TOTE:Walks on River: Difference between revisions

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=Walks on Water=
=Walks on River=
===Personal Statistics===
===Personal Statistics===
<table class="wikitable" cellspacing=3px width=720px><tr><td>'''Hero Name: ''' Walks on Water</td><td>'''XP: ''' 0</td><td>'''Player: ''' Blubbo Baggins</td></tr>
<table class="wikitable" cellspacing=3px width=720px><tr><td>'''Hero Name: ''' Walks on Water</td><td>'''XP: ''' 0</td><td>'''Player: ''' Blubbo Baggins</td></tr>
<tr><td>'''Culture: ''' Hatakee</td><td>'''Background: ''' Fisher</td><td>'''Aspect: ''' None</td></tr></table>
<tr><td>'''Culture: ''' Hatakee</td><td>'''Background: ''' Fisher</td><td>'''Aspect: ''' None</td></tr></table>


===Totems===
===Totems & Skills===
<table class="wikitable" cellspacing=3px cellpadding=3px width=720px><tr><td>'''Bear: ''' 3</td><td>'''Coyote: ''' 3</td><td>'''Hawk: ''' 4</td><td>'''Stag: ''' 2</td><td>'''Turtle: ''' 1</td></tr></table>
<table class="wikitable" cellpadding=3px cellspacing=3px width=720px valign=top>
 
<tr><td>[_] '''Stag 2'''</td><td>[_] '''Wolf 1'''</td><td>[_] '''Coyote 4'''</td><td>[_] '''Bear 3'''</td><td>[_] '''Danger:''' 0</td></tr>
===Skills===
<tr><td width=140px valign=top>'''Move''' 1<br>Search +1</td>
<table class="wikitable" cellpadding=3px cellspacing=3px width=720px>
<td width=140px valign=top>'''Survive''' 0<br>Fire Making +1</td>
<tr><td width=160px valign=top>'''Move''' 1<br>Direction Sense +1<br>Search +1</td>
<td width=140px valign=top>'''Impress''' 1<br></td>
<td width=160px valign=top>'''Survive''' 0<br>Fire Making +1</td>
<td width=140px valign=top>'''Strike''' 2<br>Nets +2<br>Knives +1</td>
<td width=160px valign=top>'''Impress''' 1<br></td>
<td>[_] '''Bison 1'''</td>
<td width=160px valign=top>'''Strike''' 2<br>Spear+1<br>Net +1<br>Knife +1</td>
<td>[_]</td>
</tr>
</tr>
<tr>
<tr>
<td valign=top>'''Sneak''' 2<br>Traps +1</td>
<td valign=top>'''Sneak''' 2<br>Traps +1</td>
<td valign=top>'''Journey''' 1<br></td>
<td valign=top>'''Journey''' 2<br>Forest-lands +1</td>
<td valign=top>'''Bargain''' 0<br></td>
<td valign=top>'''Bargain''' 0<br></td>
<td valign=top>'''Shoot''' 1<br>Bow +1</td>
<td valign=top>'''Shoot''' 0<br></td>
<td>[_]</td>
<td>[_] '''Hawk 3'''</td>
</tr>
</tr>
<tr>
<tr>
<td valign=top>'''Know''' 0<br>Language: Andinoc +1<br></td>
<td valign=top>'''Know''' 0<br>Language:Andinoc +1</td>
<td valign=top>'''Guide''' 2<br></td>
<td valign=top>'''Guide''' 1<br>Direction Sense +1</td>
<td valign=top>'''Persuade''' 2<br></td>
<td valign=top>'''Persuade''' 1<br></td>
<td valign=top>'''Plan''' 0<br></td>
<td valign=top>'''Plan''' 2<br></td>
<td>[_]</td>
<td>[_] '''Turtle 4'''</td>
</tr>
</tr>
<tr>
<tr>
<td valign=top>'''Craft''' 1<br>Canoe +1<br>Weaving +1</td>
<td valign=top>'''Craft''' 1<br>Canoe +1</td>
<td valign=top>'''Hunt''' 1<br></td>
<td valign=top>'''Hunt''' 1<br></td>
<td valign=top>'''Judge''' 1<br></td>
<td valign=top>'''Judge''' 2<br></td>
<td valign=top>'''Brawl''' 1</td>
<td valign=top>'''Brawl''' 0</td>
<td>[_]</td></tr>
<td>[_] '''Owl 2'''</td></tr>
<tr><td>[_]</td><td>[_]</td><td>[_]</td><td>[_]</td><td></td></tr>
</table>
</table>


