Difference between revisions of "Kaius Delaque"

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== Stats ==
 
== Stats ==
 
{| class="wikitable" border="0" style="text-align:center"
 
{| class="wikitable" border="0" style="text-align:center"
 
! Character Name !! Player Name !! Career Path !! Rank !! Experience !! Home World  
 
! Character Name !! Player Name !! Career Path !! Rank !! Experience !! Home World  
 
|-
 
|-
| Kaius Delaque || Mr Adventurer || Arch-Militant || 2 || 7000 || Noble Born   
+
| Kaius Delaque || Mr Adventurer || Arch-Militant || 2 || 9700 || Noble Born   
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable" border="0" style="text-align:center"
 
{| class="wikitable" border="0" style="text-align:center"
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
+
! WS !! BS !! S !! T !! Ag !! Int !! Per !! WP !! Fel !! FP !! IP !! CP
 
|-
 
|-
| 67 || 32 || 32 (4) || 30 || 60 (12) || 33 || 35 || 43 || 53 || 17 || 3 || 31 || 13
+
| 61 || 33 || 40 || 40 || 58 || 37 || 31 || 40 || 41 || 3 || 4 || 2
 
|}
 
|}
  
 
== Skills ==
 
== Skills ==
 
Acrobatics (Ag)<br>
 
Acrobatics (Ag)<br>
 +
Awareness (Per) +10<br>
 +
Barter (Fel)<br>
 +
Carouse (T)<br>
 +
Command (Fel)<br>
 +
Common Lore (War) (Int)<br>
 +
Dodge (Ag) +10<br>
 +
Forbidden Lore (Xenos) (Int)<br>
 +
Intimidate (S)<br>
 +
Literacy (Int)<br>
 +
Medicae (Int)<br>
 +
Pilot (Personal) (Ag)<br>
 +
Pilot (Spacecraft) (Ag)<br>
 +
Scholastic Lore (Beasts) (Int)<br>
 +
Scholastic Lore (Tactica Imperialis) +10 (Int)<br>
 +
Secret Tongue (Military) (Int)<br>
 +
Secret Tongue (Rogue Trader) (Int)<br>
 +
Speak Language (Low Gothic) (Int)<br>
 +
Tracking (Int)<br>
 +
Trade (Armourer) (Ag)
  
 
Additional Untrained Basic Skills<br>
 
Additional Untrained Basic Skills<br>
 +
Speak Language (High Gothic) (Int)
  
 
== Talents ==
 
== Talents ==
*Basic Weapon Training (Universal)<br>
+
*Ambidextrous
 +
*Basic Weapon Training (Universal)
 +
*Crushing Blow
 +
*Decadence
 +
*Leap Up
 +
*Melee Weapon Training (Universal)
 +
*Nerves of Steel
 +
*Peer (Nobility)
 +
*Peer (Mercantile)
 +
*Pistol Weapon Training (Universal)
 +
*Quick Draw
 +
*Sound Constitution
 +
*Thrown Weapon Training (Universal)
  
 
== Traits ==
 
== Traits ==
*'''Blessed Ignorance''' - -5 to Forbidden Lore Tests
+
*'''Etiquette''' - +10 to Interaction Tests in high-class situations
*'''Hagiography''' - Common Lore (Imperial Creed, Imperium, War) are Basic Skills
+
*'''Vendetta''' - House Krin are the enemy of the von Tod von Becks, and Sanger Krin in particular has crossed paths with Kaius more than once: they share a bitter rivalry
*'''Liturgical Familiarity''' - Literacy, Speak Language (High Gothic) are Basic Skills
+
*'''Melee Weapon Master''' - +10 to hit, +2 Damage, +2 Initiative when wielding a melee weapon
*'''Superior Origins''' - +3 WP
 
*'''Unnatural Agility (x2)''' - Agility Bonus 12
 
  
 
==Combat Stats==
 
==Combat Stats==
Line 33: Line 62:
 
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
 
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
 
|-
 
|-
! ''Blades of the House'' !! 77% !! Melee !! - !! - !! 1d10+10 E !! 7 !! - !! - !! Balanced, Power Field !! 3.5 !! Very Rare
+
! Power Sword !! 71% !! Melee !! - !! - !! 1d10+13 E !! 5 !! - !! - !! Balanced, Power Field !! 3.5 !! Very Rare
 +
|-
 +
! Bolt Pistol !! 33% !! Pistol !! 30m !! S/2/- !! 1d10+5 X !! 4 !! 8 !! Full !! Tearing !! 2.5 !! Very Rare
 +
|-
 +
! Groxwhip !! 76% !! Melee !! 3m !! - !! 1d10+11 R !! 2 !! - !! - !! Flexible, Tearing !! 4 !! Rare
 +
|-
 +
! Knife !! 71% !! Melee !! - !! - !! 1d5+8 R !! 0 !! - !! - !! - !! 0.5 !! Plentiful
 
|-
 
|-
! Neuro-Gauntlet !! 77% !! Melee !! - !! - !! 1d10+5 R !! 9 !! - !! - !! Tearing, Toxic, Special !! 2.5 !! Extremely Rare
+
! Knife (thrown) !! 33% !! Thrown !! 5m !! S/-/- !! 1d5+4 R !! 0 !! - !! - !! - !! 0.5 !! Plentiful
 
|-
 
|-
! Neural Whip !! 77% !! Melee !! 3m !! - !! 1d10+6 R !! 1 !! - !! - !! Flexible, Shocking !! 4 !! Rare
+
! Frag Grenade (1) !! 33% !! Thrown !! 12m !! S/-/- !! 2d10 X !! 0 !! - !! - !! Blast (4) !! 0.5 !! Common
 
|-
 
|-
! Orthlak Mk IV Autopistol !! 32% !! Pistol !! 30m !! S/-/6 !! 1d10+6 I !! 3 !! 12 !! Full !! Reliable !! 2.5 !! Scarce
+
! Stun Grenade (1) !! 33% !! Thrown !! 12m !! S/-/- !! - !! - !! - !! - !! Blast (3), Special !! 0.5 !! Scarce
 
|-
 
|-
! Nomad !! 42% !! Basic !! 250m !! S/-/- !! 1d10+7 I !! 3 !! 4 !! Full !! Accurate, Reliable !! 10.5 !! Very Rare
+
! Smoke Grenade (1) !! 33% !! Thrown !! 12m !! S/-/- !! - !! - !! - !! - !! Smoke !! 0.5 !! Common
 
|-
 
|-
! Mono Combat Knife !! 77% !! Melee !! - !! - !! 1d5+8 R !! 3 !! - !! - !! - !! 0.8 !! Average
+
! Ghost Whip !! 51% !! Melee !! 4m !! - !! - !! 1d10+10 E !! - !! - !! Flexible, ignores Armour and Toughness !! 2.5 !! ???
 
|}
 
|}
 
{| class="wikitable" border="0" style="text-align:center"
 
{| class="wikitable" border="0" style="text-align:center"
  
* '''Initiative Bonus:''' +12
+
* '''Initiative Bonus:''' +5, +7 when wielding a Melee weapon
* '''Movement:''' 6/12/18/36
+
* '''Movement:''' 5/10/15/30, Hover 6
* '''Wounds:''' 17
+
* '''Wounds:''' 11
* '''TB:''' 3
+
* '''TB:''' 4
* '''Armor:''' Head 4; Arms, Body, Legs 5
+
* '''Armor:''' Head, Right Arm, Legs 5; Left Arm, Body 8
* '''Dodge:''' 80%
+
* '''Dodge:''' 88%
* '''Parry:''' 67%, 77% with a ''Blade of the House''
+
* '''Parry:''' 61%, 76% with Mordian-pattern Power Sword or Combat Shield
  
 
== Equipment ==
 
== Equipment ==
=== Bionics ===
 
* '''"Emperor's Forge" bionic augmentation'''
 
** BQ subskin armour (+2 AP to arms, body, legs), cranial armour (+1 AP to head), muscle grafts (+1 SB) and cranial-implant psy-jammer (+20 vs Psy Powers and +10 vs possession). The Quality improvements go toward making the implants as unobtrusive as possible.
 
