon Wielder (Ballistic) | *Two-Weapon Wielder (Ballistic) | ||
+ | *Wall of Steel | ||
*Watched From on High | *Watched From on High | ||
+ | =Traits= | ||
+ | *Etiquette | ||
+ | *His Right Hand | ||
+ | *Inquisitorial Student | ||
+ | *Supremely Connected | ||
+ | *Vendetta | ||
+ | *Wealth | ||
+ | *Wild Skills and Talents | ||
=Gear= | =Gear= | ||
*Shotgun and 12 shells | *Shotgun and 12 shells | ||
Line 115: | Line 137: | ||
*Step Aside (100) | *Step Aside (100) | ||
*True Grit (100) | *True Grit (100) | ||
+ | ==Intelligencer== | ||
+ | *Interrogation +20% (100) | ||
+ | *Lip Reading (200) | ||
+ | *Scholastic Lore (Bureaucracy (200), Chymistry (300), Cryptology (200)) | ||
+ | *Security +20% (100) | ||
+ | *Blademaster (200) | ||
+ | *Melee Weapon Training (Power) (200) | ||
+ | *Talented (Logic (200), Shadowing (200)) | ||
+ | *Total Recall (100) | ||
+ | ==Magistrate== | ||
+ | *Fellowship (Trained) (750) | ||
+ | *Charm +20% (100) | ||
+ | *Command (200) | ||
+ | *Scholastic Lore (Bureaucracy +10% (100), Cryptology +10% (100), Judgement +10% (100), Occult +10% (100), Philosophy (100)) | ||
+ | *Speak Language (High Gothic +10%) (100) | ||
+ | *Air of Authority (200) | ||
+ | *Arms Master (200) | ||
+ | *Lightning Reflexes (100) | ||
+ | *Sound Constitution *2 (400) | ||
+ | ==Justicar== | ||
+ | *Forbidden Lore (Inquisition) (300) | ||
+ | *Literacy +20% (100) | ||
+ | *Scholastic Lore (Judgement +20% (100), Tactica Imperialis +10% (100)) | ||
+ | *Crack Shot (300) | ||
+ | *Dual Shot (200) | ||
+ | *Hip Shooting (200) | ||
+ | *Independent Targeting (200) | ||
+ | *Iron Discipline (200) | ||
+ | *Sound Constitution (300) | ||
+ | *Talented (Command) (200) | ||
+ | *Wall of Steel (200) | ||
==Transition Package== | ==Transition Package== | ||
*Friends in High Places | *Friends in High Places | ||
+ | ==Rank 9 Interrogator== | ||
+ | *Basic Weapons Expertise (500) | ||
=Background= | =Background= |
Latest revision as of 19:55, 24 July 2010
- Career: Arbitrator
- Ascended Career: Interrogator
Contents
Stats[edit]
- Ballistic Skill: 45
- Weapon Skill: 36
- Strength: 36
- Toughness: 43
- Agility: 44
- Intelligence: 43
- Perception: 37
- Willpower: 33
- Fellowship: 60
- Wounds: 17/17
- Fate Points: 1
Skills[edit]
- Awareness
- Carouse
- Charm +20%
- Ciphers (Acolyte)
- Climb +10%
- Command
- Common Lore (Adeptus Arbites +20%, Imperium)
- Concealment
- Deceive
- Dodge
- Forbidden Lore (Inquisition)
- Inquiry +20%
- Interrogation +20%
- Lip Reading
- Literacy +20%
- Logic
- Scholastic Lore (Bureaucracy +10%, Chymistry, Cryptology +10%, Judgement +20%, Philosophy, Occult +10%, Tactica Imperialis +10%)
- Security +10%
- Shadowing
- Sleight of Hand
- Survival
- Speak Language (High Gothic +10%, Low Gothic +10%)
- Step Aside
- True Grit
Talents[edit]
- Air of Authority
- Ambidextrous
- Armsmaster
- Basic Weapon Training (Las, SP)
- Basic Weapons Expertise
- Blademaster
- Crack Shot
- Deadeye Shot
- Decadence
- Dual Shot
- Good Reputation (Inquisition)
- Hip Shooting
- Independent Targeting
- Iron Discipline
