Ezekial Thomas: Difference between revisions
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| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" | '''Code Name:''' | | colspan="2" | '''Code Name:''' Spectre | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
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|- | |- | ||
|'''Charisma''' | |'''Charisma''' | ||
| | |05 | ||
| | |25 | ||
| | | | ||
|} | |} | ||
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|- | |- | ||
|'''Hit Points (HP)''' | |'''Hit Points (HP)''' | ||
| | |11 | ||
| | | | ||
|- | |- | ||
|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
| | |16 | ||
| | | | ||
|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
| | |75 | ||
| | | | ||
|- | |- | ||
|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
| | |59 | ||
| | | | ||
|} | |} | ||
==Incidents of SAN loss without going insane== | ==Incidents of SAN loss without going insane== | ||
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!Score | !Score | ||
|- | |- | ||
| | |Jamal Delgado (Long Term Copilot) | ||
| | | 5 | ||
|- | |- | ||
| | | | ||
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=Skills= | =Skills= | ||
'''Special Forces:''' Alertness 50%, Athletics 60%, Demolitions 40%, Firearms 60%, Heavy Weapons 50%, Melee Weapons 60%, Military Science (Technology & Equipment) 60%, <br> | |||
Navigate 50%, Stealth 50%, Survival 50%, Swim 50%, Unarmed Combat 60%, Drive (Auto) 60%<br><br> | |||
'''Military Officer:''' Bureaucracy +20%, Firearms +20%, History +20%, Military Science (Strategy & Doctrine) +20%, Navigate +20%, Persuade +20%, Unarmed Combat +20%, <br> | |||
Pilot (Helicopter) +20% <br><br> | |||
'''Entering Delta Green: '''Occult +10%<br><br> | |||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|Accounting (10%) | |Accounting (10%) | ||
| | |10% | ||
|First Aid (10%) | |First Aid (10%) | ||
| | |10% | ||
|Science (0%) | |Science (0%) | ||
| | | | ||
|- | |- | ||
|Alertness (20%) | |Alertness (20%) '''50''' | ||
| | |50% | ||
|Forensics (0%) | |Forensics (0%) | ||
| | | | ||
|Search (20%) | |Search (20%) | ||
| | |20% | ||
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
| | | | ||
|Heavy Weapons (0%) | |Heavy Weapons (0%) '''50''' | ||
| | |50% | ||
|SIGINT (0%) | |SIGINT (0%) | ||
| | | | ||
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|Archeology (0%) | |Archeology (0%) | ||
| | | | ||
|History (10%) | |History (10%) +20 | ||
| | |30% | ||
|Stealth (10%) | |Stealth (10%) '''50''' | ||
| | |50% | ||
|- | |- | ||
|Art (0%): | |Art (0%): | ||
| | | | ||
|HUMINT (10%) | |HUMINT (10%) | ||
| | |10% | ||
|Surgery (0%) | |Surgery (0%) | ||
| | | | ||
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|Law (0%) | |Law (0%) | ||
| | | | ||
|Survival (10%) | |Survival (10%) '''50''' | ||
| | |50% | ||
|- | |- | ||
|Athletics (30%) | |Athletics (30%) '''60''' | ||
| | |60% | ||
|Medicine (0%) | |Medicine (0%) | ||
| | | | ||
|Swim (20%) | |Swim (20%) '''50''' | ||
| | |50% | ||
|- | |- | ||
|Bureaucracy (10%) | |Bureaucracy (10%) +20 | ||
| | |30% | ||
|Melee Weapons (30%) | |Melee Weapons (30%) '''60''' | ||
| | |60% | ||
|Unarmed Combat (40%) | |Unarmed Combat (40%) '''60''' +20 | ||
| | |80% | ||
|- | |- | ||
|Computer Science (0%) | |Computer Science (0%) | ||
| | | | ||
|rowspan="2" style="vertical-align:top;"|Military Science (0%): | |rowspan="2" style="vertical-align:top;"|Military Science (0%) '''60''': | ||
|rowspan="2" style="vertical-align:bottom;"| | Technology and Equipment | ||