*** ''After they offered him employment with the Inquisition, the agents of the Ordos arranged for Tai to be strengthened in mind and body.''
 
 
 
=== Weapons ===
 
=== Weapons ===
*'''''Blades of the House'''''
+
*Mordian-pattern Power Sword
**Two Best-Quality Power Swords with the Mono enhancement.
+
**Melee, 1d10+5 E, Pen 5, Balanced, Power Field, +5 additional to Parry, 3.5kg
**Melee, 1d10+6 E, Pen 6, Balanced, Power Field, +10 WS to hit, 3.5kg
+
***''A sword such as a military officer might carry: swift and deadly.''
***''Legend has it that the House of Blades death cult was set up specifically to honour these swords and see that they were put to good use in the name of the Emperor.''
 
 
 
*'''Neuro-Gauntlet'''
 
**Best-Quality.
 
**1d10+1 R, Pen 8, Tearing, Toxic (also reduce all Characteristics by half for 1d5 minutes), +10 WS to hit, 2.5kg
 
***''After Tai's sixth successful assassination for the Holy Ordos, they presented him with this weapon and dramatically stepped up the difficulty of his targets. The craftsmanship is exquisite and the adamantine blades, when retracted, can be hidden under a large pair of heavy forearm gloves or gauntlets.''
 
 
 
*'''Neural Whip'''
 
**Best-Quality.
 
**Range 3m, 1d10+1 R, Pen 0, Flexible, Shocking, +10 WS to hit, 4kg.
 
***''An electro-whip designed to slice flesh.''
 
 
 
*'''Combat Monoknife'''
 
**Best-Quality.
 
**1d5+4 R, Pen 2, +10 WS to hit, 0.8kg.
 
***''A large knife that Tai will always try to have on his person''
 
  
*'''Orthlak Mk IV Autopistol'''
+
*Groxwhip
**Good-Quality, silencer, red-dot sight, loaded with manstoppers.
+
**Good-Craftsmanship, Mono
**Pistol, range 30m, S/-/6, 1d10+4 I, Pen 3, Clip 12, Reload Full, Reliable, 3kg.
+
**Melee, 1d10+3 R, Pen 2, Flexible, Tearing, +5 to hit, 3.5kg
***''A well-made heavy machine pistol loaded with armour-piercing rounds; rarely actually used.''
+
***''An unusual weapon of barbed metal links which Kaius has mastered - it's served him well as a surprise attack with a little extra reach over the years.''
  
*'''Nomad Hunting Instrument'''
+
*Bolt pistols
**Holo-visor sight.
+
**Red-dot sights
**Basic, Range 250m, S/-/-, 1d10+5 I, Pen 3, Clip 4, Reload Full, Accurate, Reliable, 10.5kg.
+
**Pistol, Range 30m, RoF S/2/-, Damage 1d10+5 X, Pen 4, Clip 8, Reload Full, Tearing, 3kg
***''Part of the payment from one of the clients of the House of Blades. The House is not as strict as the Moritat, with their unhealthy obsession with using only edges to slay - and Tai has a  a more pragmatic approach in any case. It is fitted with a holographic dot sight linked to a targeting eyepiece.''
+
***''A matched pair of bolt pistols which Kaius will gleefully blast away with until both are empty.''
  
 
=== Armour ===
 
=== Armour ===
*'''''Night's Cloak'''''
+
*Enforcer carapace armour and Combat Shield
**Best-Quality Synskin with Cameleoline upgrade.
+
**Head, Right Arm, Legs: 5 AP
**+30 to Concealment Tests; +10 to Silent Move Tests; invisible to infra-red goggles and Dark Sight; if wearer remains stationary he counts as being 1 Range Category further away when shot at.
+
**Left Arm, Body: 8 AP
**All locations: 3 AP
+
***''Decorated but somewhat worn by good use.''
***''The House of Blades traditionally provides this to its Blademaster on his ascension to the rank.''
 
