Difference between revisions of "Krieger Grimm"

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(Created page with '*Name: Krieger Grimm *Career: Interrogator (Former Cleric) *Career Rank: 9 *Ascension Path: Hero of the Inquisition =Stats= *Weapon Skill: 47* *Ballistic Skill: 48** *Strength:…')
 
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*Name: Krieger Grimm
 
*Career: Interrogator (Former Cleric)
 
*Career Rank: 9
 
*Ascension Path: Hero of the Inquisition
 
  
=Stats=
 
 
*Weapon Skill: 47*
 
*Ballistic Skill: 48**
 
*Strength: 32
 
*Toughness: 43**
 
*Agility: 44**
 
*Intelligence: 39
 
*Perception: 47*
 
*Willpower: 51*
 
*Fellowship: 40
 
*Wounds: 13/13
 
*Fate Points: 4
 
*Insanity Points: 4
 
*XP Total: 11,500 (50 unspent)
 
 
=Skills=
 
*Common Lore (Imperial Navy, War, Koronus Expanse, Tech) (Int)
 
*Forbidden Lore (Xenos, Pirates) (Int)
 
*Navigation (Stellar) (Int)
 
*Pilot (Spacecraft, Flyers) (Ag)
 
*Scholastic Lore (Astromancy) (Int)
 
*Speak Language (Low Gothic, Battlefleet Calixis Cant) (Int)
 
*Intimidate (S)
 
*Awareness +10(Per)
 
*Dodge +10 (Ag)
 
*Literacy (Int)
 
*Scrutiny +10 (Per)
 
*Secret Tongue (Rogue Trader, Underdeck) (Int)
 
*Trade (Voidfarer)
 
*Gamble (Int)
 
*Drive (Ground Vehicle, Hoverer/Skimmer) (Ag)
 
*Ciphers (Rogue Trader) (Int)
 
*Tech-Use (Int)
 
*Charm (Fel)
 
*Deceive (Fel)
 
 
=Talents=
 
*Pistol Weapon Training (Universal)
 
*Melee Weapon Training (Universal)
 
*Nerves of Steel
 
*Quick Draw
 
*Sound Constitution  (x2)
 
*Light Sleeper
 
*Takedown
 
*Die Hard
 
*True Grit
 
*Hardy
 
*Double Team
 
 
=Gear=
 
*CC Powersword
 
*CC Bolt-pistol
 
*CC Guard Flak Armour
 
*Micro-bead
 
*voidsuit
 
*blessed ship token
 
*re-breather
 
*Imperial Navy uniform  (and modified Imperial Navy uniform - all leather, cut in places normal uniform is not)
 
*2 bottles of amasec
 
*pict-recorder (used often)
 
*vox-caster
 
*[Starting Aquisition] Auspex
 
*[Second Aquisition]
 
 
=Traits=
 
 
Battlefleet Background (Replaced Void-Born)
 
 
*Officer on Deck
 
*Void-Born Ancestry
 
*Void-Accustomed
 
*Ship-Bound Fighter
 
 
 
 
=Background=
 
 
 
 
Skills
 
Name Level Type
 
Awareness +20 Basic
 
Carouse Basic
 
Charm +20 Basic
 
Ciphers - Acolyte Adv.
 
Command Basic
 
Common Lore - Ecclesiarchy +20 Adv.
 
Common Lore - Imperial Creed +10 Adv.
 
Common Lore - Imperium +20 Adv.
 
Deceive +20 Basic
 
Dodge Basic
 
Forbidden Lore - Cults Adv.
 
Forbidden Lore - Daemonology Adv.
 
Forbidden Lore - Heresy Adv.
 
Forbidden Lore - Mutants Adv.
 
Forbidden Lore - Psykers Adv.
 
Forbidden Lore - Warp Adv.
 
Inquiry +20 Basic
 
Interrogation +20 Adv.
 
Literacy +10 Adv.
 
Navigation - Surface Adv.
 
Performer - Musician Adv.
 
Performer - Singer Adv.
 
Performer - Storyteller Adv.
 
Scholastic Lore - Imperial Creed Adv.
 
Scholastic Lore - Legend +10 Adv.
 
Scholastic Lore - Occult Adv.
 
Scholastic Lore - Philosophy Adv.
 
Scholastic Lore - Tactica Imperialis Adv.
 
Scrutiny +10 Basic
 
Search Basic
 
Secret Tongue - Acolyte Adv.
 
Secret Tongue - Ecclesiarchy Adv.
 
Silent Move Basic
 
Speak Language - High Gothic Adv.
 
Speak Language - Low Gothic +10 Adv.
 
Survival Adv.
 
Trade - Valet Adv.
 
 
Traits
 
Name
 
Schola Education
 
Skill at Arms
 
Shelterd Upbringing
 
Tempered Will
 
Talents
 
Name
 
Air of Authority
 
Ambidextrous
 
Basic Weapon Training - Flame
 
Basic Weapon Training - Las
 
Basic Weapon Training - SP
 
Blademaster
 
Die Hard
 
Good Reputation - Ecclesiarchy
 
Iron Jaw
 
Master Orator
 
Melee Weapon Training - Chain
 
Melee Weapon Training - Primitive ×2
 
Peer - Adeptus Arbites
 
Peer - Administratum
 
Peer - Ecclesiarcy
 
Peer - Government
 
Peer - Inquisition
 
Peer - Nobility
 
Pistol Training - Bolt
 
Pistol Training - Las
 
Pistol Training - Plasma
 
Pistol Training - SP
 
Resistance - Poison
 
Resistance - Psychic Powers
 
Sound Constitution ×6
 
Sure Strike
 
Swift Attack
 
Takedown
 
Thrown Weapon Training - Primitive
 
True Grit
 
Unshakable Faith
 

Latest revision as of 23:29, 17 December 2010