Dwarf-kind: Difference between revisions

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==General==
==General==
New Rhuth is ruled by a kritarchy -- a council of judges, and a lower house made of Guild representatives. The Iron Mountain Dwarves to the distant north form craft-oriented clans with a hereditary monarchy.
==Variations==
==Variations==
The Dwarves of the Winterhorn are Hill Dwarves
The Dwarves of the distant Iron Mountain are Mountain Dwarves
==Religion==
==Religion==
Dwarves worship three gods:
'''Skad''', God of Mountains (Nature, Tempest) Symbol: A black mountain on a white lozenge
'''Zurta''', Goddess of Fire (Life, Light) Symbol: A red glass gem.
'''Mordarin''', their son, God of Craft and War (Knowledge, War) Symbol: A hammer


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[[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]]
[[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]]

Latest revision as of 04:08, 16 October 2014

General[edit]

New Rhuth is ruled by a kritarchy -- a council of judges, and a lower house made of Guild representatives. The Iron Mountain Dwarves to the distant north form craft-oriented clans with a hereditary monarchy.

Variations[edit]

The Dwarves of the Winterhorn are Hill Dwarves

The Dwarves of the distant Iron Mountain are Mountain Dwarves

Religion[edit]

Dwarves worship three gods:

Skad, God of Mountains (Nature, Tempest) Symbol: A black mountain on a white lozenge

Zurta, Goddess of Fire (Life, Light) Symbol: A red glass gem.

Mordarin, their son, God of Craft and War (Knowledge, War) Symbol: A hammer


[Main Page]