Lutra D'Nyl: Difference between revisions
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==Possessions, Treasure== | ==Possessions, Treasure== | ||
Gold: | Gold: 1,454 | ||
==Possessions, Party Loot== | ==Possessions, Party Loot== | ||
==Possessions, Magical== | ==Possessions, Magical== | ||
*Dust of Dryness | |||
--------------------- | --------------------- | ||
[[https://wiki.rpg.net/index.php/Fear_To_Tread Main Page]] | [[https://wiki.rpg.net/index.php/Fear_To_Tread Main Page]] |
Latest revision as of 05:34, 5 October 2016
[working on a background and motivation]
Stat Block[edit]
STR | DEX | CON | INT | WIS | CHA |
12 | 15 | 16 | 14 | 18 | 10 |
+1 | +2 | +3 | +2 | +4 | +0 |
- Level: 7
- Race: Human
- Class: Druid
- Circle of the Land
- Alignment: Chaotic Neutral
- Background: Hermit
- Proficiency bonus: +3
- Total Hit Points: 61
- Passive Perception: 15
- Armor Class: 15
- Personality: Serene, gets lost in own thoughts.
- Ideal: Free Thinking
- Bond: Seeking Enlightenment
- Flaw: Keeps secrets and won't share them.
Proficiencies and Skills[edit]
- Acrobatics (Dex) +1
- Animal Handling (Wis) +3
- Arcana (Int) +0
- Athletics (Str) +0
- Deception (Cha) +0
- History (Int) +0
- Insight (Wis) +3
- Intimidation (Cha) +0
- Investigation (Int) +0
- Medicine (Wis) +5
- Nature (Int) +2
- Perception (Wis) +5
- Performance (Cha) +0
- Persuasion (Cha) +0
- Religion (Int) +2
- Sleight of Hand (Dex) +4
- Stealth (Dex) +1
- Survival (Wis) +5
- Saving Throws: Intelligence, Wisdom
- Languages: Common, Druidic, Elvish, Gnomish
- Tools: Herbalist, Poisoner
- Training: ---
- Weapons and Armor: Club, dagger, mace, quarterstaff, sickle, spear, dart, javelin, sling, scimitar, light, medium, shields.
Spells and Features and Feats[edit]
- Healer
- Natural Recovery
- Wild Shape
- Cantrips
- Druidcraft
- Frostbite
- Shillelagh
- Thorn Whip
- Level 1 (4 slots, 5 prepared)
- Cure Wounds
- Entangle
- Fire Fire
- Fog Cloud
- Speak With Animals
- Thunderwave
- Level 2 (3 slots, 5 prepared)
- Darkvision
- Dust Devil
- Flaming Sphere
- Hold Person
- Pass Without Trace
Level 3 (3 slots, 3 prepared)
- Call Lightning
- Erupting Earth
- Wind Wall
Level 4 (1 slot, 3 prepared)
- Blight
- Giant Insect
- Ice Storm
Weapons and Armor[edit]
- Quarterstaff (versatile)
- 1-handed
- +4 to hit
- 1d6+1 bludgeoning damage
- 2-handed
- +4 to hit
- 1d8+1 bludgeoning damage
- 1-handed
- Dagger (finesse, light, thrown)
- Melee
- +5 to hit
- 1d4+2 piercing damage
- Thrown
- +5 to hit
- 1d4+2 piercing damage
- Range 20/60
- Melee
- Hide armor
- AC 12 + Dex mod
Retainers, Familiars, and Mounts[edit]
Wagner the Otter
Possessions, Mundane[edit]
- Hide Armor
- Quarterstaff
- Dagger
- Druidic Focus: Totem
- Backpack
- Bedroll
- Mess kit
- Tinderbox
- Torch
- Rations x1
- Waterskin
- Rope, Hemp, 50ft
- Clothing, common
- Blanket
- Herbalism Kit
- Healer's Kit
- Poisoner's Tools
Possessions, Treasure[edit]
Gold: 1,454
Possessions, Party Loot[edit]
Possessions, Magical[edit]
- Dust of Dryness