Arlak Earthspeaker Vaimei-Laga: Difference between revisions
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== Arlak Earthspeaker Vaimei-Laga == | == Arlak Earthspeaker Vaimei-Laga == | ||
*Class: Monk (Elemental) | *Class: Monk (Elemental) 6 | ||
*Race: Goliath | *Race: Goliath | ||
*Alignment: Lawful Neutral | *Alignment: Lawful Neutral | ||
*Background: Hermit | *Background: Hermit | ||
*Proficiency Bonus: +3 | *Proficiency Bonus: +3 | ||
*XP: 10,500 | |||
== Personality and History == | == Personality and History == | ||
Line 74: | Line 75: | ||
== Combat == | == Combat == | ||
*HP: | *HP: 45/45 | ||
*Hit Dice: | *Hit Dice: 6/6 (1d10+2) | ||
*AC: 15 (10 + Dex modifier + Wisdom modifier) | *AC: 15 (10 + Dex modifier + Wisdom modifier) | ||
*Initiative: +3 | *Initiative: +3 | ||
*Movement: | *Movement: 45' | ||
*Attack: Spear (+6, 1d6/1d8+3 (1h/2h)) | *Attack: Spear (+6, 1d6/1d8+3 (1h/2h)) | ||
*Attack: Unarmed (1d6+3, +6) | *Attack: Unarmed (1d6+3, +6, counts as magical) | ||
== Equipment and Treasure == | == Equipment and Treasure == | ||
*Spear | *Spear | ||
*Medium sized ritual drums | *Medium sized ritual drums | ||
*Explorer's pack | |||
**Backpack | |||
**Bedroll | |||
**Tinderbox | |||
**10 torches | |||
**10 days of rations | |||
**Waterskin | |||
**50' hemp rope | |||
**2xGreater healing potions (4d4+4?) | |||
**2xstandard healing potions (2d4+2) | |||
*Mess kit | |||
*Draft Horse | |||
*Tack for horse (riding saddle+bridle) | |||
*Sling + 100 bullets | |||
*Common clothes | |||
*Winter blanket | |||
*Herbalism kit | |||
*Spellbook - a collection of small sacred objects used to cast the ritual spells | *Spellbook - a collection of small sacred objects used to cast the ritual spells | ||
*Somewhere between 40 and 50 gp left | |||
== Spellcasting == | == Spellcasting == | ||
*Spell attack: +5 | *Spell attack: +5 | ||
*Spell DC: 13 | *Spell DC: 13 | ||
*Ki: | *Ki: 6 (Max per spell = 3) | ||
*2 Ki | *2 Ki | ||
** Earth tremor (10' PBAoE. vs Dex, fail = 1d6 damage+prone. Loose earth or Stone becomes difficult terrain. +1 Ki = +1d6) | ** Earth tremor (10' PBAoE. vs Dex, fail = 1d6 damage+prone. Loose earth or Stone becomes difficult terrain. +1 Ki = +1d6) | ||
** Flying Boulder Strike (3d10B and 20' push and prone at 30' vs Str, success = half damage + no push or prone. +1ki = +1d10) | |||
*Ritual | *Ritual | ||
** Speak with animals | ** Speak with animals | ||
** Purify food and drink | ** Purify food and drink |
Latest revision as of 11:46, 26 June 2015
A character in the POA_PBP Princes of the Apocalypse campaign.
Arlak Earthspeaker Vaimei-Laga[edit]
- Class: Monk (Elemental) 6
- Race: Goliath
- Alignment: Lawful Neutral
- Background: Hermit
- Proficiency Bonus: +3
- XP: 10,500
Personality and History[edit]
An apprentice shaman of her clan, Arlak has left the high mountains to follow her dreams.
- Personality:
- Ideal:
- Bond: I must destroy the evil that I have seen in my dreams
- Flaw:
Attributes[edit]
- STR 14 (+2)
- DEX 17 (+3)
- CON 14 (+2)
- INT 10 (+0)
- WIS 14 (+2)
- CHA 8 (-1)
Saves[edit]
(* = proficiency)
- STR +5*
- DEX +6*
- CON +2
- INT +0
- WIS +2
- CHA -1
Skills[edit]
- Athletics +5
- History +3
- Religion +3
- Insight +5
- Medicine +5
Tools and Languages[edit]
- Drums
- Herbalism kit
- Common, Giant, Primordial
Feats[edit]
- Ritual Caster, Druid
Traits and Abilities[edit]
- Racial Traits
- Stone's Endurance: 1d12+2 damage reduction 1*rest
- Powerful Build: Count as Large for carrying capacity, pushing, dragging and lifting
- Mountain Born: Acclimatised to high altitude and cold climates
- Class Traits
- Class Proficiency: Simple weapons, short swords
- Unarmoured defence
- Martial Arts (Dex instead of str for monk weapons+unarmed, +1 bonus unarmmed strike a round)
- Ki (Flurry of blows, Patient Defence, Step of the wind)
- Unarmoured movement
- Deflect missiles (Reaction to reduce missile damage by 1d10+9. If damage = 0 can spend a Ki to throw it back)
- Slow fall (Reduce falling damage by 25 points)
- Stunning strike (1 ki to attempt stun opponent for 1 round)
- Elemental attunement
- Earth Tremor (2 ki)
- Background Traits
- Discovery: Has discovered some esoteric and potentially dangerous knowledge
Combat[edit]
- HP: 45/45
- Hit Dice: 6/6 (1d10+2)
- AC: 15 (10 + Dex modifier + Wisdom modifier)
- Initiative: +3
- Movement: 45'
- Attack: Spear (+6, 1d6/1d8+3 (1h/2h))
- Attack: Unarmed (1d6+3, +6, counts as magical)
Equipment and Treasure[edit]
- Spear
- Medium sized ritual drums
- Explorer's pack
- Backpack
- Bedroll
- Tinderbox
- 10 torches
- 10 days of rations
- Waterskin
- 50' hemp rope
- 2xGreater healing potions (4d4+4?)
- 2xstandard healing potions (2d4+2)
- Mess kit
- Draft Horse
- Tack for horse (riding saddle+bridle)
- Sling + 100 bullets
- Common clothes
- Winter blanket
- Herbalism kit
- Spellbook - a collection of small sacred objects used to cast the ritual spells
- Somewhere between 40 and 50 gp left
Spellcasting[edit]
- Spell attack: +5
- Spell DC: 13
- Ki: 6 (Max per spell = 3)
- 2 Ki
- Earth tremor (10' PBAoE. vs Dex, fail = 1d6 damage+prone. Loose earth or Stone becomes difficult terrain. +1 Ki = +1d6)
- Flying Boulder Strike (3d10B and 20' push and prone at 30' vs Str, success = half damage + no push or prone. +1ki = +1d10)
- Ritual
- Speak with animals
- Purify food and drink