Difference between revisions of "Bwalin Dampknocker"

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(Created page with "Bwalin Dampknocker ---- A character in the Morgansfort campaign. * *XP: 0/ '''Attributes''' *STR 11 *INT 11 *WIS 16 *DEX 11 *CON 13 *CHA 9 '''Languages''' *Common, Dwar...")
 
 
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----
 
----
 
A character in the [[Morgansfort]] campaign.
 
A character in the [[Morgansfort]] campaign.
*
+
* Dwarf Cleric 1
*XP: 0/
+
*XP: 715/1500
  
  
Line 9: Line 9:
 
*STR 11
 
*STR 11
 
*INT 11
 
*INT 11
*WIS 16
+
*WIS 16 (+2)
 
*DEX 11
 
*DEX 11
*CON 13
+
*CON 13 (+1)
 
*CHA 9
 
*CHA 9
  
 
'''Languages'''
 
'''Languages'''
*Common, Dwarfish
+
*Common
 +
*Dwarf
  
 
'''Racial Abilities'''
 
'''Racial Abilities'''
*  
+
* 60' Darkvision
 +
* detect passages,traps, walls, new construction on 1-2 on 1d6
 +
* Saving throws:  +4 vs all but Dragon Breath, +3 vs. DB
 +
 
  
 
'''Class Abilities'''
 
'''Class Abilities'''
*
+
* Turn undead
 +
* Soon, spells
  
 
'''Combat'''
 
'''Combat'''
*HP:  
+
*HP: 7/7
*AC:  
+
*AC: 16
**Move:  
+
*AB: +1
 +
*Mace +1, 1d8 Damage
 +
*Sling +1, 1d4 Damage. 30/60/90
 +
*Move: 20'
 
*Saving Throws:
 
*Saving Throws:
**Death/Poison:
+
**Death/Poison 11
**Wands:
+
**Wands 12
**Paralysis/Stone:
+
**Paralysis/Stone 14
**Dragon Breath:
+
**Dragon Breath 16
**Spells:
+
**Spells 15
  
*Equipment:  
+
*Equipment: (59/60)
**Armor:
+
**Armor: Chain Mail armor (40lbs), Shield (7 gp, 5lbs)
**Weapons:  
+
**Weapons: Mace (6 gp, 10 lbs), Sling + 18 bullets (3 gp, 1 lbs)
**Gear:  
+
**Gear: Backpack (4gp), Holy symbol (25gp), Hooded Lantern (8 gp, 2lb), flint and steel (3gp, 1 lb)
 
**Miscellaneous Magic:
 
**Miscellaneous Magic:
**Treasure:
+
**Treasure:  
  
  
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**Spell
 
**Spell
 
**Spell
 
**Spell
**Whatever
+
 
  
 
Motivation
 
Motivation
 
----
 
----
 
Investigate the recent loss of clerics in the area, defeat undead in nearby dungeons.
 
Investigate the recent loss of clerics in the area, defeat undead in nearby dungeons.

Latest revision as of 17:43, 22 December 2015

Bwalin Dampknocker


A character in the Morgansfort campaign.

  • Dwarf Cleric 1
  • XP: 715/1500


Attributes

  • STR 11
  • INT 11
  • WIS 16 (+2)
  • DEX 11
  • CON 13 (+1)
  • CHA 9

Languages

  • Common
  • Dwarf

Racial Abilities

  • 60' Darkvision
  • detect passages,traps, walls, new construction on 1-2 on 1d6
  • Saving throws: +4 vs all but Dragon Breath, +3 vs. DB


Class Abilities

  • Turn undead
  • Soon, spells

Combat

  • HP: 7/7
  • AC: 16
  • AB: +1
  • Mace +1, 1d8 Damage
  • Sling +1, 1d4 Damage. 30/60/90
  • Move: 20'
  • Saving Throws:
    • Death/Poison 11
    • Wands 12
    • Paralysis/Stone 14
    • Dragon Breath 16
    • Spells 15
  • Equipment: (59/60)
    • Armor: Chain Mail armor (40lbs), Shield (7 gp, 5lbs)
    • Weapons: Mace (6 gp, 10 lbs), Sling + 18 bullets (3 gp, 1 lbs)
    • Gear: Backpack (4gp), Holy symbol (25gp), Hooded Lantern (8 gp, 2lb), flint and steel (3gp, 1 lb)
    • Miscellaneous Magic:
    • Treasure:


Spells[edit]

  • First Level. 0 per day.
    • Spell
    • Spell
    • Spell


Motivation


Investigate the recent loss of clerics in the area, defeat undead in nearby dungeons.