Dasul Modux: Difference between revisions
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Line 11: | Line 11: | ||
*Emotions: | *Emotions: | ||
*Force Rating: 1 | *Force Rating: 1 | ||
*Unspent XP: 50 | |||
== Attributes == | == Attributes == | ||
Line 28: | Line 29: | ||
=== Career Skills === | === Career Skills === | ||
*General Skills | *General Skills | ||
**Computer 0 | **Computer (INT) 0 | ||
**Perception 1 | **Perception (CUN) 1 | ||
**Skulduggery 1 | **Skulduggery (CUN) 1 | ||
**Stealth 1 | **Stealth (AGI) 1 | ||
**Streetwise 1 | **Streetwise (CUN) 1 | ||
*Social Skills | *Social Skills | ||
**Deception 1 | **Deception (CUN) 1 | ||
*Knowledge Skills | *Knowledge Skills | ||
**Core Worlds 0 | **Core Worlds (INT) 0 | ||
**Underworld 1 | **Underworld (INT) 1 | ||
*Combat Skills | *Combat Skills | ||
=== Non-Career Skills === | === Non-Career Skills === | ||
*General Skills | *General Skills | ||
**Discipline 1 | **Discipline (WIL) 1 | ||
*Social Skills | *Social Skills | ||
Line 53: | Line 53: | ||
*Combat Skills | *Combat Skills | ||
**Ranged (Light) 1 | **Ranged (Light) (AGI) 1 | ||
== Equipment == | == Equipment == | ||
*Credits: | *Credits: 190 | ||
=== Carried === | === Carried === | ||
*Encumbrance: | *Encumbrance: 3/7 | ||
**Blaster Pistol (1) | **Blaster Pistol, fast draw (1) | ||
**Heavy Clothing (0) | **Heavy Clothing (0) | ||
**Combat Knife (1) | **Combat Knife (1) | ||
Line 69: | Line 67: | ||
**Scanner Goggles | **Scanner Goggles | ||
**Stimpack x4 | **Stimpack x4 | ||
**Ration pack | |||
**Canteen x2 | |||
**Stun Grenade (1) | |||
=== Owned === | === Owned === | ||
*On the Ship | *On the Ship | ||
**Ration pack | **Ration pack x4 | ||
**Glow Rod (1) | |||
**Glow Rod | **Breath Mask & Respirator (1) | ||
**Breath Mask & Respirator | **Disguise Kit (2) | ||
** | **Climbing Gear (1) | ||
** | **Blaster Pistol (1) | ||
** | |||
==Specializations== | ==Specializations== |
Latest revision as of 02:10, 28 January 2016
A character in the Force and Destiny: Blinded By the Light campaign.
Dasul Modux[edit]
- Career: Sentinel
- Description:
- Background: Fleeing the Empire
- Duty: Intelligence
- Morality: Caution/Fear
- Motivation: Ambition (Survival)
- Emotions:
- Force Rating: 1
- Unspent XP: 50
Attributes[edit]
- Brawn: 2
- Agility: 3
- Intellect: 2
- Cunning: 4
- Willpower: 3
- Presence: 2
Attacks[edit]
- Blaster Pistol, Damage 6, (Crit 3, Medium Range), Dice Pool:
Skills[edit]
Career Skills[edit]
- General Skills
- Computer (INT) 0
- Perception (CUN) 1
- Skulduggery (CUN) 1
- Stealth (AGI) 1
- Streetwise (CUN) 1
- Social Skills
- Deception (CUN) 1
- Knowledge Skills
- Core Worlds (INT) 0
- Underworld (INT) 1
- Combat Skills
Non-Career Skills[edit]
- General Skills
- Discipline (WIL) 1
- Social Skills
- Knowledge Skills
- Combat Skills
- Ranged (Light) (AGI) 1
Equipment[edit]
- Credits: 190
Carried[edit]
- Encumbrance: 3/7
- Blaster Pistol, fast draw (1)
- Heavy Clothing (0)
- Combat Knife (1)
- Commlink
- Chrono
- Scanner Goggles
- Stimpack x4
- Ration pack
- Canteen x2
- Stun Grenade (1)
Owned[edit]
- On the Ship
- Ration pack x4
- Glow Rod (1)
- Breath Mask & Respirator (1)
- Disguise Kit (2)
- Climbing Gear (1)
- Blaster Pistol (1)
Specializations[edit]
Shadow[edit]
- Sleight of Mind (add 1 Boost die to all Stealth checks unless the opposition is immune to Force powers)
- Street Smarts 1 (Remove 1 Setback die per rank of Street Smarts from Streetwise and Underworld checks)
Force Powers[edit]
Influence[edit]
Influence Basic Power
Seek[edit]
Seek Basic Power