Difference between revisions of "Sekhmet"

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(Mental)
(Each Background)
 
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=Abilities=
 
=Abilities=
 
==Caste==
 
==Caste==
For Example, Melee 5 (Swords +3)
+
Integrity 5  
 +
Perform 5
 +
Presence 5
 +
Resistance 5
 +
Survival 1
 +
 
 
==Favored==
 
==Favored==
For Example, Melee 5 (Swords +3)
+
Melee 5 (Sledgehammers +3)
 +
War 5
 +
Investigation 3
 +
Lore 5
 +
Athletics 5
 +
Awareness 5
 +
Ride 3
 +
 
 
==Unfavored==
 
==Unfavored==
For Example, Melee 5 (Swords +3)
+
Linguistics 1 (Fire Tongue, Old Realm)
 +
Stealth 1
 +
 
 
=Backgrounds=
 
=Backgrounds=
 
==Each Background==
 
==Each Background==
How much you have in it, and describe it
+
*Artifact 4: Atlas of the Unconquered General
 +
*Artifact 4: Great Goremaul - adds weilder's Valor to Morale rolls for those being led
 +
*Artifact 3: Superheavy Plate
 +
*Cult 2: Tribe
 +
*Resources 1
 +
 
 +
*Cult 1: - IC - Chiaroscuro
 +
*Influence 1: - IC - Chiaroscuro
 +
 
 
=Merits=
 
=Merits=
 
==Each Merit==
 
==Each Merit==
Line 52: Line 74:
 
=Charms=
 
=Charms=
 
==Each Ability or Attribute==
 
==Each Ability or Attribute==
Charms for that Ability/Attribute (include short description and page #)
+
* Investigation: Judge's Ear
 +
* Linguistics: Sagacious Reading of Intent
 +
* Body Mending Meditation
 +
 
 +
Melee:
 +
* Dipping Swallow
 +
* Bulwark Stance
 +
* Heavenly Guardian
 +
* Hungry Tiger
 +
* One Weapon Two Blows
 +
* Peony blossom Attack
 +
* Iron Whirlwind
 +
* Invincible Fury of the Dawn
 +
 
 +
Performance:
 +
* Respect Commanding
 +
* Heart-Compelling
 +
 
 +
Presence:
 +
* Majestic Radiant Presence (roll Valor)
 +
* Enemy Castigating Solar Judgement
 +
 
 +
Mob-Dispursing Rebuke
 +
Fury Inciting Presence
 +
 
 +
Athletics:
 +
* Graceful Crane
 +
* Monkey Leap
 +
 
 +
Awareness:
 +
* Surprise Anticipation
 +
 
 +
Ox Body (x5)
 +
 
 
=Essence=
 
=Essence=
*Essence:  
+
*Essence: 5
*Personal: /
+
*Personal: 25/25
*Peripheral: /
+
*Peripheral: 40/56
 
*Committed to Charms:
 
*Committed to Charms:
*Committed to artifacts:
+
*Committed to artifacts: 16+
*Willpower: /
+
*Willpower: 10/10
 
*Anima status:
 
*Anima status:
 
==Virtues==
 
==Virtues==
*Compassion:  
+
*Compassion: 2
*Conviction:  
+
*Conviction: 4
*Temperance:  
+
*Temperance: 3
*Valor:  
+
*Valor: 2
 
*(Virtue channels used: None)
 
*(Virtue channels used: None)
 
===Limit Break===
 
===Limit Break===
 
Describe your flaw and record here your limit
 
Describe your flaw and record here your limit
 +
 
=Conflict=
 
=Conflict=
 
==Physical==
 
==Physical==
*Join Battle:  
+
*Join Battle: 7
*Dodge DV:  
+
*Dodge DV: 5
*Parry DV:
+
*Parry DV: 7
*Soak: L/B/A
+
*Soak: 18L/19B/17L, Hardness: 11L/11B
 
===Movement===
 
===Movement===
 
*Move:  
 
*Move:  
*Dash:  
+
*Dash:
 +
 
 +
==Attack==
 +
*Grand Goremaul: (Speed 5, Accuracy 3, Dam 16L/5, Def 0, Rate 2.)  Acc +16, Dam 20L/5
 +
* tags: 2-handed, Overwhelming (min 5L damage), Piercing (halves armored soak), Reach
 +
 
 
==Social==
 
==Social==
 
*Join Debate:  
 
*Join Debate:  
Line 83: Line 144:
 
*Parry MDV:
 
*Parry MDV:
 
==Health Levels==
 
==Health Levels==
*-0, -1, -1, -2, -2, -4, Incapacitated
+
*-0,  
 +
* seven -1
 +
* twelve -2
 +
* -4,  
 +
* Incapacitated
 
*(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>)
 
*(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>)
 +
 
=Equipment=
 
=Equipment=
 
List your stuff here, including combat stats if you have weapons
 
List your stuff here, including combat stats if you have weapons

Latest revision as of 00:08, 20 January 2011

This template gives a place to start making your character's page. Hit "view source" to get the wiki formatting codes. Make sure to delete these comments - including this first one - as you replace them with actual text.

