Difference between revisions of "Lonallyn Victrix IV Anastasia Von Razgriz"

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== Character Aspects ==
 
== Character Aspects ==
'''Defining :''' Bold Augmenticist Rogue Trader
 
  
'''Ambition :''' I will redeem my Family Name
+
'''Defining :''' ''Bold, Disinherited Augmenticist''
  
'''Background :''' A millenia-old bankrupt stranded Rogue Trader dynasty
+
'''Fate :''' ''The Prodigal Daughter Will Return''
  
'''Conviction :''' Set the Example, Noblesse Oblige.
+
'''Creed :''' ''Set the Example, Noblesse Oblige''
'''
 
Disadvantage :''' Prodigal like there were no tomorrow
 
  
== Abilities ==
+
'''Excellence :''' ''Stunning Fly Girl''
'''Physical : (12) (5 boxes)'''
 
  
Agility : 4 Endurance : 4 Perception : 3 Strength : 1
+
'''Personal :''' ''Mother of Cherubs''
  
'''Mental : (10) ( 8 boxes)'''
+
== Skills ==
  
Craft : 1 Knowledge : 1 Reasoning : 5 Willpower : 3
 
  
'''Social (11) (5 boxes)'''
+
{| class="wikitable"
 +
|-
 +
! Skill
 +
! Rating
 +
! Skill
 +
! Rating
 +
! Skill
 +
! Rating
 +
! Skill
 +
! Rating
 +
|-
 +
| Assault
 +
| 4
 +
| Firefight
 +
| 2
 +
| Might
 +
| 3
 +
| Athletics
 +
| 3
 +
|-
 +
| Strategy
 +
| 2
 +
| Pilot
 +
| 3
 +
| Navigation
 +
| 0
 +
| Wilderness
 +
| 1
 +
|-
 +
| Tech
 +
| 0
 +
| Demolition
 +
| 1
 +
| Science
 +
| 0
 +
| Lore
 +
| 0
 +
|-
 +
| Wealth
 +
| 1
 +
| Politics
 +
| 2
 +
| Charm
 +
| 3
 +
| Commerce
 +
| 2
 +
|-
 +
| Will
 +
| 3
 +
| Divination
 +
| 0
 +
| Telekinesis
 +
| 0
 +
| Telepathy
 +
| 0
 +
|-
 +
|}
  
Deception : 3 Empathy : 3 Persuasion : 4 Resources : 1
 
  
 +
{| class="wikitable"
 +
|-
 +
! Stress
 +
! Boxes
 +
|-
 +
| Health
 +
| 4
 +
|-
 +
| Composure
 +
| 4
 +
|-
 +
| Status
 +
| 3
 +
|-
 +
|}
  
==Specialty Aspects ==
+
== Stunts ==
  
'''Exceptional Skill :''' Expert Helmsman
+
*Augmenticist: You have 3 Implants
  
'''Foes :''' Damned Sabrehagen, I want my Warrant back !
+
*The Flesh is Weak: +1 to Might for physical endurance, +1 Implant
  
'''Gear :''' the Razgriz's last heirlooms (pair of Seraphim Handflammers)
+
*Fighter Pilot: +1 to Pilot tests when flying small craft (fighters, guncutters, aquila landers, etc)
  
'''Help :''' Flock of creepy home-made cherubim
+
*Razgriz Heirlooms: Pair of Seraphim Hand-Flamers
  
'''Inferior Skill :''' Without a Throne to Her Name (Resources)
+
*Cleanse and Purge: +1 to Firefight when using Flamers.
  
== Advantages ==
 
Expert Advantages: (4)
 
Deadly Grace
 
Facilities (specialised, crafting : Cherubim Aerie)
 
Fly Girl
 
Striking Look
 
  
Heroic Advantages (7)
+
== Gear ==
Dervish (2)
+
Pair of Heirloom Seraphim Hand-flammers
Gun Akimbo (2)
 
Experienced x3 (3)
 
  
Powers (Machine) (4)
+
xeno-mesh armour
Flight, Slow but Agile (3) :Maglev grace (gadget)
 
Photographic Memory (1) : Memorance implant(gadget)
 
Weakness: Forgotten Knowledge of the Past. ( slower rate of natural heal, Difficulty to repair on her increased by 2)
 
  
== Gear ==
+
a good wardrobe
Pair of Heirloom Seraphim Hand-flammers, xeno-mesh armour, a good ward-robe, a flock of creepy cherubims.
+
 
 +
a flock of creepy cherubims.
 +
 
 +
 
 +
== Cybernetics ==
 +
*Maglev Generators
 +
*Memorance Unit
 +
*Voidskin
 +
*Bionic Respiratory System

Latest revision as of 23:42, 17 September 2011

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Character Aspects[edit]

Defining : Bold, Disinherited Augmenticist

Fate : The Prodigal Daughter Will Return

Creed : Set the Example, Noblesse Oblige

Excellence : Stunning Fly Girl

Personal : Mother of Cherubs

Skills[edit]

Skill Rating Skill Rating Skill Rating Skill Rating
Assault 4 Firefight 2 Might 3 Athletics 3
Strategy 2 Pilot 3 Navigation 0 Wilderness 1
Tech 0 Demolition 1 Science 0 Lore 0
Wealth 1 Politics 2 Charm 3 Commerce 2
Will 3 Divination 0 Telekinesis 0 Telepathy 0


Stress Boxes
Health 4
Composure 4
Status 3

Stunts[edit]

  • Augmenticist: You have 3 Implants
  • The Flesh is Weak: +1 to Might for physical endurance, +1 Implant
  • Fighter Pilot: +1 to Pilot tests when flying small craft (fighters, guncutters, aquila landers, etc)
  • Razgriz Heirlooms: Pair of Seraphim Hand-Flamers
  • Cleanse and Purge: +1 to Firefight when using Flamers.


Gear[edit]

Pair of Heirloom Seraphim Hand-flammers

xeno-mesh armour

a good wardrobe

a flock of creepy cherubims.


Cybernetics[edit]

  • Maglev Generators
  • Memorance Unit
  • Voidskin
  • Bionic Respiratory System