|rowspan="2" style="vertical-align:bottom;"|60% | |||
|Unnatural (0%) | |Unnatural (0%) | ||
| | | | ||
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|- | |- | ||
|Criminology (10%) | |Criminology (10%) | ||
| | |10% | ||
|Navigate (10%) | |Navigate (10%) '''50''' +20 | ||
| | |70% | ||
| | |rowspan="2" style="vertical-align:top;"|Military Science (0%) +20: | ||
| | Strategy and Doctrine | ||
|rowspan="2" style="vertical-align:bottom;"|20% | |||
|- | |- | ||
|Demolitions (0%) | |Demolitions (0%) '''40''' | ||
| | |40% | ||
|Occult (10%) | |Occult (10%) +10 | ||
| | |20% | ||
|- | |- | ||
|Disguise (10%) | |Disguise (10%) | ||
| | |10% | ||
|Persuade (20%) | |Persuade (20%) +20 | ||
| | |40% | ||
| | | | ||
| | | | ||
|- | |- | ||
|Dodge (30%) | |Dodge (30%) | ||
| | |30% | ||
|Pharmacy (0%) | |Pharmacy (0%) | ||
| | | | ||
Line 222: | Line 227: | ||
| | | | ||
|- | |- | ||
|Drive Auto (20%) | |Drive Auto (20%) '''60''' | ||
| | |60% | ||
|Pilot (0%): | |Pilot (0%) +20: Helicopter | ||
| | |20% | ||
| | | | ||
| | | | ||
|- | |- | ||
|Drive Heavy Machine (10%) | |Drive Heavy Machine (10%) | ||
| | |10% | ||
|Psychotherapy (10%) | |Psychotherapy (10%) | ||
| | |10% | ||
| | | | ||
| | | | ||
|- | |- | ||
|Firearms (20%) | |Firearms (20%) '''60''' +20 | ||
| | |80% | ||
|Ride (10%) | |Ride (10%) | ||
| | |10% | ||
| | | | ||
| | | | ||
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=Personal Details, Work Performance, Special Training and Other Notes= | =Personal Details, Work Performance, Special Training and Other Notes= | ||
'''CAME TO DELTA GREEN VIA EXTREME VIOLENCE''' | |||
<br>''+10% Occult, -5 SAN, -3 CHA (Losing 3 CHA means -3 from each Bond), Adapted to Violence | |||
<br> | <br> | ||
<br> | <br>Ezekial is a USAF Pave Hawk pilot, familiar with flying and missions involving both the HH-60 and the MH-60. He's served tours in both Iraq and Afghanistan.<br> | ||
<br>''What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks?'' | Years of military service combined with a strong level of discomfort around "civilians" means he's got very few friends or contacts outside of the service. <br> | ||
His closest companion is his long time(he's one of the few people that has been able to put up with Ezekial over a prolonged period) co-pilot, Jamal Delgado. <br> | |||
Tall at 6'5", with a long banged military high and tight, his blue eyes are haunted by the memories of every man picked up or dropped off who didn't make it home.<br> | |||
Of landing and having blood and remains slosh out on to the tarmac, too many times. <br> | |||
<br>'''''What brought you to Delta Green?'''''<br> | |||
A higher up, who was already a member of Delta Green, recruited him.<br><br> | |||
'''''Why do they trust you and ask your help?''''' | |||
<br> Insertion and Extraction are essential skills. Additionally his exemplary service record has given no one any reason to doubt him. <br> | |||
In addition to this he's got combat arms skills from his prolonged time in the military.<br><br> | |||
'''''Why do you agree to it despite the risks?'''''<br> | |||
Duty. | |||
[[Delta_Green_Convergence|Back]] |
Latest revision as of 14:21, 29 September 2015
Agent Name: Ezekial Thomas | |||
Code Name: Spectre | |||
Profession: Special Forces | |||
Nationality: American | |||
Sex (Age): Male (28) | |||
Education: Bachelor of Science in Aerospace Engineering (University of Illinois) |
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 08 | 40 | |
Constitution | 13 | 65 | |