Put a link to game wiki page here, for example AlphaOmega.

  • Character Name
  • Caste:
  • Concept:
  • First Impression and Appearance Text

Motivation[edit]

Intimacies[edit]

Natural[edit]

Negative[edit]

Positive[edit]

Supernatural[edit]

Negative[edit]

Positive[edit]

Anima[edit]

Describe here in full your Caste anima power. Also tell us your totemic form.

Attributes[edit]

Physical[edit]

  • Strength 4
  • Dexterity 5
  • Stamina 2

Social[edit]

  • Charisma 5
  • Manipulation 2
  • Appearance 2

Mental[edit]

  • Perception 3
  • Intelligence 3
  • Wits 2

Abilities[edit]

Caste[edit]

Integrity 5 Perform 5 Presence 5 Resistance 5 Survival 1

Favored[edit]

Melee 5 (Sledgehammers +3) War 5 Investigation 3 Lore 5 Athletics 5 Awareness 5 Ride 3

Unfavored[edit]

Linguistics 1 (Fire Tongue, Old Realm) Stealth 1

Backgrounds[edit]

Each Background[edit]

  • Artifact 4: Atlas of the Unconquered General
  • Artifact 4: Great Goremaul - adds weilder's Valor to Morale rolls for those being led
  • Artifact 3: Superheavy Plate
  • Cult 2: Tribe
  • Resources 1
  • Cult 1: - IC - Chiaroscuro
  • Influence 1: - IC - Chiaroscuro

Merits[edit]

Each Merit[edit]

Describe the Merit and it's cost

Flaws[edit]

Each Flaw[edit]

  • Describe the Flaw and it's cost

Charms[edit]

Each Ability or Attribute[edit]

  • Investigation: Judge's Ear
  • Linguistics: Sagacious Reading of Intent
  • Body Mending Meditation

Melee:

  • Dipping Swallow
  • Bulwark Stance
  • Heavenly Guardian
  • Hungry Tiger
  • One Weapon Two Blows
  • Peony blossom Attack
  • Iron Whirlwind
  • Invincible Fury of the Dawn

Performance:

  • Respect Commanding
  • Heart-Compelling

Presence:

  • Majestic Radiant Presence (roll Valor)
  • Enemy Castigating Solar Judgement

Mob-Dispursing Rebuke Fury Inciting Presence

Athletics:

  • Graceful Crane
  • Monkey Leap

Awareness:

  • Surprise Anticipation

Ox Body (x5)

Essence[edit]

  • Essence: 5
  • Personal: 25/25
  • Peripheral: 40/56
  • Committed to Charms:
  • Committed to artifacts: 16+
  • Willpower: 10/10
  • Anima status:

Virtues[edit]

  • Compassion: 2
  • Conviction: 4
  • Temperance: 3
  • Valor: 2
  • (Virtue channels used: None)

Limit Break[edit]

Describe your flaw and record here your limit

Conflict[edit]

Physical[edit]

  • Join Battle: 7
  • Dodge DV: 5
  • Parry DV: 7
  • Soak: 18L/19B/17L, Hardness: 11L/11B

Movement[edit]

  • Move:
  • Dash:

Attack[edit]

  • Grand Goremaul: (Speed 5, Accuracy 3, Dam 16L/5, Def 0, Rate 2.) Acc +16, Dam 20L/5
  • tags: 2-handed, Overwhelming (min 5L damage), Piercing (halves armored soak), Reach

Social[edit]

  • Join Debate:
  • Dodge MDV:
  • Parry MDV:

Health Levels[edit]

  • -0,
  • seven -1
  • twelve -2
  • -4,
  • Incapacitated
  • (wounds are designated as bashing, lethal or aggravated)

Equipment[edit]

List your stuff here, including combat stats if you have weapons

History[edit]

  • Give us at least two or three short paragraphs

Personality[edit]

  • Give at least one short paragraph

Goals[edit]

Family[edit]

Each Member[edit]

Circle[edit]

Each Circlemate[edit]

XP[edit]

  • Earned: #
  • Spent: # (make a list of all purchases here)
  • Unspent: #