Aldrick: Difference between revisions

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'''Con:''' 14 +2
'''Con:''' 14 +2
'''
 
Int:''' 10 +0
'''Int:''' 10 +0


'''Wis:''' 12 +1
'''Wis:''' 12 +1
'''
 
Cha:''' 16 +3
'''Cha:''' 16 +3




'''HP:''' 52 (10 + 30 + 12)
'''HP:''' 52 (10 + 30 + 12)
'''
 
AC:''' 22 (10 + 8 + 3 + 1)
'''AC:''' 22 (10 + 8 + 3 + 1)


'''Touch AC:''' 10  
'''Touch AC:''' 10  


'''Initiative:''' +0
'''Initiative:''' +0
'''
 
Fort:''' +10 (+5 + 1 + 1 + 3)
'''Fort:''' +10 (+5 + 1 + 1 + 3)
'''
 
Ref:''' +6  (+2 + 0 + 1 + 3)
'''Ref:''' +6  (+2 + 0 + 1 + 3)


'''Will:''' +7  (+2 + 1 + 1 + 3)
'''Will:''' +7  (+2 + 1 + 1 + 3)
Line 46: Line 46:
'''Spd:''' 20 (30 no armor)
'''Spd:''' 20 (30 no armor)


Melee: +9/+4
'''Melee:''' +9/+4


Ranged: +6/+1
'''Ranged:'''+6/+1


Warhammer +1:


+10/+5 1d8+4 20/x3
'''Warhammer +1:'''
* +10/+5 1d8+4 20/x3


Masterwork Lance:
'''Masterwork Lance:'''
+10/+5 1d8+3 20/x3
* +10/+5 1d8+3 20/x3




Line 63: Line 63:
* Lay on hands 18 hp
* Lay on hands 18 hp
* Turn undead 6/day, lvl 3
* Turn undead 6/day, lvl 3
* Remove disease 1/week




Line 91: Line 92:


'''Magic Items:'''
'''Magic Items:'''
Cloak of Resistance +1 , Half-Plate +1 , Shield +1 (Heavy/Metal) , 2xWand of Cure Light Wounds (50), Warhammer +1   
* Cloak of Resistance +1  
* Half-Plate +1
* Shield +1 (Heavy/Metal)
* Wand of Cure Light Wounds (48)
* Wand of Cure Light Wounds (50)
* Warhammer +1   


'''
'''Normal Items:'''
Normal Items:'''
Masterwork Lance, Dagger, Bedroll,Bit and Bridle, Blanket (Winter), Cheese (Hunk), 5 x horse Feed (Per Day), Flint and Steel, Handaxe, Healer's Kit, Holy Symbol (Silver), Ink (1 Oz. Vial), Inkpen, Lantern (Hooded), 4xOil (1 Pt. Flask),  Outfit (Explorer's), Noble's Outfit, 5xParchment (Sheet), Pot (Iron), Rope (Silk/50 Ft.), Saddle (Military), 1xSalt (Per Lb.), 10xTindertwig, Torch, Waterskin, 10xTrail rations, saddlebags, riding saddle (mule), 2xSacks, Barding (Chainmail)
Masterwork Lance, Dagger, Bedroll,Bit and Bridle, Blanket (Winter), Cheese (Hunk), 5 x horse Feed (Per Day), Flint and Steel, Handaxe, Healer's Kit, Holy Symbol (Silver), Ink (1 Oz. Vial), Inkpen, Lantern (Hooded), 4xOil (1 Pt. Flask),  Outfit (Explorer's), Noble's Outfit, 5xParchment (Sheet), Pot (Iron), Rope (Silk/50 Ft.), Saddle (Military), 1xSalt (Per Lb.), 10xTindertwig, Torch, Waterskin, 10xTrail rations, saddlebags, riding saddle (mule), 2xSacks, Barding (Chainmail)




'''Mounts:'''  
'''Mounts:'''  
Aldricks trusted steed:
Aldricks trusted steed:
Paladin Heavy warhorse 'Sirion'.  
Paladin Heavy warhorse 'Sirion'.  
Barding (Chainmail)
 
Military saddle and lance.
Barding (Chainmail), military saddle and lance.
Tricks? Attack


Int:6
Int:6


HP: 51
'''HP:''' 51
AC: 22(10 -1 size, +1 Dex, +3 natural + 4 paladin level adjustment + 5 chain)
 
Fort: +8
'''AC:''' 22(10 -1 size, +1 Dex, +3 natural + 4 paladin level adjustment + 5 chain)
Ref: +6
 
