In the Halls of Undermountain: Language Colours: Difference between revisions
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Created page with "=Text Colours for Language Selection= For ease of reading and convenience various languages that the PCs speak are being colour coded. IMPORTANT NOTE: RPG.NET RULES STATE THAT ..." |
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=Monster Languages= | =Monster Languages= | ||
* <span style="color:#008000">Goblin</span> | * <span style="color:#800080"><b>Deep Speech</b></span> | ||
* <span style="color:# | * <span style="color:#008000"><b>Goblin</b></span> | ||
* <span style="color:#000080"><b>Primordial</b></span> | |||
=Civilized Race Languages= | =Civilized Race Languages= | ||
* Common | * <b>Common</b> | ||
* <span style="color:#8B4513"><b>Dwarven</b></span> | |||
* <span style="color:#DAA520"><b>Elven</b></span> |
Latest revision as of 01:20, 8 September 2012
Text Colours for Language Selection[edit]
For ease of reading and convenience various languages that the PCs speak are being colour coded.
IMPORTANT NOTE: RPG.NET RULES STATE THAT RED IS RESERVED FOR MODS ONLY
Monster Languages[edit]
- Deep Speech
- Goblin
- Primordial
Civilized Race Languages[edit]
- Common
- Dwarven
- Elven