Billy Hartman: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| (13 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
[[File:Billy Hartman.jpg|300px|thumb|Billy Hartman as B.J. Highsmith in "Heat Rising" yelling, driving, and shooting 2 guns.]] | |||
=Billy Hartman= | =Billy Hartman= | ||
---- | ---- | ||
[[File:1911 Pistol.jpg|300px|thumb|The 1911 pistols Billy Hartman carries.]] | |||
==Ability Scores== | ==Ability Scores== | ||
'''Agility'''+1 | '''Agility''' +1 | ||
'''Drama''' = 0 | |||
''' | '''Muscles''' +2 ''(highlighted)'' | ||
''' | '''Magnetism''' -1 | ||
''' | '''Swagger''' +1 ''(highlighted)'' | ||
''' | '''Harm''' = 1 | ||
'''Star Power''' = (2/5) | |||
'''XP''' = 1 | |||
---- | ---- | ||
| Line 23: | Line 33: | ||
*'''Move, Move, Move!''' | *'''Move, Move, Move!''' | ||
**Nothing gets people moving quickly like screaming at them to hurry up. This is a proven fact. When you yell at people to “MOVE MOVE MOVE”, roll +Drama. | **Nothing gets people moving quickly like screaming at them to hurry up. This is a proven fact. When you yell at people to “MOVE MOVE MOVE”, roll +Drama. | ||
**On a 10+, all of your allies (including you) either move at double time or take a +1 to an immediate Stunt. | |||
**On a 7-9, as above but something or someone important (including yourself) is left behind. | |||
**On a 6 or less, you’re being annoying. The other PCs decide how they react. NPCs actively ignore you. -1 Camaraderie. | |||
---- | |||
* | ==Cop Movie - Heat Rising== | ||
*'''Name:''' B.J. Highsmith | |||
** | *'''Gear''' | ||
**9mm pistol (2-harm, -close, -loud) | |||
**Nightstick (2-harm, -hand) | |||
**On a | *'''Script Move''' | ||
**High Speed Chase - Nobody’s better than you in a chase. When you’re behind the wheel, roll +Swagger: | |||
***On a 10+, choose both: | |||
****You get where you want really fast. | |||
****You’re safe. | |||
***On a 7-9, choose one: | |||
****You get where you want really fast. | |||
****You’re safe. | |||
***On a miss, you’re not as good as you thought you were. You crash. | |||
---- | ---- | ||
Latest revision as of 02:32, 21 April 2017

Billy Hartman[edit]

Ability Scores[edit]
Agility +1
Drama = 0
Muscles +2 (highlighted)
Magnetism -1
Swagger +1 (highlighted)
Harm = 1
Star Power = (2/5)
XP = 1
Moves[edit]
- Especially Yell When You Do Something Crazy! Yelling while performing a stunt is awesome. Yell during a Stunt move to add +1 to the roll.
- Move, Move, Move!
- Nothing gets people moving quickly like screaming at them to hurry up. This is a proven fact. When you yell at people to “MOVE MOVE MOVE”, roll +Drama.
- On a 10+, all of your allies (including you) either move at double time or take a +1 to an immediate Stunt.
- On a 7-9, as above but something or someone important (including yourself) is left behind.
- On a 6 or less, you’re being annoying. The other PCs decide how they react. NPCs actively ignore you. -1 Camaraderie.
Cop Movie - Heat Rising[edit]
- Name: B.J. Highsmith
- Gear
- 9mm pistol (2-harm, -close, -loud)
- Nightstick (2-harm, -hand)
- Script Move
- High Speed Chase - Nobody’s better than you in a chase. When you’re behind the wheel, roll +Swagger:
- On a 10+, choose both:
- You get where you want really fast.
- You’re safe.
- On a 7-9, choose one:
- You get where you want really fast.
- You’re safe.
- On a miss, you’re not as good as you thought you were. You crash.
- On a 10+, choose both:
- High Speed Chase - Nobody’s better than you in a chase. When you’re behind the wheel, roll +Swagger:
Inspired by[edit]
- Master Chief Billy Sunday from Men of Honor (2000)
- Gunnery Sgt. Hartman from Full Metal Jacket (1987)