Doom at the Weston Manor Chris: Difference between revisions
(10 intermediate revisions by 2 users not shown) | |||
Line 7: | Line 7: | ||
Dex 22 (+6) | Dex 22 (+6) | ||
Con | Con 16 (+3) | ||
Int 16 (+3) | Int 16 (+3) | ||
Wis | Wis 22 (+6) | ||
Cha 12 (+1) | Cha 12 (+1) | ||
Line 17: | Line 17: | ||
==Saves== | ==Saves== | ||
Fort + | Fort +3 | ||
Ref + | Ref +6 | ||
Wil + | Wil +6 | ||
==Combat== | ==Combat== | ||
Attack +0/+ | Attack +0/+6 Unarmed | ||
Defense +0/+ | Defense +0/+9 | ||
Toughness + | Toughness +3 | ||
Damage +0/+ | Damage +0/+6 Unarmed | ||
==Skills== | ==Skills== | ||
Acrobatics +4/ | Acrobatics +4/10 | ||
Driving +4/ | Driving +4/10 | ||
Disguise +6/7 | Disguise +6/7 | ||
Line 49: | Line 49: | ||
Bluff +4/5 | Bluff +4/5 | ||
Sense Motive +4/ | Sense Motive +4/10 | ||
Sleight of Hand +6/ | Sleight of Hand +6/12 | ||
Disable Device +8/11 | Disable Device +8/11 | ||
Stealth +8/ | Stealth +8/14 | ||
Escape Artist +2/ | Escape Artist +2/8 | ||
Gather Information +4/5 | Gather Information +4/5 | ||
Line 63: | Line 63: | ||
Climb +2/1 | Climb +2/1 | ||
Notice +6/ | Notice +6/12 | ||
==Feats== | ==Feats== | ||
Line 69: | Line 69: | ||
Attractive | Attractive | ||
Dodge Focus | Dodge Focus 9 | ||
Attack Specialization (Unarmed) | Attack Specialization (Unarmed) 3 | ||
Zen Strike | Zen Strike | ||
Line 78: | Line 78: | ||
Luck | Luck | ||
Evasion 2 | |||
Equipment | Equipment | ||
Improved Initiative 2 | |||
Improved Critical (Unarmed) | |||
==Powers== | |||
Super Senses 2: Detect Magic (Ranged) | |||
Concealment 8: Magic senses, Sight (Magical Beings Only), Close | |||
Alternate Power: Deflect 5, Magic Only | |||
Drain Toughness 6, Linked to Unarmed Strike, Sneak Attack Only | |||
==Equipment== | ==Equipment== |
Latest revision as of 20:55, 10 October 2010
Chris Farmer
Attributes[edit]
Str 8 (-1)
Dex 22 (+6)
Con 16 (+3)
Int 16 (+3)
Wis 22 (+6)
Cha 12 (+1)
Saves[edit]
Fort +3
Ref +6
Wil +6
Combat[edit]
Attack +0/+6 Unarmed
Defense +0/+9
Toughness +3
Damage +0/+6 Unarmed
Skills[edit]
Acrobatics +4/10
Driving +4/10
Disguise +6/7
Craft (Mechanics) +4/7
Investigate +4/7
Search +6/7
Bluff +4/5
Sense Motive +4/10
Sleight of Hand +6/12
Disable Device +8/11
Stealth +8/14
Escape Artist +2/8
Gather Information +4/5
Climb +2/1
Notice +6/12
Feats[edit]
Attractive
Dodge Focus 9
Attack Specialization (Unarmed) 3
Zen Strike
Improvised Tools
Luck
Evasion 2
Equipment
Improved Initiative 2
Improved Critical (Unarmed)
Powers[edit]
Super Senses 2: Detect Magic (Ranged)
Concealment 8: Magic senses, Sight (Magical Beings Only), Close
Alternate Power: Deflect 5, Magic Only
Drain Toughness 6, Linked to Unarmed Strike, Sneak Attack Only
Equipment[edit]
Expert Tools (Craft)
Expert Tools (Disable Device)
Expert Tools (Disguise)
Cell Phone/Camera