Scratch:Polearm Skills: Difference between revisions
Jump to navigation
Jump to search
Created page with 'Polearm skills use fighting SP with a staff, spear, two-handed sword or other long weapon. Many polearm attacks do piercing damage, which penetrates armor that does not deflect b…' |
No edit summary |
||
Line 1: | Line 1: | ||
Polearm skills use | '''polearm''' (1 fighting SP): | ||
Polearm skills use a staff, spear, two-handed sword or other long weapon. Some polearm attacks do piercing damage, penetrating armor that does not deflect blades. | |||
'''thrust''' ( fighting SP close range polearm piercing attack): | :'''thrust''' ( fighting SP close range polearm piercing attack): You can do an impaling attack if you are healthy. If you use a sharp weapon, this attack does 4 damage. If you use a blunt weapon, this attack does 1 damage and makes the enemy skip a turn. | ||
You can do an impaling attack if you are healthy. | |||
If you use a sharp weapon, this attack does 4 damage. | |||
If you use a blunt weapon, this attack does 1 damage and makes the enemy skip a turn. | |||
'''outreach''' ( fighting SP close range polearm piercing attack): | :'''outreach''' ( fighting SP close range polearm piercing attack): | ||
*injured: 1 damage, you get a +1 to defense until your next turn. | :*injured: 1 damage, you get a +1 to defense until your next turn. | ||
*healthy: 1 damage, you get a +2 to defense until your next turn. | :*healthy: 1 damage, you get a +2 to defense until your next turn. | ||
'''both ends''' ( fighting SP close range polearm attack, prepared) | :'''both ends''' ( fighting SP close range polearm attack, prepared): 2 attacks, 2 damage. If the first attack is unsuccessful, it still does 1 damage. | ||
2 attacks, 2 damage. If the first attack is unsuccessful, it still does 1 damage. | |||
'''sweep''' ( fighting SP close range polearm attack, prepared): | :'''sweep''' ( fighting SP close range polearm attack, prepared): | ||
*success: 2 damage, makes the enemy skip a turn. | :*success: 2 damage, makes the enemy skip a turn. | ||
*failure: still does 1 damage. | :*failure: still does 1 damage. | ||
'''swing''' ( fighting SP close range polearm attack, prepared): | :'''swing''' ( fighting SP close range polearm attack, prepared): | ||
*success: 3 damage, you get +2 to defense until your next turn. | :*success: 3 damage, you get +2 to defense until your next turn. | ||
*failure: 1 damage, you get +1 to defense until your next turn. | :*failure: 1 damage, you get +1 to defense until your next turn. |
Latest revision as of 15:42, 16 May 2011
polearm (1 fighting SP): Polearm skills use a staff, spear, two-handed sword or other long weapon. Some polearm attacks do piercing damage, penetrating armor that does not deflect blades.
- thrust ( fighting SP close range polearm piercing attack): You can do an impaling attack if you are healthy. If you use a sharp weapon, this attack does 4 damage. If you use a blunt weapon, this attack does 1 damage and makes the enemy skip a turn.
- outreach ( fighting SP close range polearm piercing attack):
- injured: 1 damage, you get a +1 to defense until your next turn.
- healthy: 1 damage, you get a +2 to defense until your next turn.
- both ends ( fighting SP close range polearm attack, prepared): 2 attacks, 2 damage. If the first attack is unsuccessful, it still does 1 damage.
- sweep ( fighting SP close range polearm attack, prepared):
- success: 2 damage, makes the enemy skip a turn.
- failure: still does 1 damage.
- swing ( fighting SP close range polearm attack, prepared):
- success: 3 damage, you get +2 to defense until your next turn.
- failure: 1 damage, you get +1 to defense until your next turn.