Rifts Mercenaries: Difference between revisions

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[[Rifts_Mercenaries/Raymond Guilder |Raymond Guilder]] (played by Praxias)
[[Rifts_Mercenaries/Raymond Guilder |Raymond Guilder]] (played by Praxias)
[[Rifts_Mercenaries/Theodore Berryman |Theodore Berryman the Ley Line Walker]] (played by Baeraad)
[[Rifts_Mercenaries/Kara Zeluf |Kara Zeluf]] (played by Understandor)


== Important NPCs ==
== Important NPCs ==
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== Automatic Abilities ==
== Automatic Abilities ==
This is mostly for the GM's reference.
This is mostly for the GM's reference.
'''Sense Ley Lines'''
Vaeradul: 20 miles (general direction only, not exact location)
Theodore: 10 miles/level (exact location, 30% + 5%/level)
'''Sense Ley Line Nexus'''
Theodore: Anywhere along the current ley line (40% + 5%/level)
'''Sense Rift'''
Theodore: 50 miles + 10 miles/level (general direction, exact location if character on ley line)
'''Sense Dragons'''
Vaeradul: 20 miles
'''Sense Magic'''
Theodore: 100m per level (doesn't give direction, just tells him magic is being used)

Latest revision as of 22:29, 29 November 2014

This is the page for Rifts Mercenaries!


Player Characters[edit]

Vaeradul the Great Horned Hatchling Dragon (played by Kael)

Raymond Guilder (played by Praxias)

Theodore Berryman the Ley Line Walker (played by Baeraad)

Kara Zeluf (played by Understandor)

Important NPCs[edit]

Automatic Abilities[edit]

This is mostly for the GM's reference.

Sense Ley Lines

Vaeradul: 20 miles (general direction only, not exact location)

Theodore: 10 miles/level (exact location, 30% + 5%/level)

Sense Ley Line Nexus

Theodore: Anywhere along the current ley line (40% + 5%/level)

Sense Rift

Theodore: 50 miles + 10 miles/level (general direction, exact location if character on ley line)

Sense Dragons

Vaeradul: 20 miles

Sense Magic

Theodore: 100m per level (doesn't give direction, just tells him magic is being used)