  
 
=== Other Equipment ===
 
=== Other Equipment ===
2 BQ Grapnels in wrist mounts
+
Good-Craftsmanship Photovisor<br>
GC photo-visor
+
Grapplehawk<br>
Rebreather + refills
+
Flip Belt<br>
Injector + 3 doses of Slaught
+
Microbead<br>
Micro-bead
+
Bolt shell keepsake<br>
Badge of office (luminen tattoo on neck, has two activations - one which shows his law enforcement credentials, and a second which shows his affiliation with the Inquisition)
+
Injector<br>
BQ Stummers
+
3 doses of Stimm<br>
Clip Harness
+
Chrono<br>
BQ Disguise Kit
+
Filtration Plugs<br>
Multikey
+
Lho-sticks<br>
Auspex
+
Dataslate<br>
 
+
Drop Harness<br>
*'''Many different outfits'''
+
Grapnel in a Forearm mount<br>
** Equipment type
+
Void suit<br>
** Equipment description
+
Medikit<br>
*** Flavor text
+
Manacles<br>
 
+
Backpack<br>
* '''Equipment name'''
+
Survival Suit<br>
** Equipment type
+
Ration Packs and Recaf<br>
** Equipment description
+
Lamp pack<br>
*** Flavor text
+
Pict recorder<br>
 
+
Shipboard Emergency Kit
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
== Experience Spent ==
 
Simple WS (250)<br>
 
Intermediate WS (500)<br>
 
Trained WS (750)<br>
 
Expert WS (1000)<br>
 
Simple BS (100)<br>
 
Simple Fel (100)<br>
 
Intermediate Fel (250)<br>
 
Trained Fel (500)<br>
 
Expert Fel (750)<br>
 
Simple Ag (100)<br>
 
Intermediate Ag (250)<br>
 
Trained Ag (500)<br>
 
Expert Ag (500)<br>
 
Simple WP (250)<br>
 
Intermediate WP (500)<br>
 
Simple Int (250)<br>
 
Simple Per (250)<br>
 
Sound Constitution x5 (500)<br>
 
Tech-Use (200)<br>
 
Disguise +20 (300)<br>
 
Dodge +20 (200)<br>
 
Deceive +20 (200)<br>
 
Acrobatics +20 (300)<br>
 
Charm +20 (300)<br>
 
Lip Reading (100)<br>
 
Security +20 (300)<br>
 
Search +10 (200)<br>
 
Sleight of Hand +20 (300)<br>
 
Intimidation +10 (200)<br>
 
Inquiry (100)<br>
 
Gamble (100)<br>
 
Carouse +20 (300)<br>
 
Awareness +20 (200)<br>
 
Scrutiny (200)<br>
 
Cult Briefing (Pleasure cults) (400)<br>
 
Step Aside (200)<br>
 
Heightened Senses (Sight) (100)<br>
 
Total Recall (100)<br>
 
Mighty Shot (200)<br>
 
Wall of Steel (100)<br>
 
Jaded (200)<br>
 
Nerves of Steel (200)<br>
 
Leap Up (100)<br>
 
Disarm (200)<br>
 
Hard Target (100)<br>
 
Resistance (Poisons) (100)<br>
 
Quick Draw (100)<br>
 
Resistance (Fear) (100)<br>
 
Melee Weapon Expertise (500) (Primitive, Chain, Shock, Power)<br>
 
Unnatural Agility (x2) (1000)<br>
 
Storm of Blows (500) (Ambidextrous, Dual Strike, Lightning Attack, Swift Attack, Two-weapon Wielder (Melee))<br>
 
Stealth Mastery (500) (Concealment, Silent Move, Shadowing)<br>
 
Exotic Weapon Training (Neuro-gauntlet) (500)<br>
 
Skill Specialties: Concealment, Shadowing, Silent Move (300)<br>
 
Literacy (200)
 
 
 
Arch-Militant
 
 
 
WS 61 (25 + 20 + 6 Origin + 10 Intermediate)
 
BS 33 (25 + 8)
 
S 35 (25 + 10)
 
T 40 (25 + 10 + 5 Simple)
 
Ag 58 (25 + 20 + 3 Origin + 10 Intermediate)
 
Int 37 (25 + 9 + 3 Origin)
 
