Difference between revisions of "Eryn"

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A character in [[Dwimmermount: If Trouble Was Money]]
 
A character in [[Dwimmermount: If Trouble Was Money]]
 
== Rank ==
 
== Rank ==
*Race Class Level
+
*Human Bladedancer 3
*XP: XX/YY
+
*XP: 9070/12000
 
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
 
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
 
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
 
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
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*INT 10
 
*INT 10
 
*WIS 10
 
*WIS 10
*DEX 17
+
*DEX 17 (+2)
*CON 15
+
*CON 15 (+1)
*CHA 13
+
*CHA 13 (+1)
  
 
== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**  
+
**Common
**
+
 
**
 
 
*General Proficiencies
 
*General Proficiencies
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
+
**Theology
**
+
 
**
 
 
*Class Proficiencies
 
*Class Proficiencies
**
+
**Swashbuckling (+1 AC if wearing Leather or less and able to move freely)
**
+
 
**
+
*Class Skills
 +
**+1 AC and +1 initiative if wearing Leather or less and able to move freely
 +
**Turn Undead as cleric of same level
 +
**Duel Wielding (+1 to hit when wielding two weapons)
  
 
== Combat ==
 
== Combat ==
*AC
+
*AC 6
*HP (just list the max here, list current HP on the front page.)
+
*HP 12
 
*Movement Rate
 
*Movement Rate
*Initiative Modifier
+
*Initiative Modifier +3
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
*Attacks  
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
**Primary Melee Attack: Curved Swords 9+ 1d6
 
**Secondary Melee Attack:
 
**Secondary Melee Attack:
 
**Primary Ranged Attack:
 
**Primary Ranged Attack:
 
*Saves:
 
*Saves:
**Petrification & Paralysis
+
**Petrification & Paralysis 13+
**Poison & Death
+
**Poison & Death 10+
**Blast & Breath
+
**Blast & Breath 16+
**Staves & Wands
+
**Staves & Wands 13+
**Spells
+
**Spells 15+
  
 
== Spells ==
 
== Spells ==
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== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
+
*Enc: 2 5/6 stone
**Then list
+
*Matched, curved swords (2)(20 gp)(2 items)
**Those things
+
*Dwimmersilk
**Individually
+
*Backpack (2 gp)(1 item)
 +
*Coin purse (.5 gp)(1 item)
 +
*1 week std. rations (1 gp)(1 stone)
 +
*Waterskin (.5 gp)(1 item)
 +
*Holy symbol (25 gp)(1 item)
 +
*Quality clothes, boots and hat
 +
*Tinderbox (1 item)
 +
*Twelve candles (1 item)
 +
*Three flasks of military oil. (3 items)
 +
 
 +
*IRA: 500

Latest revision as of 03:50, 16 June 2015

A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Human Bladedancer 3
  • XP: 9070/12000
  • Alignment (note that being chaotic in ACKS is bad, stick to neutral or lawful please.)
  • List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
  • List any titles or holdings

Attributes[edit]

  • STR 9
  • INT 10
  • WIS 10
  • DEX 17 (+2)
  • CON 15 (+1)
  • CHA 13 (+1)

Skills[edit]

  • Languages
    • Common
  • General Proficiencies
    • Theology
  • Class Proficiencies
    • Swashbuckling (+1 AC if wearing Leather or less and able to move freely)
  • Class Skills
    • +1 AC and +1 initiative if wearing Leather or less and able to move freely
    • Turn Undead as cleric of same level
    • Duel Wielding (+1 to hit when wielding two weapons)

Combat[edit]

  • AC 6
  • HP 12
  • Movement Rate
  • Initiative Modifier +3
  • Attacks
    • Primary Melee Attack: Curved Swords 9+ 1d6
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis 13+
    • Poison & Death 10+
    • Blast & Breath 16+
    • Staves & Wands 13+
    • Spells 15+

Spells[edit]

  • First Level: Spells Per Day
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment[edit]

  • Enc: 2 5/6 stone
  • Matched, curved swords (2)(20 gp)(2 items)
  • Dwimmersilk
  • Backpack (2 gp)(1 item)
  • Coin purse (.5 gp)(1 item)
  • 1 week std. rations (1 gp)(1 stone)
  • Waterskin (.5 gp)(1 item)
  • Holy symbol (25 gp)(1 item)
  • Quality clothes, boots and hat
  • Tinderbox (1 item)
  • Twelve candles (1 item)
  • Three flasks of military oil. (3 items)
  • IRA: 500