Morgansfort - Altheadora "Thea" Brensaeth: Difference between revisions
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Human Ranger Level 1 | Human Ranger Level 1 | ||
*XP: 0/2,200 | *XP: 0/2,200 | ||
*Background: Farmgirl living in the woods after being the sole survivor of a goblin tribe burning her village. | *Background: Farmgirl living in the woods after being the sole survivor of a goblin tribe burning her village. | ||
*'''Attributes''' | *'''Attributes''' | ||
*STR 11 (+0) | *STR 11 (+0) | ||
Line 13: | Line 13: | ||
*CON: 16 (+2) | *CON: 16 (+2) | ||
*CHA: 15 (+1) | *CHA: 15 (+1) | ||
*'''Languages''' | *'''Languages''' | ||
Common | Common | ||
*Class Abilities | *'''Class Abilities''' | ||
*Only in Leather or lighter armour. | *Only in Leather or lighter armour. | ||
*Numbers in parentheses are success chance in non-Wilderness areas. | *Numbers in parentheses are success chance in non-Wilderness areas. | ||
*Move Silently 25% (5%) | *Move Silently 25% (5%) | ||
*Hide 10% (5%) | *Hide 10% (5%) | ||
*Tracking: 40% (20%) - Must roll once per hour or lose the trail. | *Tracking: 40% (20%) - Must roll once per hour or lose the trail. | ||
*+2 to hit with any long or shortbow (Total +3). | *+2 to hit with any long or shortbow (Total +3). | ||
*Chosen Enemy: +3 Damage when fighting Goblinoids. | *Chosen Enemy: +3 Damage when fighting Goblinoids. | ||
*Combat | *'''Combat''' | ||
*HP: 9/9 | *HP: 9/9 | ||
*AC: 13 | *AC: 13 | ||
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*'''Equipment:''' 40# (Max. 100#) | *'''Equipment:''' 40# (Max. 100#) | ||
*Armor: Hide | *Armor: Hide | ||
*Weapons: Quarterstaff, Shortbow (20 Arrows) | *Weapons: Quarterstaff, Shortbow (19/20 Arrows) | ||
*Gear: Clothing, Quiver, Belt Pouch. | *Gear: Clothing, Quiver, Belt Pouch. | ||
*Miscellaneous Magic: | |||
*Treasure: | *'''Miscellaneous Magic:''' | ||
*'''Treasure:''' |
Latest revision as of 15:48, 28 September 2015
A character in the Morgansfort campaign.
Human Ranger Level 1
- XP: 0/2,200
- Background: Farmgirl living in the woods after being the sole survivor of a goblin tribe burning her village.
- Attributes
- STR 11 (+0)
- INT 12 (+0)
- WIS: 14 (+1)
- DEX: 11 (+0)
- CON: 16 (+2)
- CHA: 15 (+1)
- Languages
Common
- Class Abilities
- Only in Leather or lighter armour.
- Numbers in parentheses are success chance in non-Wilderness areas.
- Move Silently 25% (5%)
- Hide 10% (5%)
- Tracking: 40% (20%) - Must roll once per hour or lose the trail.
- +2 to hit with any long or shortbow (Total +3).
- Chosen Enemy: +3 Damage when fighting Goblinoids.
- Combat
- HP: 9/9
- AC: 13
- Quarterstaff +0, 1d6 Damage
- Shortbow +3, 1d6 Damage. 50/100/150.
- Init: +0
- Move: 30'
- Saving Throws:
- Death 12/Poison 14
- Wands 13
- Paralysis/Stone 14
- Dragon Breath 15
- Spells 17/Charm 18
- Equipment: 40# (Max. 100#)
- Armor: Hide
- Weapons: Quarterstaff, Shortbow (19/20 Arrows)
- Gear: Clothing, Quiver, Belt Pouch.
- Miscellaneous Magic:
- Treasure: