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A character in [[Dwimmermount: If Trouble Was Money]] | A character in [[Dwimmermount: If Trouble Was Money]] | ||
== Rank == | == Rank == | ||
*Human Explorer | *Human Explorer 3 | ||
*XP: | *XP: 7,587/8,000 | ||
*XP Bonus: 5% | *XP Bonus: 5% | ||
*Alignment TBD | *Alignment TBD | ||
Line 23: | Line 23: | ||
*Class Proficiencies | *Class Proficiencies | ||
** | **Beast Friendship | ||
*Class Skills | *Class Skills | ||
Line 36: | Line 36: | ||
== Combat == | == Combat == | ||
*AC 5 | *AC 5 | ||
*HP | *HP 15 | ||
*Initiative Modifier +2 | *Initiative Modifier +2 | ||
*Attacks | *Attacks | ||
**Primary Melee Attack: Spear 8+, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg | **Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg | ||
**Primary Ranged Attack: Arbalest Crossbow 8+, 1d8+1 dmg | **Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg | ||
*Saves: | *Saves: | ||
**13 Petrification & Paralysis | **13 Petrification & Paralysis | ||
Line 48: | Line 47: | ||
**13 Staves & Wands | **13 Staves & Wands | ||
**15 Spells | **15 Spells | ||
== Equipment == | == Equipment == | ||
* | *Total Encumbrance 9 stone | ||
**Chain mail | **Chain mail [4 stone] | ||
**Spear | **Spear [1 stone] | ||
**Arbalest crossbow [1 stone] | |||
**Arbalest crossbow | **Backpack | ||
**Backpack | **Two small sacks | ||
**Two small sacks | **2 pounds comfrey [2 items] | ||
**2 pounds comfrey | **Waterskin [1 item] | ||
**Waterskin | **1 week iron rations [1 stone] | ||
**1 week iron rations | **Daggers x2 [2 items] | ||
**Daggers | **Tinderbox [1 item] | ||
**Tinderbox | **6 flasks common oil [1 item] | ||
**6 | **4 flasks military oil [4 items] | ||
** | *IRA: 500 |
Latest revision as of 10:52, 16 June 2015
A character in Dwimmermount: If Trouble Was Money
Rank[edit]
- Human Explorer 3
- XP: 7,587/8,000
- XP Bonus: 5%
- Alignment TBD
- Henchman of Golle
Attributes[edit]
- STR 16 (+2)
- INT 11
- WIS 10
- DEX 13 (+1)
- CON 12
- CHA 8
Skills[edit]
- Languages
- Common
- General Proficiencies
- Tracking
- Class Proficiencies
- Beast Friendship
- Class Skills
- +1 to missile attack throws
- +1 dmg to all attacks
- Animal Reflexes (+1 to initiative and surprise rolls)
- Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+)
- +4 to avoid getting lost in familiar country
- +5 to evade wilderness encounters (except in Clear and Grassland terrain)
- Can evade wilderness encounters even when surprised on 19+
Combat[edit]
- AC 5
- HP 15
- Initiative Modifier +2
- Attacks
- Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
- Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg
- Saves:
- 13 Petrification & Paralysis
- 10 Poison & Death
- 16 Blast & Breath
- 13 Staves & Wands
- 15 Spells
Equipment[edit]
- Total Encumbrance 9 stone
- Chain mail [4 stone]
- Spear [1 stone]
- Arbalest crossbow [1 stone]
- Backpack
- Two small sacks
- 2 pounds comfrey [2 items]
- Waterskin [1 item]
- 1 week iron rations [1 stone]
- Daggers x2 [2 items]
- Tinderbox [1 item]
- 6 flasks common oil [1 item]
- 4 flasks military oil [4 items]
- IRA: 500