Hiram J. Chantry: Difference between revisions
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*[http://wiki.rpg.net/index.php/South_of_Hell Wiki] | |||
=Attributes= | =Attributes= | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | |||
STR: | *STR: 9 | ||
CON: 9 APP: 14 POW: 13 Luck: 65 | *DEX: 13 | ||
SIZ: 14 SAN: 65 EDU: 16 Know: 80 | *INT: 12 | ||
99-Cthulhu Mythos: 99 Damage Bonus: none | *Idea: 60 | ||
*CON: 9 | |||
*APP: 14 | |||
*POW: 13 | |||
*Luck: 65 | |||
*SIZ: 14 | |||
*SAN: 65 | |||
*EDU: 16 | |||
*Know: 80 | |||
*99-Cthulhu Mythos: 99 Damage Bonus: none | |||
</div> | |||
=Skills= | =Skills= | ||
Accounting 65% | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
Architecture 0% Archæology 0% Astronomy 0% | *Accounting 65% | ||
Bargain 65% Biology 60% Block 26% | *Anthropology 0% | ||
Boating 45% Botany 0% Carpentry/Woodcraft 10% | *Archery 20% | ||
Cartography 0% Chemistry 0% Climb 40% | *Architecture 0% | ||
Conceal 15% Credit Rating 60% Cryptography 0% | *Archæology 0% | ||
Cthulhu Mythos 0% Demolitions 0% Disguise 20% | *Astronomy 0% | ||
Dodge 26% Dreaming 13% Drive Auto 50% | *Bargain 65% | ||
Electrical Repair 10% Fast Talk 5% First Aid 30% | *Biology 60% | ||
Forensics 0% Forgery 0% Geology 0% | *Block 26% | ||
Handgun 20% Hide 10% History 20% | *Boating 45% | ||
Hypnosis 0% Jump 25% Law 5% | *Botany 0% | ||
Library Use 25% Listen 25% Locksmith 0% | *Carpentry/Woodcraft 10% | ||
Machine Gun 15% Martial Arts 0% Mathematics 10% | *Cartography 0% | ||
Mechanical Repair 20% Medicine 5% Natural History 10% | *Chemistry 0% | ||
Navigation/Land 10% Navigation/Sea, Air 0% Occult 5% | *Climb 40% | ||
Operate Hvy. Machine 0% Persuade 60% Pharmacy 0% | *Conceal 15% | ||
Photography 10% Physics 0% Psychoanalysis 0% | *Credit Rating 60% | ||
Psychology 60% Ride 5% Rifle 25% | *Cryptography 0% | ||
Shotgun 30% Sneak 50% Spot Hidden 25% | *Cthulhu Mythos 0% | ||
Submachine Gun 15% Swim 25% Throw 25% | *Demolitions 0% | ||
Track 10% Zoology 0% Fist/Punch 50% | *Disguise 20% | ||
Head Butt 10% Kick 25% Grapple 25% | *Dodge 26% | ||
Club 25% Knife | *Dreaming 13% | ||
*Drive Auto 50% | |||
*Electrical Repair 10% | |||
*Fast Talk 5% | |||
*First Aid 30% | |||
*Forensics 0% | |||
*Forgery 0% | |||
*Geology 0% | |||
*Handgun 20% | |||
*Hide 10% | |||
*History 20% | |||
*Hypnosis 0% | |||
*Jump 25% | |||
*Law 5% | |||
*Library Use 25% | |||
*Listen 25% | |||
*Locksmith 0% | |||
*Machine Gun 15% | |||
*Martial Arts 0% | |||
*Mathematics 10% | |||
*Mechanical Repair 20% | |||
*Medicine 5% | |||
*Natural History 10% | |||
*Navigation/Land 10% | |||
*Navigation/Sea, Air 0% | |||
*Occult 5% | |||
*Operate Hvy. Machine 0% | |||
*Persuade 60% | |||
*Pharmacy 0% | |||