Per 31 (25 + 9 - 3 Origin)
 
WP 35 (25 + 15 - 5 Origin)
 
Fel 41 (25 + 9 + 2 Origin + 5 Simple)
 
 
 
Wounds 11
 
FP 3
 
Insanity 4
 
Corruption 2
 
 
 
[B]Talents[/B]
 
Ambidextrous
 
Basic Weapon Training (Universal)
 
Crushing Blow
 
Decadence
 
Leap Up
 
Melee Weapon Training (Universal)
 
Nerves of Steel
 
Peer (Nobility)
 
Peer (Mercantile)
 
Pistol Weapon Training (Universal)
 
Quick Draw
 
Sound Constitution
 
Thrown Weapon Training (Universal)
 
 
 
[B]Traits[/B]
 
Melee Weapon Master (+10 to hit, +2 Damage, +2 Initiative)
 
 
 
[B]Skills[/B]
 
Acrobatics (Ag)
 
Awareness (Per) +10
 
Barter (Fel)
 
Carouse (T)
 
Command (Fel)
 
Common Lore (War) (Int)
 
Dodge (Ag) +10
 
Forbidden Lore (Xenos) (Int)
 
Intimidate (S)
 
Literacy (Int)
 
Medicae (Int)
 
Pilot (Personal) (Ag)
 
Pilot (Spacecraft) (Ag)
 
Scholastic Lore (Beasts) (Int)
 
Scholastic Lore (Tactica Imperialis) +10 (Int)
 
Secret Tongue (Military) (Int)
 
Secret Tongue (Rogue Trader) (Int)
 
Speak Language (Low Gothic) (Int)
 
Tracking (Int)
 
Trade (Armourer) (Ag)
 
[I]Extra Untrained Basic Skills[/I]
 
Literacy (Int)
 
Speak Language (High Gothic) (Int)
 
 
 
[B]Weapons[/B]
 
Mordian-pattern Power Sword
 
(Melee, Dam 1d10+12 E, Pen 5, Balanced, Power Field)
 
 
 
2 Bolt Pistols
 
(Pistol, Range 30m, RoF S/2/-, Dam 1d10+5 X, Pen 4, Tearing)
 
 
 
Good-Craftsmanship Mono Groxwhip
 
(Melee, Range 3m, Dam 1d10+10 R, Pen 2, Flexible, Tearing)
 
 
 
Knife
 
(Melee or Thrown, Range 5m, Dam 1d5+7 (1d5+3 Thrown) R, Pen 0, Primitive)
 
 
 
Frag Grenade (1)
 
(Thrown, Range 12m, Dam 2d10 X, Pen 0, Blast 4)
 
  
Smoke Grenade (1)
+
==== Weapons Locker ====
(Thrown, Range 12m, Smoke)
+
''Generally carried by Jarvis, the gunsman''<br>
 
+
Lasgun with Melee Attachment and Overcharge Pack<br>
[B]Armour[/B]
+
Laspistol with Overcharge Pack<br>
Enforcer light carapace and Combat Shield (Head, Right Arm, Legs: 5; Left Arm, Body: 8)
+
Shotgun with Melee Attachment, loaded with Blazer Ignitius Shotgun Shells<br>
 
+
Autopistol<br>
[B]Weapons Locker[/B]
+
Stub Automatic<br>
[I]Generally carried by Jarvis, the gunsman[/I]
+
Frag Grenades (3)<br>
Lasgun with Melee Attachment and Overcharge Pack
+
Smoke Grenades (3)<br>
Laspistol with Overcharge Pack
+
Stun Grenades (3)
Shotgun with Melee Attachment, loaded with Blazer Ignitius Shotgun Shells
 
Autopistol
 
Stub Automatic
 
Frag Grenades (3)
 
Smoke Grenades (3)
 
 
 
[B]Other possessions[/B]
 
[I]Normally equipped[/I]
 
Grapplehawk
 
Microbead
 
Bolt shell keepsake
 
Injector
 
3 doses of Stimm
 
Chrono
 
Filtration Plugs
 
Lho-sticks
 
Dataslate
 
Drop Harness
 
Grapnel
 
[I]Also available[/I]
 
