Perils of Command:Rogue Trader Havelock: Difference between revisions
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Created page with 'Back to the main page ==Characteristics== *Weapon Skill: 55+ *Ballistic Skill: 40 *Strength: 25 *Toughness: 30 *Agility: 35 *Intelligence: 38+ *Perception:…' |
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Line 7: | Line 7: | ||
*Toughness: 30 | *Toughness: 30 | ||
*Agility: 35 | *Agility: 35 | ||
*Intelligence: | *Intelligence: 43++ | ||
*Perception: 35+ | *Perception: 35+ | ||
*Willpower: 40 | *Willpower: 40 | ||
*Fellowship: | *Fellowship: 65++++ | ||
XP: Gained/Spent : | XP: Gained/Spent : 9500/9500 | ||
*Handedness: Ambidextrous | *Handedness: Ambidextrous | ||
Line 26: | Line 26: | ||
*Barter (Fel): T | *Barter (Fel): T | ||
*Carouse (T) | *Carouse (T) | ||
*Charm (Fel) | *Charm (Fel): +10 | ||
*Climb (S) | *Climb (S) | ||
*Command (Fel) +10 (+10 Talented (Command)) | *Command (Fel) +10 (+10 Talented (Command)) | ||
Line 42: | Line 42: | ||
*Search (Per) | *Search (Per) | ||
*Silent Move (Ag) | *Silent Move (Ag) | ||
*Swim (S) | *Swim (S) | ||
*Tech-Use (Int): T | *Tech-Use (Int): T | ||
'''Advanced''' | '''Advanced''' | ||
*Ciphers (Int) | |||
*- Rogue Trader: T | |||
*Commerce (Fel): T | *Commerce (Fel): T | ||
*Common Lore (Int) | *Common Lore (Int) | ||
*- Imperium: T | *- Imperium: T | ||
*- Imperial Guard: T | *- Imperial Guard: T | ||
*- Koronus Expanse: T | |||
*- Rogue Traders: T | |||
*- War: T | *- War: T | ||
*Literacy (Int): T | *Literacy (Int): T | ||
*Scholastic Lore (Int) | *Scholastic Lore (Int) | ||
*- Astromancy: T | *- Astromancy: T | ||
*Secret Tongue (Rogue Trader | *- Imperial Warrants: T | ||
*Secret Tongue (Int) | |||
*- Rogue Trader: T | |||
*Speak Language (Int) | *Speak Language (Int) | ||
*- Hive Dialect: T | |||
*- High Gothic: T | *- High Gothic: T | ||
*- Low Gothic: T | *- Low Gothic: T | ||
*- Trader's Cant: T | |||
*Survival (Int): (-10 - Hivebound) | *Survival (Int): (-10 - Hivebound) | ||
Line 70: | Line 77: | ||
*Pistol Weapon Training (Universal) | *Pistol Weapon Training (Universal) | ||
*Melee Weapon Training (Universal) | *Melee Weapon Training (Universal) | ||
*Iron Discipline | |||
*Crowds do not count as difficult terrain (Accustomed to Crowds) | *Crowds do not count as difficult terrain (Accustomed to Crowds) |
Latest revision as of 02:08, 3 October 2011
Back to the main page
Characteristics[edit]
- Weapon Skill: 55+
- Ballistic Skill: 40
- Strength: 25
- Toughness: 30
- Agility: 35
- Intelligence: 43++
- Perception: 35+
- Willpower: 40
- Fellowship: 65++++
XP: Gained/Spent : 9500/9500
- Handedness: Ambidextrous
- Wounds: 9
- Fate: 3
- Insanity: 8
- Corruption: 0
Skills[edit]
Basic
- Awareness (Per): T
- Barter (Fel): T
- Carouse (T)
- Charm (Fel): +10
- Climb (S)
- Command (Fel) +10 (+10 Talented (Command))
- Concealment (Ag)
- Contortionist (Ag)
- Deceive (Fel): T
- Disguise (Fel)
- Dodge (Ag): T
- Evaluate (Int): T
- Gamble (Int)
- Inquiry (Fel)
- Intimidate (S): T
- Logic (Int)
- Scrutiny (Per): T
- Search (Per)
- Silent Move (Ag)
- Swim (S)
- Tech-Use (Int): T
Advanced
- Ciphers (Int)
- - Rogue Trader: T
- Commerce (Fel): T
- Common Lore (Int)
- - Imperium: T
- - Imperial Guard: T
- - Koronus Expanse: T
- - Rogue Traders: T
- - War: T
- Literacy (Int): T
- Scholastic Lore (Int)
- - Astromancy: T
- - Imperial Warrants: T
- Secret Tongue (Int)
- - Rogue Trader: T
- Speak Language (Int)
- - Hive Dialect: T
- - High Gothic: T
- - Low Gothic: T
- - Trader's Cant: T
- Survival (Int): (-10 - Hivebound)
Talents and Traits[edit]
- Air of Authority
- Hardy
- Quick Draw
- Talented (Command)
- Ambidextrous
- Light Sleeper
- Pistol Weapon Training (Universal)
- Melee Weapon Training (Universal)
- Iron Discipline
- Crowds do not count as difficult terrain (Accustomed to Crowds)
- When running/charging through a dense crowd, no penalty to Agi to keep feet (Accustomed to Crowds)
- -5 on Int tests when outside 'proper hab' (Hivebound)
- +1 Initiative (Wary)
Career Special Ability[edit]
Gear[edit]
Weapons Power Sword [Class: Melee, Common craftsmanship, Power Field, Balanced] Damage: 1d10+5 E Pen:5 Weight: 3kg
Plasma Pistol [Class: Plasma, Common craftsmanship, Overheat] Damage: 1d10+6 E Pen:6 Range: 30 ROF: S/2/- Clip: 10 Reload: 3full Weight: 4kg
Armour Storm Trooper Carapace Head: 6, Torso: 6, Arms: 6, Legs: 6 Weight: 15kg
Gear Micro-bead, Void Suit, Set of fine clothing, xeno-pelt cloak
Implants None
Movement[edit]
Half Move: 3m Full Move: 6m Charge: 9m Run: 18m Base Leap: 2m Base Jump: 40cm
Lifting[edit]
Lift: 54kg Carry: 27kg Push: 108kg
XP expenditures[edit]
TBA