- Melee Weapon Training (Power, Primitive)
- Peer (Adeptus Arbites, Adeptus Mechanicus, Government, Inquisition, Nobility)
- Pistol Training (Las)
- Rapid Reload
- Sound Constitution *7
- Talented (Command, Logic, Shadowing)
- Total Recall
- Two-Weapon Wielder (Ballistic)
- Wall of Steel
- Watched From on High
Traits[edit]
- Etiquette
- His Right Hand
- Inquisitorial Student
- Supremely Connected
- Vendetta
- Wealth
- Wild Skills and Talents
Gear[edit]
- Shotgun and 12 shells
- club
- brass knuckles
- knife
- flak vest
- uniform (Good Quality Clothing)
- 3 doses of stimm
- injector
- Arbitrator ID
- chrono
- pack of lho-sticks
- One basic weapon of choice (may not have an Availability greater than Rare)
- one melee weapon of choice (may not have an Availability greater than Rare)
- best-craftsmanship flak armour
- badge of office
- micro-bead
XP[edit]
Trooper[edit]
- Ballistic Skill (Simple) (100)
- Awareness (100)
- Common Lore (Adeptus Arbites +10%) (100)
- Inquiry +10% (100)
- Pistol Training (Las) (100)
Enforcer[edit]
- Common Lore (Adeptus Arbites +20%) (100)
- Ciphers (Acolyte) (100)
- Security (100)
- Basic Weapon Training (Las) (100)
- Peer (Adeptus Arbites) (100)
Regulator[edit]
- Climb (200)
- Dodge (100)
- Interrogation (100)
- Scholastic Lore (Judgement) (100)
- Survival (300)
- Sound Constitution (100)
- Two-Weapon Wielder (Ballistic) (200)
Investigator[edit]
- Carouse (200)
- Charm (100)
- Deceive (100)
- Inquiry +20% (100)
- Security +10% (100)
- Decadence (100)
Arbitrator[edit]
- Intelligence (Simple) (100)
- Fellowship (Simple, Intermediate) (250, 500)
- Toughness (Simple) (100)
- Agility (Simple) (500)
- Charm +10% (100)
- Climb +10% (100)
- Concealment (100)
- Interrogation +10% (100)
- Logic (200)
- Scholastic Lore (Occult (200), Tactica Imperialis (100))
- Security +10% (100)
- Shadowing (200)
- Sleight of Hand (200)
- Ambidextrous (100)
- Deadeye Shot (200)
- Nerves of Steel (100)
- Peer (Government) (100)
- Sound Constitution *3 (600)
- Step Aside (100)
- True Grit (100)
Intelligencer[edit]
- Interrogation +20% (100)
- Lip Reading (200)
- Scholastic Lore (Bureaucracy (200), Chymistry (300), Cryptology (200))
- Security +20% (100)
- Blademaster (200)
- Melee Weapon Training (Power) (200)
- Talented (Logic (200), Shadowing (200))
- Total Recall (100)
Magistrate[edit]
- Fellowship (Trained) (750)
- Charm +20% (100)
- Command (200)
- Scholastic Lore (Bureaucracy +10% (100), Cryptology +10% (100), Judgement +10% (100), Occult +10% (100), Philosophy (100))
- Speak Language (High Gothic +10%) (100)
- Air of Authority (200)
- Arms Master (200)
- Lightning Reflexes (100)
- Sound Constitution *2 (400)
Justicar[edit]
- Forbidden Lore (Inquisition) (300)
- Literacy +20% (100)
- Scholastic Lore (Judgement +20% (100), Tactica Imperialis +10% (100))
- Crack Shot (300)
- Dual Shot (200)
- Hip Shooting (200)
- Independent Targeting (200)
- Iron Discipline (200)
- Sound Constitution (300)
- Talented (Command) (200)
- Wall of Steel (200)
Transition Package[edit]
- Friends in High Places
Rank 9 Interrogator[edit]
- Basic Weapons Expertise (500)