Lilith: Difference between revisions
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! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ||
|- | |- | ||
| 53 || 52 || 55 || 53 || 48 || 36 || 39 || 31 || | | 53 || 52 || 55 || 53 || 48 || 36 || 39 || 31 || 38 || 8 || 14 || 15 || 4 | ||
|} | |} | ||
== Skills == | == Skills == | ||
* '''Agility''' Acrobatics,Dodge +20, Drive (Ground Vehicle), Shadowing, Silent Move | * '''Agility''' Acrobatics + 10,Concealment, Dodge +20, Drive (Ground Vehicle), Shadowing, Silent Move | ||
* '''Intelligence:''' Medicae, Tracking + 10 | * '''Intelligence:''' Medicae, Tracking + 10 | ||
** '''Common Lore''' War | ** '''Common Lore''' War | ||
Line 26: | Line 26: | ||
** '''Scholastic Lore''' Tactica Imperialis | ** '''Scholastic Lore''' Tactica Imperialis | ||
* '''Perception:''' Awareness + 20 | * '''Perception:''' Awareness + 20 | ||
* '''Strength:''' Intimidate | * '''Strength:''' Intimidate +20 | ||
* '''Willpower:''' Interrogation | * '''Willpower:''' Interrogation | ||
* '''Fellowship:''' Command | |||
== Talents == | == Talents == | ||
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* '''Combat''' Double Team (+10 when ganging up, extra +10 if both have), Frenzy(Action to go into Rage), Guardian(Sacrifice actions to swap position with another),Rapid Reaction (Ag test to act normally if ambushed) Rapid Reload(Half time to reload) Quick Draw (Ready weapon as free action) | * '''Combat''' Double Team (+10 when ganging up, extra +10 if both have), Frenzy(Action to go into Rage), Guardian(Sacrifice actions to swap position with another),Rapid Reaction (Ag test to act normally if ambushed) Rapid Reload(Half time to reload) Quick Draw (Ready weapon as free action) | ||
** '''Melee:''' Battle Rage(Parry while Frenzied), Berserk Charge(+20 to charge), Blind Fighting(Half pen to vision), Furious Assault(If hit with all out attack, use reaction to make 2nd attack), Crushing Blow (+2 Melee Damage), Sure Attack(Choose where stirke hits), Swift Attack (Make 2 attacks for full action), Takedown (Use Half-action to attempt to stun), Two-Weapon Wielder(Melee)(Use weapon in each hand), Unarmed Warrior (UD 1d10-3+B) | ** '''Melee:''' Battle Rage(Parry while Frenzied), Berserk Charge(+20 to charge), Blind Fighting(Half pen to vision), Furious Assault(If hit with all out attack, use reaction to make 2nd attack), Crushing Blow (+2 Melee Damage), Sure Attack(Choose where stirke hits), Swift Attack (Make 2 attacks for full action), Takedown (Use Half-action to attempt to stun), Two-Weapon Wielder(Melee)(Use weapon in each hand), Unarmed Warrior (UD 1d10-3+B) | ||
** '''Ballistic:''' Two-Weapon Wielder(Ballistic) | ** '''Ballistic:''' Crack Shot(+2 to ranged crits), Gunslinger(Pen for two weapons reduced to -10), Two-Weapon Wielder(Ballistic) | ||
== Traits == | == Traits == | ||
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* '''Rank Two:''' Awareness +10 200xp, Dodge +10 200xp, Tracking 200xp, CatFall 200xp, Leap Up 200xp, Takedown 200xp, Two-Weapon Wielder (Ballstic) 200xp, True Grit 200xp, Crushing Blow 500xp, Shadowing 200xp, Two-Weapon Wielder (Melee) 300xp, Acrobatics 200xp, Rapid Reload 200xp | * '''Rank Two:''' Awareness +10 200xp, Dodge +10 200xp, Tracking 200xp, CatFall 200xp, Leap Up 200xp, Takedown 200xp, Two-Weapon Wielder (Ballstic) 200xp, True Grit 200xp, Crushing Blow 500xp, Shadowing 200xp, Two-Weapon Wielder (Melee) 300xp, Acrobatics 200xp, Rapid Reload 200xp | ||
* '''Rank Three:''' Awareness +20 200xp, Dodge +20 300xp, Drive (GV) 200x, Tracking +10 200xp, Rapid Reaction 200xp, Frenzy 500xp, Furious Assault 500xp, Sure Strike 500xp, BS + 5 250xp, Ag + 5 250xp | * '''Rank Three:''' Awareness +20 200xp, Dodge +20 300xp, Drive (GV) 200x, Tracking +10 200xp, Rapid Reaction 200xp, Frenzy 500xp, Furious Assault 500xp, Sure Strike 500xp, BS + 5 250xp, Ag + 5 250xp | ||
* '''Rank Four(Gland Warrior):''' DieHard 200xp, Unarmed Warrior 500xp, Swift Attack 500xp, Battle Rage 200xp, Blind Fighting 200xp, Nerves of Steel 200xp, Light Sleeper 200xp, Paranoia 200xp, Berserk Charge 500xp, | * '''Rank Four(Gland Warrior):''' DieHard 200xp, Unarmed Warrior 500xp, Swift Attack 500xp, Battle Rage 200xp, Blind Fighting 200xp, Nerves of Steel 200xp, Light Sleeper 200xp, Paranoia 200xp, Berserk Charge 500xp, Exotic Weapon (Fore-arm Powerblade 500xp, Double Team 200xp, WS +5 500xpInterrogation 200xp | ||
