Doom at the Weston Manor Chris: Difference between revisions

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Line 7: Line 7:
Dex 22 (+6)
Dex 22 (+6)


Con 14 (+12)
Con 16 (+3)


Int 16 (+3)
Int 16 (+3)


Wis 18 (42)
Wis 22 (+6)


Cha 12 (+1)
Cha 12 (+1)
Line 17: Line 17:
==Saves==
==Saves==


Fort +1
Fort +3


Ref +4
Ref +6


Wil +2
Wil +6


==Combat==
==Combat==


Attack +0/+4 Unarmed
Attack +0/+6 Unarmed


Defense +0/+5
Defense +0/+9


Toughness +1
Toughness +3


Damage +0/+2 Unarmed
Damage +0/+6 Unarmed


==Skills==
==Skills==


Acrobatics +4/8
Acrobatics +4/10


Driving +4/8
Driving +4/10


Disguise +6/7
Disguise +6/7
Line 49: Line 49:
Bluff +4/5
Bluff +4/5


Sense Motive +4/6
Sense Motive +4/10


Sleight of Hand +6/10
Sleight of Hand +6/12


Disable Device +8/11
Disable Device +8/11


Stealth +8/12
Stealth +8/14


Escape Artist +2/6
Escape Artist +2/8


Gather Information +4/5
Gather Information +4/5
Line 63: Line 63:
Climb +2/1
Climb +2/1


Notice +6/8
Notice +6/12


==Feats==
==Feats==
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Attractive
Attractive


Dodge Focus 5
Dodge Focus 9


Attack Specialization (Unarmed) 2
Attack Specialization (Unarmed) 3


Zen Strike
Zen Strike
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Luck
Luck
Evasion 2


Equipment
Equipment
Improved Initiative 2
Improved Critical (Unarmed)
==Powers==
Super Senses 2:  Detect Magic (Ranged)
Concealment 8:  Magic senses, Sight (Magical Beings Only), Close
Alternate Power:  Deflect 5, Magic Only
Drain Toughness 6, Linked to Unarmed Strike, Sneak Attack Only


==Equipment==
==Equipment==

Latest revision as of 20:55, 10 October 2010

Chris Farmer

Attributes[edit]

Str 8 (-1)

Dex 22 (+6)

Con 16 (+3)

Int 16 (+3)

Wis 22 (+6)

Cha 12 (+1)

Saves[edit]

Fort +3

Ref +6

Wil +6

Combat[edit]

Attack +0/+6 Unarmed

Defense +0/+9

Toughness +3

Damage +0/+6 Unarmed

Skills[edit]

Acrobatics +4/10

Driving +4/10

Disguise +6/7

Craft (Mechanics) +4/7

Investigate +4/7

Search +6/7

Bluff +4/5

Sense Motive +4/10

Sleight of Hand +6/12

Disable Device +8/11

Stealth +8/14

Escape Artist +2/8

Gather Information +4/5

Climb +2/1

Notice +6/12

Feats[edit]

Attractive

Dodge Focus 9

Attack Specialization (Unarmed) 3

Zen Strike

Improvised Tools

Luck

Evasion 2

Equipment

Improved Initiative 2

Improved Critical (Unarmed)

Powers[edit]

Super Senses 2: Detect Magic (Ranged)

Concealment 8: Magic senses, Sight (Magical Beings Only), Close

Alternate Power: Deflect 5, Magic Only

Drain Toughness 6, Linked to Unarmed Strike, Sneak Attack Only

Equipment[edit]

Expert Tools (Craft)

Expert Tools (Disable Device)

Expert Tools (Disguise)

Cell Phone/Camera