Difference between revisions of "Billy Hartman"
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+ | [[File:Billy Hartman.jpg|300px|thumb|Billy Hartman as B.J. Highsmith in "Heat Rising" yelling, driving, and shooting 2 guns.]] | ||
+ | |||
=Billy Hartman= | =Billy Hartman= | ||
---- | ---- | ||
+ | |||
+ | [[File:1911 Pistol.jpg|300px|thumb|The 1911 pistols Billy Hartman carries.]] | ||
==Ability Scores== | ==Ability Scores== | ||
− | '''Agility'''+1 | + | '''Agility''' +1 |
+ | |||
+ | '''Drama''' = 0 | ||
− | ''' | + | '''Muscles''' +2 ''(highlighted)'' |
− | ''' | + | '''Magnetism''' -1 |
− | ''' | + | '''Swagger''' +1 ''(highlighted)'' |
− | ''' | + | '''Harm''' = 1 |
+ | |||
+ | '''Star Power''' = (2/5) | ||
+ | |||
+ | '''XP''' = 1 | ||
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*'''Move, Move, Move!''' | *'''Move, Move, Move!''' | ||
**Nothing gets people moving quickly like screaming at them to hurry up. This is a proven fact. When you yell at people to “MOVE MOVE MOVE”, roll +Drama. | **Nothing gets people moving quickly like screaming at them to hurry up. This is a proven fact. When you yell at people to “MOVE MOVE MOVE”, roll +Drama. | ||
+ | **On a 10+, all of your allies (including you) either move at double time or take a +1 to an immediate Stunt. | ||
+ | **On a 7-9, as above but something or someone important (including yourself) is left behind. | ||
+ | **On a 6 or less, you’re being annoying. The other PCs decide how they react. NPCs actively ignore you. -1 Camaraderie. | ||
+ | |||
+ | ---- | ||
− | * | + | ==Cop Movie - Heat Rising== |
+ | |||
+ | *'''Name:''' B.J. Highsmith | ||
− | ** | + | *'''Gear''' |
+ | **9mm pistol (2-harm, -close, -loud) | ||
+ | **Nightstick (2-harm, -hand) | ||
− | **On a | + | *'''Script Move''' |
+ | **High Speed Chase - Nobody’s better than you in a chase. When you’re behind the wheel, roll +Swagger: | ||
+ | ***On a 10+, choose both: | ||
+ | ****You get where you want really fast. | ||
+ | ****You’re safe. | ||
+ | ***On a 7-9, choose one: | ||
+ | ****You get where you want really fast. | ||
+ | ****You’re safe. | ||
+ | ***On a miss, you’re not as good as you thought you were. You crash. | ||
---- | ---- |
Latest revision as of 19:32, 20 April 2017
Billy Hartman[edit]
Ability Scores[edit]
Agility +1
Drama = 0
Muscles +2 (highlighted)
Magnetism -1
Swagger +1 (highlighted)
Harm = 1
Star Power = (2/5)
XP = 1
Moves[edit]
- Especially Yell When You Do Something Crazy! Yelling while performing a stunt is awesome. Yell during a Stunt move to add +1 to the roll.
- Move, Move, Move!
- Nothing gets people moving quickly like screaming at them to hurry up. This is a proven fact. When you yell at people to “MOVE MOVE MOVE”, roll +Drama.
- On a 10+, all of your allies (including you) either move at double time or take a +1 to an immediate Stunt.
- On a 7-9, as above but something or someone important (including yourself) is left behind.
- On a 6 or less, you’re being annoying. The other PCs decide how they react. NPCs actively ignore you. -1 Camaraderie.
Cop Movie - Heat Rising[edit]
- Name: B.J. Highsmith
- Gear
- 9mm pistol (2-harm, -close, -loud)
- Nightstick (2-harm, -hand)
- Script Move
- High Speed Chase - Nobody’s better than you in a chase. When you’re behind the wheel, roll +Swagger:
- On a 10+, choose both:
- You get where you want really fast.
- You’re safe.
- On a 7-9, choose one:
- You get where you want really fast.
- You’re safe.
- On a miss, you’re not as good as you thought you were. You crash.
- On a 10+, choose both:
- High Speed Chase - Nobody’s better than you in a chase. When you’re behind the wheel, roll +Swagger:
Inspired by[edit]
- Master Chief Billy Sunday from Men of Honor (2000)
- Gunnery Sgt. Hartman from Full Metal Jacket (1987)