*'''Rank Five:''' Fel +5 250xp, Fel +5 500xp, Acrobatics +10 200xp, Intimdate +10 200xp ,Intimdate +20 200xp ,Crack shot 200xp ,Command +10 200xp | |||
,Command +20 200xp ,Concelament 200xp ,shadowing 200xp ,Gunsligner 500xp |
Latest revision as of 07:21, 17 January 2012
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Profile[edit]
Character Name | Player Name | Career Path | Ship's Role | Rank | Experience |
---|---|---|---|---|---|
Lilith | Faustus21 | Arch-militant | N/A | 5 | 17000/17000 |
Home World | Birthright | Lure of the Void | Trials and Travails | Motivation | Lineage |
Deathworld | Fringe Survivor (Pit Fighter) | Chosen by Destiny (Marked for Greatness) | Lost Worlds (Beyond the Pale) | Devotion (Duty) | None |
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship | Wounds | Fate | Insanity | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
53 | 52 | 55 | 53 | 48 | 36 | 39 | 31 | 38 | 8 | 14 | 15 | 4 |
Skills[edit]
- Agility Acrobatics + 10,Concealment, Dodge +20, Drive (Ground Vehicle), Shadowing, Silent Move
- Intelligence: Medicae, Tracking + 10
- Common Lore War
- Forbidden Lore Daemonolgy, Warp
- Scholastic Lore Tactica Imperialis
- Perception: Awareness + 20
- Strength: Intimidate +20
- Willpower: Interrogation
- Fellowship: Command
Talents[edit]
- Weapons Training: Basic Weapon Training (Universal), Melee Weapon Training (Universal), Pistol Weapon Training (Universal), Thrown Weapon Training (Universal)
- Physical: Ambidextrous (Use other hand), Catfall (Make Ag test to avoid falling damage), Die Hard(Re-roll to avoid blood loss), Leap up (Stand as free action), Sound Constitution (+1 wound), Sprint(Run faster), True Grit(Halve Crit Damage)
- Mental: Light Sleeper(Tests as if awake for Awarnesses tests), Nerves of Steel (Re-roll Pining), Paranoia (+2 to init test)
- Combat Double Team (+10 when ganging up, extra +10 if both have), Frenzy(Action to go into Rage), Guardian(Sacrifice actions to swap position with another),Rapid Reaction (Ag test to act normally if ambushed) Rapid Reload(Half time to reload) Quick Draw (Ready weapon as free action)
- Melee: Battle Rage(Parry while Frenzied), Berserk Charge(+20 to charge), Blind Fighting(Half pen to vision), Furious Assault(If hit with all out attack, use reaction to make 2nd attack), Crushing Blow (+2 Melee Damage), Sure Attack(Choose where stirke hits), Swift Attack (Make 2 attacks for full action), Takedown (Use Half-action to attempt to stun), Two-Weapon Wielder(Melee)(Use weapon in each hand), Unarmed Warrior (UD 1d10-3+B)
- Ballistic: Crack Shot(+2 to ranged crits), Gunslinger(Pen for two weapons reduced to -10), Two-Weapon Wielder(Ballistic)
Traits[edit]
- Paranoid:
- -10 to interaction tests in formal surroundings
- Survivor:
- +10 to pinning and shock tests
- Lostok Augmentation
- Stops toxic effects, Produces Drugs, stops side effects
Equipment[edit]
Bioncs[edit]
- BlackLace Bone Lacing
Weapons[edit]
- CQ Bolt Pistol(x2)
- BQ Thunder Hammer
- GQ Fore-arm Powerblade
Armor[edit]
- CQ Enforcer Carapace
- Holosuit
Other[edit]
- Microbead
- Void suit
- Boltshell keepsake
- Manacles
- Medikit
- Dataslate of Bounties
Experience Spent[edit]
- Origin Path (300): Fringe (Survivor), Lost Worlds (Beyond the pale)
- Rank One: Devoution 100xp, Awarness 100xp, Ambidextrous 200xp, QuickDraw 200xp, Silent Move 100xp, BS + 5 100xp, Str + 5 100xp, Ag + 5 100xp, Silent Move 100xp, WS +5 250xp, T +5 250xp, Medicae 100xp, Guardian 500xp
- Rank Two: Awareness +10 200xp, Dodge +10 200xp, Tracking 200xp, CatFall 200xp, Leap Up 200xp, Takedown 200xp, Two-Weapon Wielder (Ballstic) 200xp, True Grit 200xp, Crushing Blow 500xp, Shadowing 200xp, Two-Weapon Wielder (Melee) 300xp, Acrobatics 200xp, Rapid Reload 200xp
- Rank Three: Awareness +20 200xp, Dodge +20 300xp, Drive (GV) 200x, Tracking +10 200xp, Rapid Reaction 200xp, Frenzy 500xp, Furious Assault 500xp, Sure Strike 500xp, BS + 5 250xp, Ag + 5 250xp
- Rank Four(Gland Warrior): DieHard 200xp, Unarmed Warrior 500xp, Swift Attack 500xp, Battle Rage 200xp, Blind Fighting 200xp, Nerves of Steel 200xp, Light Sleeper 200xp, Paranoia 200xp, Berserk Charge 500xp, Exotic Weapon (Fore-arm Powerblade 500xp, Double Team 200xp, WS +5 500xpInterrogation 200xp
- Rank Five: Fel +5 250xp, Fel +5 500xp, Acrobatics +10 200xp, Intimdate +10 200xp ,Intimdate +20 200xp ,Crack shot 200xp ,Command +10 200xp
,Command +20 200xp ,Concelament 200xp ,shadowing 200xp ,Gunsligner 500xp