Doom at the Weston Manor Chris: Difference between revisions
(3 intermediate revisions by the same user not shown) | |||
Line 17: | Line 17: | ||
==Saves== | ==Saves== | ||
Fort + | Fort +3 | ||
Ref +6 | Ref +6 | ||
Line 25: | Line 25: | ||
==Combat== | ==Combat== | ||
Attack +0/+ | Attack +0/+6 Unarmed | ||
Defense +0/+ | Defense +0/+9 | ||
Toughness + | Toughness +3 | ||
Damage +0/+6 Unarmed | Damage +0/+6 Unarmed | ||
Line 69: | Line 69: | ||
Attractive | Attractive | ||
Dodge Focus | Dodge Focus 9 | ||
Attack Specialization (Unarmed) | Attack Specialization (Unarmed) 3 | ||
Zen Strike | Zen Strike | ||
Line 83: | Line 83: | ||
Equipment | Equipment | ||
Improved Initiative | Improved Initiative 2 | ||
Improved Critical (Unarmed) | |||
==Powers== | ==Powers== | ||
Line 92: | Line 94: | ||
Alternate Power: Deflect 5, Magic Only | Alternate Power: Deflect 5, Magic Only | ||
Drain Toughness 6, Linked to Unarmed Strike, Sneak Attack Only | |||
==Equipment== | ==Equipment== |
Latest revision as of 20:55, 10 October 2010
Chris Farmer
Attributes[edit]
Str 8 (-1)
Dex 22 (+6)
Con 16 (+3)
Int 16 (+3)
Wis 22 (+6)
Cha 12 (+1)
Saves[edit]
Fort +3
Ref +6
Wil +6
Combat[edit]
Attack +0/+6 Unarmed
Defense +0/+9
Toughness +3
Damage +0/+6 Unarmed
Skills[edit]
Acrobatics +4/10
Driving +4/10
Disguise +6/7
Craft (Mechanics) +4/7
Investigate +4/7
Search +6/7
Bluff +4/5
Sense Motive +4/10
Sleight of Hand +6/12
Disable Device +8/11
Stealth +8/14
Escape Artist +2/8
Gather Information +4/5
Climb +2/1
Notice +6/12
Feats[edit]
Attractive
Dodge Focus 9
Attack Specialization (Unarmed) 3
Zen Strike
Improvised Tools
Luck
Evasion 2
Equipment
Improved Initiative 2
Improved Critical (Unarmed)
Powers[edit]
Super Senses 2: Detect Magic (Ranged)
Concealment 8: Magic senses, Sight (Magical Beings Only), Close
Alternate Power: Deflect 5, Magic Only
Drain Toughness 6, Linked to Unarmed Strike, Sneak Attack Only
Equipment[edit]
Expert Tools (Craft)
Expert Tools (Disable Device)
Expert Tools (Disguise)
Cell Phone/Camera