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<table class="wikitable" cellpadding=3px cellspacing=3px width=720px>
<table class="wikitable" cellpadding=3px cellspacing=3px width=720px>
<tr><th>'''Weapon'''</th><th>Damage Test</th><th>Base Damage</th><th>Crit</th><th width=160px>Special</th><th>Range</th><th>Enc</th></tr>
<tr><th>'''Weapon'''</th><th>Damage Test</th><th>Base Damage</th><th>Crit</th><th width=160px>Special</th><th>Range</th><th>Enc</th></tr>
<tr><td>Stone Throwin Spear (w/Atatl)</td><td align="center">3(+1) </td><td align="center">1</td><td align="center">P</td><td align="center">-</td><td align="center">Far</td><td align="center">1 x 3 = 3</td></tr>
<tr><td>Stone Fighting Spear</td><td align="center">3 (+0)</td><td align="center">2</td><td align="center">P</td><td align="center">-</td><td align="center">Melee</td><td align="center">2</td></tr>
<tr><td>Stone Knife</td><td align="center">2 (+0)</td><td align="center">1</td><td align="center">P</td><td align="center"> (none yet) </td><td align="center">Melee</td><td align="center">0</td></tr>
<tr><td>Stone Throwing Spear</td><td align="center">3 (+0)</td><td align="center">1</td><td align="center">P</td><td align="center">-</td><td align="center">Close</td><td align="center">1 x 2 = 2</td></tr>
<tr><td>Net</td><td align="center">2 (+0)</td><td align="center">0</td><td align="center">B</td><td align="center">Restraining</td><td align="center">Melee</td><td align="center">2</td></tr>
<tr><td>Net</td><td align="center">2 (+0)</td><td align="center">0</td><td align="center">B</td><td align="center">Restraining</td><td align="center">Melee</td><td align="center">2</td></tr>
<tr><td>Iron Dagger</td><td align="center">2 (+2)</td><td align="center">1</td><td align="center">P</td><td align="center">-</td><td align="center">Melee</td><td align="center">0</td></tr>
</table>
</table>


<table class="wikitable" cellpadding=3px cellspacing=3px width=720px>
<table class="wikitable" cellpadding=3px cellspacing=3px width=720px>
<tr><th>Defense</th><th>Rating</th><th>Enc</th></tr>
<tr><th>Defense</th><th>Rating</th><th>Enc</th></tr>
<tr><td>Hide Buckler</td><td align="center">1</td><td align="center">1</td></tr>
<tr><td>Wicker Tower Shield</td><td align="center">4</td><td align="center">4</td></tr>
<tr><td>Hardened Leather Armor</td><td align="center">2</td><td align="center">2</td></tr></table>
</table>
 
<table class="wikitable" width=720px>
<tr><th>Weapon Special Abilities</th></tr>
<tr><td>'''Restraining:''' Whenever you make a successful to-hit roll, test for Weapon Effect. If successful, treat the target as if it had been Bashed. On a Critical, the Bash is automatic with no need to roll for Weapon Effect.</td></tr></table>


===Special Abilities & Items===
===Special Abilities & Items===
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===Derived Stats===
===Derived Stats===
<table class="wikitable" width=720px>
<table class="wikitable" width=720px>
<tr><th>Resolve</th><th>Danger</th><th>Bearing</th><th>Reputation</th><th>Block</th><th>Resist</th><th>Fatigue</th><th>Encumbrance</th></tr>
<tr><th>Power</th><th>Perception</th><th>Reputation</th><th>Wisdom</th><th>Block</th><th>Resist</th><th>Resolve</th><th>Total Enc.</th></tr>
<tr><td align="center">3</td><td align="center">0</td><td align="center">10</td><td align="center">2</td><td align="center">7</td><td align="center">9</td><td align="center">14</td><td align="center">6</td></tr>
<tr><td align="center">8</td><td align="center">10</td><td align="center">11</td><td align="center">3</td><td align="center">10</td><td align="center">3</td><td align="center">2/14</td><td align="center">7</td></tr>
<tr><td colspan=8> </td></tr>
<tr><td colspan=8> </td></tr>
<tr><th colspan=2 align=right>Damage Track</th><td align="center">[_] 5</td><td align="center">[_] 4</td><td align="center">[_] 3</td><td align="center">[_] 2</td><td align="center">[_] 1</td><td align="center">[_] U</td></tr></table>
<tr><th colspan=2 align=right>Damage Track</th><td align="center">[] 5</td><td align="center">[] 4</td><td align="center">[] 3</td><td align="center">[] 2</td><td align="center">[] 1</td><td align="center">[_] U</td></tr></table>

Latest revision as of 01:07, 21 October 2015

Walks on River[edit]

Personal Statistics[edit]

Hero Name: Walks on WaterXP: 0Player: Blubbo Baggins
Culture: HatakeeBackground: FisherAspect: None

Totems & Skills[edit]

[_] Stag 2[_] Wolf 1[_] Coyote 4[_] Bear 3[_] Danger: 0
Move 1
Search +1
Survive 0
Fire Making +1
Impress 1
Strike 2
Nets +2
Knives +1
[_] Bison 1
Sneak 2
Traps +1
Journey 2
Forest-lands +1
Bargain 0
Shoot 0
[_] Hawk 3
Know 0
Language:Andinoc +1
Guide 1
Direction Sense +1
Persuade 1
Plan 2
[_] Turtle 4
Craft 1
Canoe +1
Hunt 1
Judge 2
Brawl 0 [_] Owl 2

Weapons & Defenses[edit]

WeaponDamage TestBase DamageCritSpecialRangeEnc
Stone Fighting Spear3 (+0)2P-Melee2
Stone Throwing Spear3 (+0)1P-Close1 x 2 = 2
Net2 (+0)0BRestrainingMelee2
Iron Dagger2 (+2)1P-Melee0
DefenseRatingEnc
Wicker Tower Shield44
Weapon Special Abilities
Restraining: Whenever you make a successful to-hit roll, test for Weapon Effect. If successful, treat the target as if it had been Bashed. On a Critical, the Bash is automatic with no need to roll for Weapon Effect.

Special Abilities & Items[edit]

Derived Stats[edit]

PowerPerceptionReputationWisdomBlockResistResolveTotal Enc.
8101131032/147
Damage Track[•] 5[•] 4[•] 3[•] 2[•] 1[_] U