Froom the Fire Mage of Fa'ren: Difference between revisions
Jump to navigation
Jump to search
Atlictoatl (talk | contribs) |
|||
| (26 intermediate revisions by 3 users not shown) | |||
| Line 3: | Line 3: | ||
==Froom, the Fire Mage of Fa'ren== | ==Froom, the Fire Mage of Fa'ren== | ||
*Neutral Magic-User 4 (Magician) | *Neutral Magic-User 4 (Magician) | ||
*XP: | *XP: 17,787/20,000 (+10% experience) | ||
*Backstory: Froom likes to portray the villainous mage, but in reality he simply seeks a large enough fortune that he doesn't have to pretend to power. | *Backstory: Froom likes to portray the villainous mage, but in reality he simply seeks a large enough fortune that he doesn't have to pretend to power. | ||
| Line 22: | Line 22: | ||
**dagger (melee), 1d4 | **dagger (melee), 1d4 | ||
**dagger (thrown), +1 to hit, 1d4 | **dagger (thrown), +1 to hit, 1d4 | ||
*Movement: 120/ | *Movement: 120/40/120 | ||
*Treasure-bearing movement: | *Treasure-bearing movement: | ||
*Saves: | *Saves: | ||
| Line 33: | Line 33: | ||
==Languages== | ==Languages== | ||
Common, | Common, Dwarven, Viridian, X | ||
==Spells== | ==Spells== | ||
Spells/Day: 2/2 | Spells/Day: 2/2 | ||
Spells Cast: 1/0 | |||
Memorized: Sleep, Sleep, Invisibility, Invisibility | Memorized: Sleep, Sleep, Invisibility, Invisibility | ||
| Line 60: | Line 62: | ||
== Equipment == | == Equipment == | ||
* | *dagger x3 [30cn] | ||
* | *10' pole | ||
* | *waterskin | ||
* | *backpack [80cn] | ||
* | **spellbook | ||
* | **crowbar | ||
* | **oil flask x15 | ||
* | **garlic x2 | ||
**grappling hook | |||
**holy water x3 | |||
**lantern x2 | |||
**steel mirror | |||
**iron rations, 3 weeks | |||
**standard rations, 1 week | |||
**50' rope | |||
**large sacks x3 | |||
**small sacks x5 | |||
**tinderbox | |||
**wine, quart | |||
**wolfsbane x5 | |||
**holy symbol | |||
*wears 500 gp ring given him by the Dwarven Lord Kanthor of Uriah-Kazar | |||
*wears 100 gp necklace [10cn] | |||
*coinpurse [11cn] | |||
**7 gp | |||
**4 coins of Fairway (worth 10 gp each) | |||
*pouch of gems [11cn] | |||
**10 gems, each 75 gp | |||
**1 ruby worth 100 gp | |||
==Notes== | |||
*Froom is a short, swarthy, tattooed man not exceeding 5' in height, with a grand, oiled, red-dyed mustachio and red and black robes. He makes a show of having wide, fierce eyes. | |||
Latest revision as of 06:54, 29 March 2017
A character in the Wilderlands Hex Crawl IV B/X Campaign.
Froom, the Fire Mage of Fa'ren[edit]
- Neutral Magic-User 4 (Magician)
- XP: 17,787/20,000 (+10% experience)
- Backstory: Froom likes to portray the villainous mage, but in reality he simply seeks a large enough fortune that he doesn't have to pretend to power.
Attributes[edit]
- STR 10
- INT 18 (+3 languages)
- WIS 9
- DEX 15 (+1 to hit with missiles, -1 AC, +1 Initiative)
- CON 14 (+1 HP/HD)
- CHA 9
Combat[edit]
- HP: 17
- AC: 8
- Attack:
- dagger (melee), 1d4
- dagger (thrown), +1 to hit, 1d4
- Movement: 120/40/120
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 13
- Magic Wands 14
- Paralysation or Petrification 13
- Dragon Breath 16
- Rod, Stave, or Spell 15
Languages[edit]
Common, Dwarven, Viridian, X
Spells[edit]
Spells/Day: 2/2
Spells Cast: 1/0
Memorized: Sleep, Sleep, Invisibility, Invisibility
- First Level Spells
- Charm Person
- Detect Magic
- Floating Disc
- Hold Portal
- Light (reversible)
- Magic Missile
- Protection from Evil
- Read Languages
- Read Magic
- Shield
- Sleep
- Ventriloquism
- Second Level:
- Invisibility
- Wizard Lock
Equipment[edit]
- dagger x3 [30cn]
- 10' pole
- waterskin
- backpack [80cn]
- spellbook
- crowbar
- oil flask x15
- garlic x2
- grappling hook
- holy water x3
- lantern x2
- steel mirror
- iron rations, 3 weeks
- standard rations, 1 week
- 50' rope
- large sacks x3
- small sacks x5
- tinderbox
- wine, quart
- wolfsbane x5
- holy symbol
- wears 500 gp ring given him by the Dwarven Lord Kanthor of Uriah-Kazar
- wears 100 gp necklace [10cn]
- coinpurse [11cn]
- 7 gp
- 4 coins of Fairway (worth 10 gp each)
- pouch of gems [11cn]
- 10 gems, each 75 gp
- 1 ruby worth 100 gp
Notes[edit]
- Froom is a short, swarthy, tattooed man not exceeding 5' in height, with a grand, oiled, red-dyed mustachio and red and black robes. He makes a show of having wide, fierce eyes.