Kar, frail shepherd: Difference between revisions

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Created page with "'''Name:''' Kar '''Attributes:''' Agility d10 Smarts d6 Spirit d6 Strength d6 Vigor d4 '''Skills:''' Climbing d4 Fighting d6 (Brawling, Staff, Knife, Spear) Knowledge (natur..."
 
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'''Name:''' Kar
'''Name:''' Kar


'''Attributes:'''
'''Attributes:'''
Agility d10
Agility d10
Smarts d6
Smarts d6
Spirit d6
Spirit d6
Strength d6
Strength d6
Vigor d4
Vigor d4


'''Skills:'''
'''Skills:'''
Climbing d4
Climbing d4
Fighting d6 (Brawling, Staff, Knife, Spear)
Fighting d6 (Brawling, Staff, Knife, Spear)
Knowledge (nature) d6
Knowledge (nature) d6
Notice d6
Notice d6
Shooting d10 (Sling, Shortbow, Longbow, Throwing knife, Javelin, Crossbow, Darts, Lasso)
 
Shooting d12 (Sling, Shortbow, Longbow, Throwing knife, Javelin, Crossbow, Darts, Lasso, Throwing axe, Chakram)
 
Stealth d10
Stealth d10
Survival d6
Survival d6
Swimming d6
Swimming d6


'''Charisma:''' +0
'''Charisma:''' +0
'''Pace:''' 8
'''Pace:''' 8
'''Parry:''' 5 (6 with quarterstaff)
'''Parry:''' 5 (6 with quarterstaff)
'''Toughness:''' 3 (4 with armour)


'''Edges:
'''Toughness:''' 3 (8 with armour)
'''Fleet-Footed
 
 
'''Edges:'''
 
Fleet-Footed
 
Marksman
 
Quick Draw
Quick Draw


'''Hindrances:'''
'''Hindrances:'''
Enemy
Enemy
Small
Small


'''Gear:
 
'''81 Zamoran Stars
'''Gear:'''
Sling (Strength+1, 4/8/16)
 
20 sling stones
Shepard's Sling (Strength+1d4, 15/30/60)
Quarterstaff (Strength+1)
 
Knife (Strength+1)
Military Sling (Strength+1d6, 15/30/60)
Leather armour
 
15 sling stones
 
Quarterstaff (Strength+1d4+1)
 
Knife (Strength+1d4)
 
Soft Leather Suit (+1 armour)
 
Mail suit (+5 armour)
 
Rope
Rope
Backpack
Backpack
Blanket
Blanket
Flint and steel
Flint and steel

Latest revision as of 07:02, 3 December 2014

Name: Kar


Attributes:

Agility d10

Smarts d6

Spirit d6

Strength d6

Vigor d4


Skills:

Climbing d4

Fighting d6 (Brawling, Staff, Knife, Spear)

Knowledge (nature) d6

Notice d6

Shooting d12 (Sling, Shortbow, Longbow, Throwing knife, Javelin, Crossbow, Darts, Lasso, Throwing axe, Chakram)

Stealth d10

Survival d6

Swimming d6


Charisma: +0

Pace: 8

Parry: 5 (6 with quarterstaff)

Toughness: 3 (8 with armour)


Edges:

Fleet-Footed

Marksman

Quick Draw


Hindrances:

Enemy

Small


Gear:

Shepard's Sling (Strength+1d4, 15/30/60)

Military Sling (Strength+1d6, 15/30/60)

15 sling stones

Quarterstaff (Strength+1d4+1)

Knife (Strength+1d4)

Soft Leather Suit (+1 armour)

Mail suit (+5 armour)

Rope

Backpack

Blanket

Flint and steel