Chris Masters: Difference between revisions
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This entry is incomplete. Please help by filling out the sheet. | This entry is incomplete. Please help by filling out the sheet. | ||
''' | '''Power 3/Rough 2/Savvy 1/Technical 1''' | ||
'''Attitude:''' | '''Attitude:''' Heel; '''Height & Weight:''' 6'04" 280 lbs; '''Weight Class:''' Heavyweight; '''Lift DC:''' 13; '''Reputation:''' +7; '''Abilities:''' Str 18 (+4), Dex 11 (+0), Con 14 (+2), Int 12 (+1), Wis 13 (+1), Cha 13 (+1); '''Endurance:''' 105; '''Trauma:''' 17; '''Base Attack Bonus:''' +7; '''Saves:''' Fort +8, Ref +3; Will +7; '''Training Background:''' Fitness (Concentrate & Intimidate) | ||
'''Skills:''' | '''Skills:''' | ||
Bluff +7 | |||
Concentrate +6 | |||
Diplomacy +8 | |||
Intimidate +14 | |||
Know Power +8 | |||
Know Rough +6 | |||
Know Savvy +6 | |||
Know Technical +4 | |||
Perform Promo +9 | |||
Sleight of Hand +9 | |||
''' | '''Feats:''' | ||
Maneuver Proficiency (Simple, Power, Rough, Savvy, Technical); Cheap Shot Artist; Imposing; Maneuver Focus (Power); Renown; Spectacular Entrance; Toughness; Vigor | |||
''' | '''Talents:''' | ||
Badass; Brute Force; Cerebral Assassin; Mat Technician; Stomping a Mudhole | |||
'''Finishing Maneuver:''' | |||
Masterlock (Power, 2d6, 1 Endurance cost, submission) (-2) | |||
'''Finishing Maneuver:''' | |||
== Biographical Links == | == Biographical Links == |
Latest revision as of 15:58, 16 March 2007
This entry is incomplete. Please help by filling out the sheet.
Power 3/Rough 2/Savvy 1/Technical 1
Attitude: Heel; Height & Weight: 6'04" 280 lbs; Weight Class: Heavyweight; Lift DC: 13; Reputation: +7; Abilities: Str 18 (+4), Dex 11 (+0), Con 14 (+2), Int 12 (+1), Wis 13 (+1), Cha 13 (+1); Endurance: 105; Trauma: 17; Base Attack Bonus: +7; Saves: Fort +8, Ref +3; Will +7; Training Background: Fitness (Concentrate & Intimidate)
Skills: Bluff +7 Concentrate +6 Diplomacy +8 Intimidate +14 Know Power +8 Know Rough +6 Know Savvy +6 Know Technical +4 Perform Promo +9 Sleight of Hand +9
Feats:
Maneuver Proficiency (Simple, Power, Rough, Savvy, Technical); Cheap Shot Artist; Imposing; Maneuver Focus (Power); Renown; Spectacular Entrance; Toughness; Vigor
Talents: Badass; Brute Force; Cerebral Assassin; Mat Technician; Stomping a Mudhole
Finishing Maneuver: Masterlock (Power, 2d6, 1 Endurance cost, submission) (-2)