Will: +3
'''Fort:''' +8


spell resistance: 11
'''Ref:''' +6


Full attack, 2 hooves and 1 bite
'''Will:''' +3
Hoof:
+7/+7 1d6+4


Bite:
'''Full attack''' 2 hooves and 1 bite
+2 1d4+2 20/x2
 
'''Hoof:'''
* +7/+7 1d6+4
 
'''Bite:'''
* +2 1d4+2 20/x2
 
* Improved evasion
* Share spell
* Share saves
* Scent


Improved evasion
Share spell
Share saves
Scent
improved speed
Command other horses




Rufus the Mule who carries most of Aldrick's posessions
Rufus the Mule who carries most of Aldrick's posessions
'Rufus'. Tricks: Stay, Heel
 
Tricks: Stay, Heel

Latest revision as of 19:04, 23 March 2012

Character for Dem Bones


Character[edit]

  • Aldrick Ravenholt
  • LG Human Paladin (6)
  • Age: 21

Background and appearance[edit]

Aldrick is a dark haired man with a noble bearing. Raised on stories of his ancestors of the now fallen house of Ravenholt as well as the tenents of the goodly gods, he has taken up the mantle of a wandering knight. Yet for all the righteous wrath that this youth may rise to when faced with fell creatures, then years of stern upbringing (not to mention a good bit of thrashing) has instilled him with quite the courteous manner's. Even if he has to remind himself of this after a social blunder...

Stats[edit]

Str: 16 +3 (15 + 1 level)

Dex: 10 +0

Con: 14 +2

Int: 10 +0

Wis: 12 +1

Cha: 16 +3


HP: 52 (10 + 30 + 12)

AC: 22 (10 + 8 + 3 + 1)

Touch AC: 10

Initiative: +0

Fort: +10 (+5 + 1 + 1 + 3)

Ref: +6 (+2 + 0 + 1 + 3)

Will: +7 (+2 + 1 + 1 + 3)


Size: Med

Spd: 20 (30 no armor)

Melee: +9/+4

Ranged:+6/+1


Warhammer +1:

  • +10/+5 1d8+4 20/x3

Masterwork Lance:

  • +10/+5 1d8+3 20/x3


Class abilities[edit]

  • Aura of good, detect evil, aura of courage, divine grace, divine health
  • Smite evil 4/day, +1d6 damage (improved smite)
  • Lay on hands 18 hp
  • Turn undead 6/day, lvl 3
  • Remove disease 1/week


Skills[edit]

  • concentration 2 + 1 = 3
  • diplomacy 4 + 3 = 7
  • handle animal 4 + 3 = 7
  • heal 4 + 1 = 5
  • knowlege nobilty 2 + 0 = 2
  • knowledge religion 2 + 0 = 2
  • ride 5 + 0 + 2 for saddle = 7
  • sense motive 2 + 1 = 3
  • spot 1 + 1 = 2

Feats[edit]

  • 1: Power attack
  • 1 human: Cleave
  • 3: Improved smiting
  • 6: Extra smiting (+2 extra)

Spells memorized[edit]

2 lvl 1 spells

  • Divine favor
  • Protection from Chaos/Evil

Wealth and items[edit]

Money: 2405 gold pieces

Magic Items:

  • Cloak of Resistance +1
  • Half-Plate +1
  • Shield +1 (Heavy/Metal)
  • Wand of Cure Light Wounds (48)
  • Wand of Cure Light Wounds (50)
  • Warhammer +1

Normal Items: Masterwork Lance, Dagger, Bedroll,Bit and Bridle, Blanket (Winter), Cheese (Hunk), 5 x horse Feed (Per Day), Flint and Steel, Handaxe, Healer's Kit, Holy Symbol (Silver), Ink (1 Oz. Vial), Inkpen, Lantern (Hooded), 4xOil (1 Pt. Flask), Outfit (Explorer's), Noble's Outfit, 5xParchment (Sheet), Pot (Iron), Rope (Silk/50 Ft.), Saddle (Military), 1xSalt (Per Lb.), 10xTindertwig, Torch, Waterskin, 10xTrail rations, saddlebags, riding saddle (mule), 2xSacks, Barding (Chainmail)


Mounts:

Aldricks trusted steed:

Paladin Heavy warhorse 'Sirion'.

Barding (Chainmail), military saddle and lance.

Int:6

HP: 51

AC: 22(10 -1 size, +1 Dex, +3 natural + 4 paladin level adjustment + 5 chain)

Fort: +8

Ref: +6

Will: +3

Full attack 2 hooves and 1 bite

Hoof:

  • +7/+7 1d6+4

Bite:

  • +2 1d4+2 20/x2
  • Improved evasion
  • Share spell
  • Share saves
  • Scent


Rufus the Mule who carries most of Aldrick's posessions

Tricks: Stay, Heel