Difference between revisions of "Iago"
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=== Iago === | === Iago === | ||
− | *Rogue: | + | *Rogue: 3 |
* 0 / 500 | * 0 / 500 | ||
− | *Hits: | + | *Hits: 3 / 3 |
− | *Combat Pool: | + | *Combat Pool: 2 |
− | *Modifiers: | + | *AC: 6 with a shield |
+ | *Modifiers: +3 to Parry with a shield, +1 to Sneaking, +2 to missile attacks with longbow, | ||
*Morale: Crummy | *Morale: Crummy | ||
− | *Reaction: | + | *Reaction: 0 |
− | *Initiative: | + | *Initiative: +1 |
− | *Movement: | + | *Movement: 16 |
'''Traits''' | '''Traits''' | ||
− | * | + | *Curses: |
** Craven (Always fails Morale rolls) | ** Craven (Always fails Morale rolls) | ||
− | |||
− | |||
*Abilities: (Same as for G&C) | *Abilities: (Same as for G&C) | ||
− | ** | + | ** Agile (Increase Armor Class by 1. +1 bonus to missile attacks (including thrown weapons), parry attempts, initiative, and ability or saving rolls involving manual dexterity, speed or athleticism.) |
− | ** | + | ** Shields |
− | ** | + | ** Search |
+ | ** Heavy Weapons | ||
+ | ** Perception | ||
+ | ** Sneak | ||
+ | ** Traps | ||
'''Equipment''' | '''Equipment''' | ||
*Armour: (Enter information and stats on armor and shield in the space below) | *Armour: (Enter information and stats on armor and shield in the space below) | ||
− | ** Leather Armor 10s | + | ** Leather Armor 4AC -4mov 10s |
− | ** | + | ** Shield +1AC 3s |
*Weaponry: (Same) | *Weaponry: (Same) | ||
− | ** | + | ** Mace - 0, 0, +1 D.Attack, -1 D.Parry, 0, 4s |
− | ** | + | ** Longbow - +1 Skirmish, 0, +1 D.Attack, 40 range, free |
− | ** | + | ** Crossbow - +1 Skirmish, +1 Damage, +1 Attack, 40 range, got it off Gahrn |
*Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.) | *Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.) | ||
− | ** | + | ** 15m of rope, thieves picks and tools |
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− | |||
*Treasure | *Treasure | ||
− | **Marks: | + | **Marks: 0 |
− | **Crowns: | + | **Crowns: 0 |
− | **Shillings: | + | **Shillings: 4 |
− | **Pennies: | + | **Pennies: 0 |
− | **Farthings: | + | **Farthings: 0 |
− | **Gems, Jewelry, and so forth: | + | **Gems, Jewelry, and so forth: Alas. |
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Latest revision as of 12:41, 16 April 2012
Iago[edit]
- Rogue: 3
- 0 / 500
- Hits: 3 / 3
- Combat Pool: 2
- AC: 6 with a shield
- Modifiers: +3 to Parry with a shield, +1 to Sneaking, +2 to missile attacks with longbow,
- Morale: Crummy
- Reaction: 0
- Initiative: +1
- Movement: 16
Traits
- Curses:
- Craven (Always fails Morale rolls)
- Abilities: (Same as for G&C)
- Agile (Increase Armor Class by 1. +1 bonus to missile attacks (including thrown weapons), parry attempts, initiative, and ability or saving rolls involving manual dexterity, speed or athleticism.)
- Shields
- Search
- Heavy Weapons
- Perception
- Sneak
- Traps
Equipment
- Armour: (Enter information and stats on armor and shield in the space below)
- Leather Armor 4AC -4mov 10s
- Shield +1AC 3s
- Weaponry: (Same)
- Mace - 0, 0, +1 D.Attack, -1 D.Parry, 0, 4s
- Longbow - +1 Skirmish, 0, +1 D.Attack, 40 range, free
- Crossbow - +1 Skirmish, +1 Damage, +1 Attack, 40 range, got it off Gahrn
- Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.)
- 15m of rope, thieves picks and tools
- Treasure
- Marks: 0
- Crowns: 0
- Shillings: 4
- Pennies: 0
- Farthings: 0
- Gems, Jewelry, and so forth: Alas.