Difference between revisions of "AnglerStudios:Coding"

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=Coding Discussion=
 
=Coding Discussion=
  
The game classes so far we have to implement:
+
The game classes so far we have to implement.
 +
 
 +
'''NB:''' Due to our decision to modularize the code as much as possible, if you decide your listed class needs 5 companion classes, you are responsible for these as well, unless they are sufficiently large to warrant delegation.
  
 
{|
 
{|
 
|-
 
|-
|character
+
|'''Module'''
|Natoli?
+
|'''Programmer'''
 +
|'''Status'''
 +
|'''.h Due'''
 +
|'''.cpp Due'''
 +
|-
 +
|[[AnglerStudios:Code Global|Global]]
 +
|Both
 +
|Started
 +
|Ongoing
 +
|Ongoing
 +
|-
 +
|Character
 +
|Natoli
 
|Not done
 
|Not done
 
|-
 
|-
|party
+
|Party
|Natoli?
+
|Natoli
 
|Not done
 
|Not done
 
|-
 
|-
|weapon
+
|Weapon
|Programmer
+
|Natoli
 
|Not done
 
|Not done
 
|-
 
|-
|item
+
|Item
|Programmer
+
|Natoli
 
|Not done
 
|Not done
 
|-
 
|-
|grid
+
|Grid
 
|Greg w/ Natoli
 
|Greg w/ Natoli
 
|Not done
 
|Not done
 
|-
 
|-
|world / game map
+
|World / Game Map
|Greg?
+
|Greg
 
|Not done
 
|Not done
 
|-
 
|-
|battle
+
|Battle
|Natoli?
+
|Natoli
 
|Not done
 
|Not done
 
|-
 
|-
 
|NPC
 
|NPC
|Greg?
+
|Greg
 
|Not done
 
|Not done
 
|-
 
|-
 
|Dialogue
 
|Dialogue
|Greg?
+
|Greg
 
|Not done
 
|Not done
 
|-
 
|-
 
|DialogueNode
 
|DialogueNode
|Greg?
+
|Greg
 
|Not done
 
|Not done
 
|-
 
|-
|Stats
+
|[[AnglerStudios:Code Stats|Stats]]
|Greg?
+
|Natoli
|Not done
+
|Started
 
|-
 
|-
 
|Menu
 
|Menu
|Programmer
+
|Greg
 
|Not done
 
|Not done
 
|-
 
|-
 
|MenuNode
 
|MenuNode
|Programmer
+
|Greg
 +
|Not done
 +
|-
 +
|Cutscene
 +
|Greg
 +
|Not done
 +
|-
 +
|Inventory
 +
|Natoli
 +
|Not done
 +
|-
 +
|InventoryNode
 +
|Natoli
 +
|Not done
 +
|-
 +
|Aspect
 +
|Natoli
 +
|Not done
 +
|-
 +
|Animation
 +
|Greg
 +
|Not done
 +
|-
 +
|Projectile
 +
|Natoli
 +
|Not done
 +
|-
 +
|Text
 +
|Greg
 
|Not done
 
|Not done
 
|}
 
|}

Latest revision as of 20:16, 1 August 2006

Back to the Main Page.

Coding Discussion[edit]

The game classes so far we have to implement.

NB: Due to our decision to modularize the code as much as possible, if you decide your listed class needs 5 companion classes, you are responsible for these as well, unless they are sufficiently large to warrant delegation.

Module Programmer Status .h Due .cpp Due
Global Both Started Ongoing Ongoing
Character Natoli Not done
Party Natoli Not done
Weapon Natoli Not done
Item Natoli Not done
Grid Greg w/ Natoli Not done
World / Game Map Greg Not done
Battle Natoli Not done
NPC Greg Not done
Dialogue Greg Not done
DialogueNode Greg Not done
Stats Natoli Started
Menu Greg Not done
MenuNode Greg Not done
Cutscene Greg Not done
Inventory Natoli Not done
InventoryNode Natoli Not done
Aspect Natoli Not done
Animation Greg Not done
Projectile Natoli Not done
Text Greg Not done