Void suit
 
Medikit
 
Manacles
 
Backpack
 
Survival Suit
 
Ration Packs and Recaf
 
Lamp pack
 
Pict recorder
 
Shipboard Emergency Kit
 
  
[sblock=Behind the curtain]
+
== Experience ==
[B]Acquisitions[/B]
+
''Rank 1''<br>
Flip Belt (Single +30, Extremely Rare -30)
+
Origin Path 650<br>
Two items of Very Rare or lower: Grapplehawk (Very Rare); Mordian-pattern Power Sword (Very Rare)
+
Basic WS 100<br>
 +
Awareness 100<br>
 +
Literacy 100<br>
 +
Ambidextrous 200<br>
 +
Medicae 200<br>
 +
Basic Ag 100<br>
 +
Pilot (Spacecraft) 150<br>
 +
Pilot (Personal) 150<br>
 +
Command 150<br>
 +
Carouse 300<br>
 +
Intermediate Ag 250<br>
 +
Intermediate WS 250<br>
 +
Total 7200<br>
 +
''Rank 2''<br>
 +
Acrobatics 200<br>
 +
Awareness +10 200<br>
 +
Dodge +10 200<br>
 +
Tracking 200<br>
 +
Crushing Blow 500<br>
 +
Simple T 250<br>
 +
Simple Fel 250<br>
 +
Simple WP 500<br>
 +
Secret Tongue (Rogue Trader) 100<br>
 +
Simple S 100<br>
 +
Total 9800
  
[B]XP expenditures[/B]
+
Remain 100
[I]Rank 1[/I]
 
Origin Path 650
 
Basic WS 100
 
Awareness 100
 
Literacy 100
 
Ambidextrous 200
 
Medicae 200
 
Basic Ag 100
 
Pilot (Spacecraft) 150
 
Pilot (Personal) 150
 
Command 150
 
Carouse 300
 
Intermediate Ag 250
 
Intermediate WS 250
 
Total 2700
 
[I]Rank 2[/I]
 
Acrobatics 200
 
Awareness +10 200
 
Dodge +10 200
 
Tracking 200
 
Crushing Blow 500
 
Simple T 250
 
Simple Fel 250
 
---------------
 
Total 4500
 
Remain 0
 

Latest revision as of 15:35, 18 June 2013

Stats[edit]

Character Name Player Name Career Path Rank Experience Home World
Kaius Delaque Mr Adventurer Arch-Militant 2 9700 Noble Born
WS BS S T Ag Int Per WP Fel FP IP CP
61 33 40 40 58 37 31 40 41 3 4 2

Skills[edit]

Acrobatics (Ag)
Awareness (Per) +10
Barter (Fel)
Carouse (T)
Command (Fel)
Common Lore (War) (Int)
Dodge (Ag) +10
Forbidden Lore (Xenos) (Int)
Intimidate (S)
Literacy (Int)
Medicae (Int)
Pilot (Personal) (Ag)
Pilot (Spacecraft) (Ag)
Scholastic Lore (Beasts) (Int)
Scholastic Lore (Tactica Imperialis) +10 (Int)
Secret Tongue (Military) (Int)
Secret Tongue (Rogue Trader) (Int)
Speak Language (Low Gothic) (Int)
Tracking (Int)
Trade (Armourer) (Ag)

Additional Untrained Basic Skills
Speak Language (High Gothic) (Int)

Talents[edit]

  • Ambidextrous
  • Basic Weapon Training (Universal)
  • Crushing Blow
  • Decadence
  • Leap Up
  • Melee Weapon Training (Universal)
  • Nerves of Steel
  • Peer (Nobility)
  • Peer (Mercantile)
  • Pistol Weapon Training (Universal)
  • Quick Draw
  • Sound Constitution
  • Thrown Weapon Training (Universal)

Traits[edit]

  • Etiquette - +10 to Interaction Tests in high-class situations
  • Vendetta - House Krin are the enemy of the von Tod von Becks, and Sanger Krin in particular has crossed paths with Kaius more than once: they share a bitter rivalry
  • Melee Weapon Master - +10 to hit, +2 Damage, +2 Initiative when wielding a melee weapon

