Marius Alderelle: Difference between revisions

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== Background ==
== Background ==
Name: Marius Alderelle
Name: Marius Alderelle
Career: Seneschal
Rank: 1
Gender: Male
Gender: Male
Age:  
Age:  
Hair:
 
Eye Color:
Hair: Groomed, short-cut blond
Skin Color:
 
Eye Color: Ocean blue
 
Skin Color: Fair
 
Build: Fit, lithe
Build: Fit, lithe


== Sheet ==


== Sheet ==


'''Origin Path'''
'''Origin Path'''
Child of Dynasty (Toughness -3, Intelligence +3, Willpower -5, Fellowship +5; trained in Literacy, Speak (High Gothic); Enemy (unknown); +3 ship points, Wounds 1d5 + 2Tb)
Child of Dynasty (Toughness -3, Intelligence +3, Willpower -5, Fellowship +5; trained in Literacy, Speak (High Gothic); Enemy (unknown); +3 ship points, Wounds 1d5 + 2Tb)
Savant (trained in Logic; Toughness -3, Fellowship +3)
Savant (trained in Logic; Toughness -3, Fellowship +3)
Duty Bound: Duty to Your Dynasty (Rival (Rogue Trader family); Toughness -3; Profit Factor +1)
Duty Bound: Duty to Your Dynasty (Rival (Rogue Trader family); Toughness -3; Profit Factor +1)
Dark Voyage (Resistance [Fear]; 1d5 Insanity)
Dark Voyage (Resistance [Fear]; 1d5 Insanity)
Prestige (Peer [Mercantile])
Prestige (Peer [Mercantile])
Seneschal
Seneschal


'''Characteristics'''
'''Characteristics'''
Weapon Skill 30 (25 + 5)
Weapon Skill 30 (25 + 5)
Ballistic Skill 35 (25 + 10)
Ballistic Skill 35 (25 + 10)
Strength 30 (25 + 5)
Strength 30 (25 + 5)
Toughness 30 (25 - 3 - 3 - 3 + 14)
Toughness 30 (25 - 3 - 3 - 3 + 14)
Agility 31 (25 + 6)
Agility 31 (25 + 6)
Intelligence 48 (25 + 3 + 20)
Intelligence 48 (25 + 3 + 20)
Perception 35 (25 + 10)
Perception 35 (25 + 10)
Willpower 30 (25 - 5 + 10)
Willpower 30 (25 - 5 + 10)
Fellowship 53 (25 + 5 + 3 + 20)
Fellowship 53 (25 + 5 + 3 + 20)


Wound Points: 9
Wound Points: 9
Fate Points: 4
Fate Points: 4
Insanity: 2
Insanity: 2
Corruption: 0
Corruption: 0


'''Skills'''
'''Skills'''
Awareness
Awareness
Barter
Barter
Charm
Charm
Commerce
Commerce
Common Lore (Underworld)
Common Lore (Underworld)
Deceive
Deceive
Dodge
Dodge
Evaluate
Evaluate
Forbidden Lore (Archeotech)
Forbidden Lore (Archeotech)
Inquiry
Inquiry
Literacy
Literacy
Logic
Logic
Security
Security
Silent Move
Silent Move
Speak (High Gothic)
Speak (High Gothic)
Speak (Low Gothic)
Speak (Low Gothic)
Speak (Trader's Cant)
Speak (Trader's Cant)


'''Talents'''
'''Talents'''
Basic Weapon Training (Universal)
Basic Weapon Training (Universal)
Enemy (Unknown)
Enemy (Unknown)
Resistance (Fear)
Resistance (Fear)
Rival (Rogue Trader Family)
Rival (Rogue Trader Family)
Peer (Mercantile)
Peer (Mercantile)
Pistol Weapon Training (Universal)
Pistol Weapon Training (Universal)


'''Traits'''
'''Traits'''
''Honor Amongst One’s Peers'': +5 bonus to all Fellowship Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting (exactly when this bonus applies is up to the GM).
''Honor Amongst One’s Peers'': +5 bonus to all Fellowship Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting (exactly when this bonus applies is up to the GM).


''Seeker of Lore'': The Seneschal may spend a Fate Point to automatically succeed at any Ciphers, Lore, or Logic Test. Doing so means that the Test is resolved in the minimum time required. In addition, the Seneschal adds one bonus Degree of Success to any successful Commerce, Inquiry, or Evaluate Test.
''Seeker of Lore'': The Seneschal may spend a Fate Point to automatically succeed at any Ciphers, Lore, or Logic Test. Doing so means that the Test is resolved in the minimum time required. In addition, the Seneschal adds one bonus Degree of Success to any successful Commerce, Inquiry, or Evaluate Test.


