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A character in [[Dwimmermount: If Trouble Was Money]]
A character in [[Dwimmermount: If Trouble Was Money]]
== Rank ==
== Rank ==
*Human Explorer 1
*Human Explorer 3
*XP: 1,478/2,000
*XP: 7,587/8,000
*XP Bonus: 5%
*XP Bonus: 5%
*Alignment TBD
*Alignment TBD
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*Class Proficiencies
*Class Proficiencies
**TBD
**Beast Friendship


*Class Skills
*Class Skills
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== Combat ==
== Combat ==
*AC 5
*AC 5
*HP 6
*HP 15
*Movement Rate
*Initiative Modifier +2
*Initiative Modifier +2
*Attacks  
*Attacks  
**Primary Melee Attack: Spear 8+, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
**Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
**Primary Ranged Attack: Arbalest Crossbow 8+, 1d8+1 dmg
**Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg
*Saves:
*Saves:
**13 Petrification & Paralysis
**13 Petrification & Paralysis
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**13 Staves & Wands
**13 Staves & Wands
**15 Spells
**15 Spells
== Spells ==
*First Level: Spells Per Day
**A first level spell in your repertoire
**Another first-level spell in your repertoire
**Etc
*Second Level: Spells Per Day
**One
**Two
**You-know-what-to-do


== Equipment ==
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. D
*Total Encumbrance 9 stone
**Chain mail
**Chain mail [4 stone]
**Spear
**Spear [1 stone]
**Long bow and 30 arrows
**Arbalest crossbow [1 stone]
**Arbalest crossbow
**Backpack  
**Backpack
**Two small sacks  
**Two small sacks
**2 pounds comfrey [2 items]
**2 pounds comfrey
**Waterskin [1 item]
**Waterskin
**1 week iron rations [1 stone]
**1 week iron rations
**Daggers x2 [2 items]
**Daggers (2)
**Tinderbox [1 item]
**Tinderbox
**6 flasks common oil [1 item]
**6 torches
**4 flasks military oil [4 items]
**6 flasks military oil
*IRA: 500

Latest revision as of 10:52, 16 June 2015

A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Human Explorer 3
  • XP: 7,587/8,000
  • XP Bonus: 5%
  • Alignment TBD
  • Henchman of Golle

Attributes[edit]

  • STR 16 (+2)
  • INT 11
  • WIS 10
  • DEX 13 (+1)
  • CON 12
  • CHA 8

Skills[edit]

  • Languages
    • Common
  • General Proficiencies
    • Tracking
  • Class Proficiencies
    • Beast Friendship
  • Class Skills
    • +1 to missile attack throws
    • +1 dmg to all attacks
    • Animal Reflexes (+1 to initiative and surprise rolls)
    • Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+)
    • +4 to avoid getting lost in familiar country
    • +5 to evade wilderness encounters (except in Clear and Grassland terrain)
    • Can evade wilderness encounters even when surprised on 19+

Combat[edit]

  • AC 5
  • HP 15
  • Initiative Modifier +2
  • Attacks
    • Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
    • Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg
  • Saves:
    • 13 Petrification & Paralysis
    • 10 Poison & Death
    • 16 Blast & Breath
    • 13 Staves & Wands
    • 15 Spells

Equipment[edit]

  • Total Encumbrance 9 stone
    • Chain mail [4 stone]
    • Spear [1 stone]
    • Arbalest crossbow [1 stone]
    • Backpack
    • Two small sacks
    • 2 pounds comfrey [2 items]
    • Waterskin [1 item]
    • 1 week iron rations [1 stone]
    • Daggers x2 [2 items]
    • Tinderbox [1 item]
    • 6 flasks common oil [1 item]
    • 4 flasks military oil [4 items]
  • IRA: 500