Dexterity | 15 | 75 | |
Intelligence | 12 | 60 | |
Power | 16 | 80 | |
Charisma | 05 | 25 |
Derived Attributes[edit]
Maximum | Current | |
---|---|---|
Hit Points (HP) | 11 | |
Willpower (WP) | 16 | |
Sanity (SAN) | 75 | |
Breaking Point (BP) | 59 |
Incidents of SAN loss without going insane[edit]
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Jamal Delgado (Long Term Copilot) | 5 |
Motivations and Mental Disorders[edit]
Skills[edit]
Special Forces: Alertness 50%, Athletics 60%, Demolitions 40%, Firearms 60%, Heavy Weapons 50%, Melee Weapons 60%, Military Science (Technology & Equipment) 60%,
Navigate 50%, Stealth 50%, Survival 50%, Swim 50%, Unarmed Combat 60%, Drive (Auto) 60%
Military Officer: Bureaucracy +20%, Firearms +20%, History +20%, Military Science (Strategy & Doctrine) +20%, Navigate +20%, Persuade +20%, Unarmed Combat +20%,
Pilot (Helicopter) +20%
Entering Delta Green: Occult +10%
Total | Total | Total | |||
Accounting (10%) | 10% | First Aid (10%) | 10% | Science (0%) | |
Alertness (20%) 50 | 50% | Forensics (0%) | Search (20%) | 20% | |
Anthropology (0%) | Heavy Weapons (0%) 50 | 50% | SIGINT (0%) | ||
Archeology (0%) | History (10%) +20 | 30% | Stealth (10%) 50 | 50% | |
Art (0%): | HUMINT (10%) | 10% | Surgery (0%) | ||
Artillery (0%) | Law (0%) | Survival (10%) 50 | 50% | ||
Athletics (30%) 60 | 60% | Medicine (0%) | Swim (20%) 50 | 50% | |
Bureaucracy (10%) +20 | 30% | Melee Weapons (30%) 60 | 60% | Unarmed Combat (40%) 60 +20 | 80% |
Computer Science (0%) | Military Science (0%) 60:
Technology and Equipment |
60% | Unnatural (0%) | ||
Craft (0%): | Foreign Languages and Other Skills: | ||||
Criminology (10%) | 10% | Navigate (10%) 50 +20 | 70% | Military Science (0%) +20:
Strategy and Doctrine |
20% |
Demolitions (0%) 40 | 40% | Occult (10%) +10 | 20% | ||
Disguise (10%) | 10% | Persuade (20%) +20 | 40% | ||
Dodge (30%) | 30% | Pharmacy (0%) | |||
Drive Auto (20%) 60 | 60% | Pilot (0%) +20: Helicopter | 20% | ||
Drive Heavy Machine (10%) | 10% | Psychotherapy (10%) | 10% | ||
Firearms (20%) 60 +20 | 80% | Ride (10%) | 10% |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons[edit]
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |
Personal Details, Work Performance, Special Training and Other Notes[edit]
CAME TO DELTA GREEN VIA EXTREME VIOLENCE
+10% Occult, -5 SAN, -3 CHA (Losing 3 CHA means -3 from each Bond), Adapted to Violence
Ezekial is a USAF Pave Hawk pilot, familiar with flying and missions involving both the HH-60 and the MH-60. He's served tours in both Iraq and Afghanistan.
Years of military service combined with a strong level of discomfort around "civilians" means he's got very few friends or contacts outside of the service.
His closest companion is his long time(he's one of the few people that has been able to put up with Ezekial over a prolonged period) co-pilot, Jamal Delgado.
Tall at 6'5", with a long banged military high and tight, his blue eyes are haunted by the memories of every man picked up or dropped off who didn't make it home.
Of landing and having blood and remains slosh out on to the tarmac, too many times.
What brought you to Delta Green?
A higher up, who was already a member of Delta Green, recruited him.
Why do they trust you and ask your help?
Insertion and Extraction are essential skills. Additionally his exemplary service record has given no one any reason to doubt him.
In addition to this he's got combat arms skills from his prolonged time in the military.
Why do you agree to it despite the risks?
Duty.