'''Gear'''
'''Gear'''
Best-Craftsmanship Hellpistol [Range 35m, ROF S/2/-, Damage 1d10+4 E, Pen 7, Clip 40, Rld 2 Full]
Best-Craftsmanship Hellpistol [Range 35m, ROF S/2/-, Damage 1d10+4 E, Pen 7, Clip 40, Rld 2 Full]
Best-Craftsmanship Hellgun [Range 110m, ROF S/3/-, Damage 1d10+4 E, Pen 7, Clip 30, Rld 2 Full]
Best-Craftsmanship Hellgun [Range 110m, ROF S/3/-, Damage 1d10+4 E, Pen 7, Clip 30, Rld 2 Full]
Calculance Array [kept on board ship]
Calculance Array [kept on board ship]
Xeno-mesh Armor
Xeno-mesh Armor
Autoquill
Autoquill
Dataslate
Dataslate
Micro-bead
Micro-bead
Multikey
Multikey
Sets of Robes (x2)
Sets of Robes (x2)
Synskin
Synskin
Chrono
Chrono
Cameleoline Cloak
Cameleoline Cloak


'''XP Log'''
'''XP Log'''
Awareness - 100
Awareness - 100
Charm - 100
Charm - 100
Dodge - 100
Dodge - 100
Security - 100
Security - 100
Silent Move - 100
Silent Move - 100

Latest revision as of 19:02, 25 July 2016

Background[edit]

Name: Marius Alderelle

Career: Seneschal

Rank: 1

Gender: Male

Age:

Hair: Groomed, short-cut blond

Eye Color: Ocean blue

Skin Color: Fair

Build: Fit, lithe

Sheet[edit]

Origin Path

Child of Dynasty (Toughness -3, Intelligence +3, Willpower -5, Fellowship +5; trained in Literacy, Speak (High Gothic); Enemy (unknown); +3 ship points, Wounds 1d5 + 2Tb)

Savant (trained in Logic; Toughness -3, Fellowship +3)

Duty Bound: Duty to Your Dynasty (Rival (Rogue Trader family); Toughness -3; Profit Factor +1)

Dark Voyage (Resistance [Fear]; 1d5 Insanity)

Prestige (Peer [Mercantile])

Seneschal


Characteristics

Weapon Skill 30 (25 + 5)

Ballistic Skill 35 (25 + 10)

Strength 30 (25 + 5)

Toughness 30 (25 - 3 - 3 - 3 + 14)

Agility 31 (25 + 6)

Intelligence 48 (25 + 3 + 20)

Perception 35 (25 + 10)

Willpower 30 (25 - 5 + 10)

Fellowship 53 (25 + 5 + 3 + 20)


Wound Points: 9

Fate Points: 4

Insanity: 2

Corruption: 0


Skills

Awareness

Barter

Charm

Commerce

Common Lore (Underworld)

Deceive

Dodge

Evaluate

Forbidden Lore (Archeotech)

Inquiry

Literacy

Logic

Security

Silent Move

Speak (High Gothic)

Speak (Low Gothic)

Speak (Trader's Cant)


Talents

Basic Weapon Training (Universal)

Enemy (Unknown)

Resistance (Fear)

Rival (Rogue Trader Family)

Peer (Mercantile)

Pistol Weapon Training (Universal)


Traits

Honor Amongst One’s Peers: +5 bonus to all Fellowship Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting (exactly when this bonus applies is up to the GM).

Seeker of Lore: The Seneschal may spend a Fate Point to automatically succeed at any Ciphers, Lore, or Logic Test. Doing so means that the Test is resolved in the minimum time required. In addition, the Seneschal adds one bonus Degree of Success to any successful Commerce, Inquiry, or Evaluate Test.


Gear

Best-Craftsmanship Hellpistol [Range 35m, ROF S/2/-, Damage 1d10+4 E, Pen 7, Clip 40, Rld 2 Full]

Best-Craftsmanship Hellgun [Range 110m, ROF S/3/-, Damage 1d10+4 E, Pen 7, Clip 30, Rld 2 Full]

Calculance Array [kept on board ship]

Xeno-mesh Armor

Autoquill

Dataslate

Micro-bead

Multikey

Sets of Robes (x2)

Synskin

Chrono

Cameleoline Cloak


XP Log

Awareness - 100

Charm - 100

Dodge - 100

Security - 100

Silent Move - 100