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| [[Category:NYSRPG]]
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| In [[NYSRPG:Main_Page|nys]], challenges are every task the characters must complete to progress in the story.
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| ===Examples===
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| Some challenges are:
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| *Fighting a group of bandits
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| *Safely navigating through a dangerous forest
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| *Convincing the king to attack the neighbor kingdom
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| *Reading a thousand-year-old book written in archaic language
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| ===Categories===
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| While there's infinitely many possible challenges, it's possible to group them in a few families.
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| *Combat
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| *Adventure
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| *Social
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| *Intellectual
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| These families cover the most common challenges in fantasy RPG, and are covered in most game systems, although different systems focus on different categories.
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| Many systems focus on Combat, having extensive rules for Damage, Cover, Weapon Types and Initiative Rolls.
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| In Mouse Guard RPG, the PCs are little mice, and their main antagonist is the nature itself. The system focus in Adventure, having rules for Boatcrafting, Weather Watching, Hunting and Pathfinding.
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| ===Choices===
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| To obey The Rule of Generality (G4), nys allows every kind of challenge, and according to G2, the rules for describing and overcoming these obstacles are as simple as possible.
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| More on choices soon.
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