Grimgar: Difference between revisions

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== Grimgar ==
== Grimgar ==
*Class:  Human Fighter
*Class:  Human Fighter
*Level:  1 (Veteran)
*Level:  2 (Warrior)
*XP:  0 (+10%)
*XP:  2000/4000 (+10%)
*Backstory: Grimgar is an uncouth barbarian who left his home years ago to seek his fortune in the world.
*Backstory: Grimgar is an uncouth barbarian who left his home years ago to seek his fortune in the world.


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== Combat ==
== Combat ==


*HP: 8
*HP: 15
*AC:  
*AC: 1 (Platemail + Shield(+1) + Dex Bonus)
*Attack:  
*Encumbrance: 650 (+coinage)
*Movement:  
*Movement: 9"
*Treasure-bearing movement:
 
*Saves:
*SOP Combat: Carry ax and shield standard.  Throw ax while closing.  (Throw dagger if distance allows.)  Pull sword and hit repeatedly until it dies.
**Death Ray or Poison
**Magic Wands
**Paralysation or Petrification
**Dragon Breath
**Rod, Stave, or Spell:  


== Racial Abilities ==
== Racial Abilities ==
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== Equipment ==
== Equipment ==
180 gp
* Cash: 930 gp (Stashed at base)
*
* Gems (50 gp) 10
*
* Platemail 500
*
* Shield +1  50
*
* Hand Axe 30
*
* Dagger 10
*
* Sword 60
*
* Spear 30
*
* Shortbow (20 Arrows) 30
* Backpack:
** 12 Spikes
** Iron Rations (14 days)
** 50' Rope
** Water Skin
** Torches (12)
** Flint & Steel
** 2 Large Sacks
** 5 Flasks of Oil
** silver medallion with the fanged jaws and six tentacle/arms emblem on it
** dark grey hooded capes of a light but thick weave

Latest revision as of 02:46, 24 February 2016

- Main Page; The Lost City

Grimgar[edit]

  • Class: Human Fighter
  • Level: 2 (Warrior)
  • XP: 2000/4000 (+10%)
  • Backstory: Grimgar is an uncouth barbarian who left his home years ago to seek his fortune in the world.

Attributes[edit]

  • STR 18 (+3 Melee, Damage, Open Doors)
  • INT 9
  • WIS 15 (+1 Certain magic saving throws)
  • DEX 15 (+1 Missiles, -1 AC, +1 Initiative)
  • CON 12
  • CHA 8 (-1 Reactions, 3 Max. Retainers, 6 Base Morale)


Combat[edit]

  • HP: 15
  • AC: 1 (Platemail + Shield(+1) + Dex Bonus)
  • Encumbrance: 650 (+coinage)
  • Movement: 9"
  • SOP Combat: Carry ax and shield standard. Throw ax while closing. (Throw dagger if distance allows.) Pull sword and hit repeatedly until it dies.

Racial Abilities[edit]

Yeah, right...


Equipment[edit]

  • Cash: 930 gp (Stashed at base)
  • Gems (50 gp) 10
  • Platemail 500
  • Shield +1 50
  • Hand Axe 30
  • Dagger 10
  • Sword 60
  • Spear 30
  • Shortbow (20 Arrows) 30
  • Backpack:
    • 12 Spikes
    • Iron Rations (14 days)
    • 50' Rope
    • Water Skin
    • Torches (12)
    • Flint & Steel
    • 2 Large Sacks
    • 5 Flasks of Oil
    • silver medallion with the fanged jaws and six tentacle/arms emblem on it
    • dark grey hooded capes of a light but thick weave