Iago: Difference between revisions
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Created page with "=== Iago === *Rogue: 1 * 0 / 500 *Hits: 1 / 1 *Combat Pool: (number goes here) *Modifiers: (List any modifiers consistently applied to all melee, ranged, or spellcasting actions...." |
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=== Iago === | === Iago === | ||
*Rogue: | *Rogue: 3 | ||
* 0 / 500 | * 0 / 500 | ||
*Hits: | *Hits: 3 / 3 | ||
*Combat Pool: | *Combat Pool: 2 | ||
*Modifiers: | *AC: 6 with a shield | ||
*Modifiers: +3 to Parry with a shield, +1 to Sneaking, +2 to missile attacks with longbow, | |||
*Morale: Crummy | *Morale: Crummy | ||
*Reaction: | *Reaction: 0 | ||
*Initiative: | *Initiative: +1 | ||
*Movement: | *Movement: 16 | ||
'''Traits''' | '''Traits''' | ||
* | *Curses: | ||
** Craven (Always fails Morale rolls) | ** Craven (Always fails Morale rolls) | ||
*Abilities: (Same as for G&C) | *Abilities: (Same as for G&C) | ||
** | ** Agile (Increase Armor Class by 1. +1 bonus to missile attacks (including thrown weapons), parry attempts, initiative, and ability or saving rolls involving manual dexterity, speed or athleticism.) | ||
** | ** Shields | ||
** | ** Search | ||
** Heavy Weapons | |||
** Perception | |||
** Sneak | |||
** Traps | |||
'''Equipment''' | '''Equipment''' | ||
*Armour: (Enter information and stats on armor and shield in the space below) | *Armour: (Enter information and stats on armor and shield in the space below) | ||
** Leather Armor 10s | ** Leather Armor 4AC -4mov 10s | ||
** | ** Shield +1AC 3s | ||
*Weaponry: (Same) | *Weaponry: (Same) | ||
** | ** Mace - 0, 0, +1 D.Attack, -1 D.Parry, 0, 4s | ||
** | ** Longbow - +1 Skirmish, 0, +1 D.Attack, 40 range, free | ||
** | ** Crossbow - +1 Skirmish, +1 Damage, +1 Attack, 40 range, got it off Gahrn | ||
*Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.) | *Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.) | ||
** | ** 15m of rope, thieves picks and tools | ||
*Treasure | *Treasure | ||
**Marks: | **Marks: 0 | ||
**Crowns: | **Crowns: 0 | ||
**Shillings: | **Shillings: 4 | ||
**Pennies: | **Pennies: 0 | ||
**Farthings: | **Farthings: 0 | ||
**Gems, Jewelry, and so forth: | **Gems, Jewelry, and so forth: Alas. | ||
Latest revision as of 19:41, 16 April 2012
Iago[edit]
- Rogue: 3
- 0 / 500
- Hits: 3 / 3
- Combat Pool: 2
- AC: 6 with a shield
- Modifiers: +3 to Parry with a shield, +1 to Sneaking, +2 to missile attacks with longbow,
- Morale: Crummy
- Reaction: 0
- Initiative: +1
- Movement: 16
Traits
- Curses:
- Craven (Always fails Morale rolls)
- Abilities: (Same as for G&C)
- Agile (Increase Armor Class by 1. +1 bonus to missile attacks (including thrown weapons), parry attempts, initiative, and ability or saving rolls involving manual dexterity, speed or athleticism.)
- Shields
- Search
- Heavy Weapons
- Perception
- Sneak
- Traps
Equipment
- Armour: (Enter information and stats on armor and shield in the space below)
- Leather Armor 4AC -4mov 10s
- Shield +1AC 3s
- Weaponry: (Same)
- Mace - 0, 0, +1 D.Attack, -1 D.Parry, 0, 4s
- Longbow - +1 Skirmish, 0, +1 D.Attack, 40 range, free
- Crossbow - +1 Skirmish, +1 Damage, +1 Attack, 40 range, got it off Gahrn
- Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.)
- 15m of rope, thieves picks and tools
- Treasure
- Marks: 0
- Crowns: 0
- Shillings: 4
- Pennies: 0
- Farthings: 0
- Gems, Jewelry, and so forth: Alas.