Thoradin: Difference between revisions
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(9 intermediate revisions by one other user not shown) | |||
Line 22: | Line 22: | ||
*Proficiency bonus: +2 | |||
*Total Hit Points: 10 | *Total Hit Points: 10 | ||
*Passive Perception: 16 | *Passive Perception: 16 | ||
Line 36: | Line 37: | ||
*Deception (Cha) +1 | *Deception (Cha) +1 | ||
*History (Int) +0 | *History (Int) +0 | ||
*Insight (Wis) +6 | *'''Insight''' (Wis) +6 | ||
*Intimidation (Cha) +1 | *Intimidation (Cha) +1 | ||
*Investigation (Int) +0 | *Investigation (Int) +0 | ||
*Medicine (Wis) +4 | *Medicine (Wis) +4 | ||
*Nature (Int) +0 | *Nature (Int) +0 | ||
*Perception (Wis) +6 | *'''Perception''' (Wis) +6 | ||
*Performance (Cha) +1 | *Performance (Cha) +1 | ||
*Persuasion (Cha) +1 | *Persuasion (Cha) +1 | ||
*Religion (Int) +3 | *'''Religion''' (Int) +3 | ||
*Sleight of Hand (Dex) +1 | *Sleight of Hand (Dex) +1 | ||
*Stealth (Dex) +1 | *Stealth (Dex) +1 | ||
*Survival (Wis) +6 | *'''Survival''' (Wis) +6 | ||
</div> | </div> | ||
*Saving Throws: | |||
*Saving Throws: Wisdom, Charisma | |||
*Languages: Common, Dwarf | *Languages: Common, Dwarf | ||
*Tools: Herbalism Kit | *Tools: Herbalism Kit | ||
Line 57: | Line 60: | ||
==Spells and Spell-like Abilities== | ==Spells and Spell-like Abilities== | ||
===Spells=== | |||
*Cantrips | |||
**Guidance | |||
**Thaumaturgy | |||
**Sacred Flame | |||
*Domain Spells (always prepared) | |||
**Level 1 | |||
***Fog Cloud | |||
***Thunderwave | |||
*Currently Prepared Spells | |||
**Bless | |||
**Command | |||
**Cure Wounds | |||
**Sanctuary | |||
**Detect Magic | |||
===Abilities=== | |||
*Wrath of the Storm (4x/long rest) | |||
==Weapons and Armor== | ==Weapons and Armor== | ||
Armor: Chainmail, Shield | |||
*Warhammer | |||
**+4 to hit | |||
**1d8+2 damage | |||
*Light Crossbow | |||
*+3 to hit | |||
**20 bolts | |||
**Range: 80/320 | |||
**1d8 piercing | |||
==Possessions, Mundane== | ==Possessions, Mundane== | ||
==Possessions, Treasure== | ==Possessions, Treasure== | ||
Gold: 10 | |||
==Possessions, Magical== | ==Possessions, Magical== |
Latest revision as of 11:23, 15 September 2014
Character in Seven Seas of Rhye
Stat Block[edit]
STR | DEX | CON | INT | WIS | CHA |
15 | 11 | 15 | 10 | 18 | 12 |
+2 | +1 | +2 | +0 | +4 | +1 |
- Proficiency bonus: +2
- Total Hit Points: 10
- Passive Perception: 16
- Armor Class: 18
Proficiencies and Skills[edit]
- Acrobatics (Dex) +1
- Animal Handling (Wis) +4
- Arcana (Int) +0
- Athletics (Str) +2
- Deception (Cha) +1
- History (Int) +0
- Insight (Wis) +6
- Intimidation (Cha) +1
- Investigation (Int) +0
- Medicine (Wis) +4
- Nature (Int) +0
- Perception (Wis) +6
- Performance (Cha) +1
- Persuasion (Cha) +1
- Religion (Int) +3
- Sleight of Hand (Dex) +1
- Stealth (Dex) +1
- Survival (Wis) +6
- Saving Throws: Wisdom, Charisma
- Languages: Common, Dwarf
- Tools: Herbalism Kit
- Weapons and Armor: All armor and weapons, shields
Spells and Spell-like Abilities[edit]
Spells[edit]
- Cantrips
- Guidance
- Thaumaturgy
- Sacred Flame
- Domain Spells (always prepared)
- Level 1
- Fog Cloud
- Thunderwave
- Level 1
- Currently Prepared Spells
- Bless
- Command
- Cure Wounds
- Sanctuary
- Detect Magic
Abilities[edit]
- Wrath of the Storm (4x/long rest)
Weapons and Armor[edit]
Armor: Chainmail, Shield
- Warhammer
- +4 to hit
- 1d8+2 damage
- Light Crossbow
- +3 to hit
- 20 bolts
- Range: 80/320
- 1d8 piercing
Possessions, Mundane[edit]
Possessions, Treasure[edit]
Gold: 10