*Photography 10% | |||
*Physics 0% | |||
*Psychoanalysis 0% | |||
*Psychology 60% | |||
*Ride 5% | |||
*Rifle 25% | |||
*Shotgun 30% | |||
*Sneak 50% | |||
*Spot Hidden 25% | |||
*Submachine Gun 15% | |||
*Swim 25% | |||
*Throw 25% | |||
*Track 10% | |||
*Zoology 0% | |||
*Fist/Punch 50% | |||
*Head Butt 10% | |||
*Kick 25% | |||
*Grapple 25% | |||
*Club 25% | |||
*Knife 25% | |||
</div> | |||
=Equipment= | =Equipment= | ||
Line 40: | Line 101: | ||
| Mauser C96 'Broomhandle' pistol || 9mmP || 1.13 kg || $30 || 10(i) || 8 || 2 || 15y || 1D10 | | Mauser C96 'Broomhandle' pistol || 9mmP || 1.13 kg || $30 || 10(i) || 8 || 2 || 15y || 1D10 | ||
|} | |} | ||
1929 DuPont Saloon | |||
Horse-drawn hearse, four black horses | |||
=Other Information= | =Other Information= |
Latest revision as of 15:00, 11 May 2015
Attributes[edit]
- STR: 9
- DEX: 13
- INT: 12
- Idea: 60
- CON: 9
- APP: 14
- POW: 13
- Luck: 65
- SIZ: 14
- SAN: 65
- EDU: 16
- Know: 80
- 99-Cthulhu Mythos: 99 Damage Bonus: none
Skills[edit]
- Accounting 65%
- Anthropology 0%
- Archery 20%
- Architecture 0%
- Archæology 0%
- Astronomy 0%
- Bargain 65%
- Biology 60%
- Block 26%
- Boating 45%
- Botany 0%
- Carpentry/Woodcraft 10%
- Cartography 0%
- Chemistry 0%
- Climb 40%
- Conceal 15%
- Credit Rating 60%
- Cryptography 0%
- Cthulhu Mythos 0%
- Demolitions 0%
- Disguise 20%
- Dodge 26%
- Dreaming 13%
- Drive Auto 50%
- Electrical Repair 10%
- Fast Talk 5%
- First Aid 30%
- Forensics 0%
- Forgery 0%
- Geology 0%
- Handgun 20%
- Hide 10%
- History 20%
- Hypnosis 0%
- Jump 25%
- Law 5%
- Library Use 25%
- Listen 25%
- Locksmith 0%
- Machine Gun 15%
- Martial Arts 0%
- Mathematics 10%
- Mechanical Repair 20%
- Medicine 5%
- Natural History 10%
- Navigation/Land 10%
- Navigation/Sea, Air 0%
- Occult 5%
- Operate Hvy. Machine 0%
- Persuade 60%
- Pharmacy 0%
- Photography 10%
- Physics 0%
- Psychoanalysis 0%
- Psychology 60%
- Ride 5%
- Rifle 25%
- Shotgun 30%
- Sneak 50%
- Spot Hidden 25%
- Submachine Gun 15%
- Swim 25%
- Throw 25%
- Track 10%
- Zoology 0%
- Fist/Punch 50%
- Head Butt 10%
- Kick 25%
- Grapple 25%
- Club 25%
- Knife 25%
Equipment[edit]
Name | Calibre | Weight | Cost | Shots | HPs | Atks | Range | Damage |
---|---|---|---|---|---|---|---|---|
Mauser C96 'Broomhandle' pistol | 9mmP | 1.13 kg | $30 | 10(i) | 8 | 2 | 15y | 1D10 |
1929 DuPont Saloon
Horse-drawn hearse, four black horses
Other Information[edit]
Hiram Chantry is tall, thin and slightly stooped as becomes a mortician. He wears spectacles on the end of his nose to assist in reading and in his work. Given to wearing black clothes and comfortable among the dead, Chantry is a narrow man with narrow beliefs. He is a teatotaller but not a zealot, that being too 'forward'.