In the Halls of Undermountain: Language Colours: Difference between revisions
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Latest revision as of 01:20, 8 September 2012
Text Colours for Language Selection[edit]
For ease of reading and convenience various languages that the PCs speak are being colour coded.
IMPORTANT NOTE: RPG.NET RULES STATE THAT RED IS RESERVED FOR MODS ONLY
Monster Languages[edit]
- Deep Speech
- Goblin
- Primordial
Civilized Race Languages[edit]
- Common
- Dwarven
- Elven