Algernon "Algie" Blackthorn: Difference between revisions

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Created page with "-->''Return to Main Page''Hic Sunt Dracones ==Biographical Info== *'''Name''' *'''Sex''' *'''Age''' *'''Height''' *'''Weight''' *'''Hair''' *'''Eyes''' *'''Skin''' *'''Histor..."
 
 
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-->''Return to Main Page''[[Hic Sunt Dracones]]
-->''Return to Main Page''[[Hic Sunt Dracones]]
==Biographical Info==
==Biographical Info==
*'''Name'''
*'''Name''' Algernon Blackthorn
*'''Sex'''
*'''Sex''' Male
*'''Age'''
*'''Age''' 23
*'''Height'''
*'''Height''' 5'10"
*'''Weight'''
*'''Weight''' 180
*'''Hair'''
*'''Hair''' Brown
*'''Eyes'''
*'''Eyes''' Brown
*'''Skin'''
*'''Skin''' Brown
*'''History and Personality'''
*'''History and Personality''' The son of a wealthy merchant family, Algernon is used to being a fop, dandy and ladies' man.  His adventuring career started when an ill-advised romance landed him in trouble.
*'''Description'''
*'''Description'''


==Characteristics==
==Characteristics==
*'''Class'''
*'''Class''' Fighter
*'''Level'''
*'''Level''' 4
*'''EXP'''
*'''EXP''' 14555
*'''XP required for next level'''
*'''XP required for next level''' 16000
*'''Alignment'''
*'''XP Reserve''' 2083
*'''Alignment''' Neutral




*'''STR'''
*'''STR''' 14 (+1)
*'''INT'''
*'''INT''' 11
*'''WIS'''
*'''WIS''' 12
*'''DEX'''
*'''DEX''' 9
*'''CON'''
*'''CON''' 14 (+1)
*'''CHR'''
*'''CHR''' 16 (+2)


==Combat Stats==
==Combat Stats==
*'''AC'''
*'''AC''' 3
*'''HP'''
*'''HP''' 32/32
*'''Move'''
*'''Move''' 60/20/60
*'''Saving Throws'''
*'''Saving Throws'''
**''Death Ray or Poison''
**''Death Ray or Poison'' 10
**''Magic Wands''
**''Magic Wands'' 11
**''Paralysis or Turn to Stone''
**''Paralysis or Turn to Stone'' 12
**''Dragon Breath''
**''Dragon Breath'' 13
**''Rod, Staff, or Spell''
**''Rod, Staff, or Spell'' 14


==Race and Class Abilities==
==Race and Class Abilities==
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==Gear and Treasure==
==Gear and Treasure==


*'''Encumbrance'''
*'''Encumbrance''' 780
*'''Armor'''
*'''Armor''' plate mail (AC 3)
*'''Weapons'''
*'''Weapons''' short bow (1d6), sword +1 (1d8+2), 2 spears (1d6)(carried on horse)
**
**+1 sword (+1 to hit and +1 damage)
**Casts light on command, 30' radius (NB: spell radii don't change like weapon ranges due to wilderness vs. dungeon)
**Detects traps: Any trap within 10', 3x daily
**Levitation: As per the M-U spell. Maximum duration 3 turns (30 minutes, more or less). Useable 3x daily.
**Telekinesis: As per the M-U spell. Via concentration, user may move 2000 cn weight (200 lbs). See spell for details. Useable 3x daily.
**X-Ray vision: As per ring of X-ray vision. Can see through anything save gold or lead. Useable 3x daily, so basically 3 turns per day. See pages X47 and X49 for details.
 
*'''Gear'''
*'''Gear'''
**
**backpack
*'''Coins''' ''GP'' ''EP'' ''SP'' ''CP''
**2 week iron rations
**6 torches
**20 arrows
**2 small sacks
**2 large sacks
**tinderbox
**2 water skins
**6 flasks oil
*Warhorse "Dancer"
**saddle and bridle
**2 saddle bags
 
*'''Coins''' ''GP'' 11 ''EP'' ''SP'' ''CP''
*'''Treasure'''
*'''Treasure'''
Gems worth 1600 (2@500, @100, 2@50, 3@25)

Latest revision as of 11:06, 9 January 2013

-->Return to Main PageHic Sunt Dracones

Biographical Info[edit]

  • Name Algernon Blackthorn
  • Sex Male
  • Age 23
  • Height 5'10"
  • Weight 180
  • Hair Brown
  • Eyes Brown
  • Skin Brown
  • History and Personality The son of a wealthy merchant family, Algernon is used to being a fop, dandy and ladies' man. His adventuring career started when an ill-advised romance landed him in trouble.
  • Description

Characteristics[edit]

  • Class Fighter
  • Level 4
  • EXP 14555
  • XP required for next level 16000
  • XP Reserve 2083
  • Alignment Neutral


  • STR 14 (+1)
  • INT 11
  • WIS 12
  • DEX 9
  • CON 14 (+1)
  • CHR 16 (+2)

Combat Stats[edit]

  • AC 3
  • HP 32/32
  • Move 60/20/60
  • Saving Throws
    • Death Ray or Poison 10
    • Magic Wands 11
    • Paralysis or Turn to Stone 12
    • Dragon Breath 13
    • Rod, Staff, or Spell 14

Race and Class Abilities[edit]

Gear and Treasure[edit]

  • Encumbrance 780
  • Armor plate mail (AC 3)
  • Weapons short bow (1d6), sword +1 (1d8+2), 2 spears (1d6)(carried on horse)
    • +1 sword (+1 to hit and +1 damage)
    • Casts light on command, 30' radius (NB: spell radii don't change like weapon ranges due to wilderness vs. dungeon)
    • Detects traps: Any trap within 10', 3x daily
    • Levitation: As per the M-U spell. Maximum duration 3 turns (30 minutes, more or less). Useable 3x daily.
    • Telekinesis: As per the M-U spell. Via concentration, user may move 2000 cn weight (200 lbs). See spell for details. Useable 3x daily.
    • X-Ray vision: As per ring of X-ray vision. Can see through anything save gold or lead. Useable 3x daily, so basically 3 turns per day. See pages X47 and X49 for details.
  • Gear
    • backpack
    • 2 week iron rations
    • 6 torches
    • 20 arrows
    • 2 small sacks
    • 2 large sacks
    • tinderbox
    • 2 water skins
    • 6 flasks oil
  • Warhorse "Dancer"
    • saddle and bridle
    • 2 saddle bags
  • Coins GP 11 EP SP CP
  • Treasure

Gems worth 1600 (2@500, @100, 2@50, 3@25)