Combat Stats[edit]

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Power Sword 71% Melee - - 1d10+13 E 5 - - Balanced, Power Field 3.5 Very Rare
Bolt Pistol 33% Pistol 30m S/2/- 1d10+5 X 4 8 Full Tearing 2.5 Very Rare
Groxwhip 76% Melee 3m - 1d10+11 R 2 - - Flexible, Tearing 4 Rare
Knife 71% Melee - - 1d5+8 R 0 - - - 0.5 Plentiful
Knife (thrown) 33% Thrown 5m S/-/- 1d5+4 R 0 - - - 0.5 Plentiful
Frag Grenade (1) 33% Thrown 12m S/-/- 2d10 X 0 - - Blast (4) 0.5 Common
Stun Grenade (1) 33% Thrown 12m S/-/- - - - - Blast (3), Special 0.5 Scarce
Smoke Grenade (1) 33% Thrown 12m S/-/- - - - - Smoke 0.5 Common
Ghost Whip 51% Melee 4m - - 1d10+10 E - - Flexible, ignores Armour and Toughness 2.5 ???
  • Initiative Bonus: +5, +7 when wielding a Melee weapon
  • Movement: 5/10/15/30, Hover 6
  • Wounds: 11
  • TB: 4
  • Armor: Head, Right Arm, Legs 5; Left Arm, Body 8
  • Dodge: 88%
  • Parry: 61%, 76% with Mordian-pattern Power Sword or Combat Shield

Equipment[edit]

Weapons[edit]

  • Mordian-pattern Power Sword
    • Melee, 1d10+5 E, Pen 5, Balanced, Power Field, +5 additional to Parry, 3.5kg
      • A sword such as a military officer might carry: swift and deadly.
  • Groxwhip
    • Good-Craftsmanship, Mono
    • Melee, 1d10+3 R, Pen 2, Flexible, Tearing, +5 to hit, 3.5kg
      • An unusual weapon of barbed metal links which Kaius has mastered - it's served him well as a surprise attack with a little extra reach over the years.
  • Bolt pistols
    • Red-dot sights
    • Pistol, Range 30m, RoF S/2/-, Damage 1d10+5 X, Pen 4, Clip 8, Reload Full, Tearing, 3kg
      • A matched pair of bolt pistols which Kaius will gleefully blast away with until both are empty.

Armour[edit]

  • Enforcer carapace armour and Combat Shield
    • Head, Right Arm, Legs: 5 AP
    • Left Arm, Body: 8 AP
      • Decorated but somewhat worn by good use.

Other Equipment[edit]

Good-Craftsmanship Photovisor
Grapplehawk
Flip Belt
Microbead
Bolt shell keepsake
Injector
3 doses of Stimm
Chrono
Filtration Plugs
Lho-sticks
Dataslate
Drop Harness
Grapnel in a Forearm mount
Void suit
Medikit
Manacles
Backpack
Survival Suit
Ration Packs and Recaf
Lamp pack
Pict recorder
Shipboard Emergency Kit

Weapons Locker[edit]

Generally carried by Jarvis, the gunsman
Lasgun with Melee Attachment and Overcharge Pack
Laspistol with Overcharge Pack
Shotgun with Melee Attachment, loaded with Blazer Ignitius Shotgun Shells
Autopistol
Stub Automatic
Frag Grenades (3)
Smoke Grenades (3)
Stun Grenades (3)

Experience[edit]

Rank 1
Origin Path 650
Basic WS 100
Awareness 100
Literacy 100
Ambidextrous 200
Medicae 200
Basic Ag 100
Pilot (Spacecraft) 150
Pilot (Personal) 150
Command 150
Carouse 300
Intermediate Ag 250
Intermediate WS 250
Total 7200
Rank 2
Acrobatics 200
Awareness +10 200
Dodge +10 200
Tracking 200
Crushing Blow 500
Simple T 250
Simple Fel 250
Simple WP 500
Secret Tongue (Rogue Trader) 100
Simple S 100
Total 9800

Remain 100