Difference between revisions of "Soliloquy of a Dhampir:Gerhardt Reiniger"
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''Male Valkenese Dhampir'' | ''Male Valkenese Dhampir'' | ||
− | + | Racial Abilities: Blood Hunger, Contempt of the Countess, Dark Charm, Graceful, Keen Senses, Low Light Vision, Wood Weakness | |
− | + | Witchmark Abilities: Drawn to Those in Need, Witchbreed Sense, Witchspeak | |
+ | |||
+ | Rank: Seasoned | ||
Experience Points: 20 | Experience Points: 20 | ||
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Bennies: 3 | Bennies: 3 | ||
− | |||
=Acceptance or Defiance= | =Acceptance or Defiance= | ||
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Stage 2 Acceptance: +1 Parry, double damage from wooden weapons, must drink blood once every 24 hours or suffer Fatigue that can kill | Stage 2 Acceptance: +1 Parry, double damage from wooden weapons, must drink blood once every 24 hours or suffer Fatigue that can kill | ||
− | |||
=Status= | =Status= | ||
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Parry: 8 | Parry: 8 | ||
− | Toughness: | + | Toughness: 9 (3) |
Power Points: 10 | Power Points: 10 | ||
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Personal Resource Die: d8 | Personal Resource Die: d8 | ||
− | |||
=Attributes= | =Attributes= | ||
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Strength d6 | Strength d6 | ||
− | Vigor | + | Vigor d8 |
− | |||
=Skills= | =Skills= | ||
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Notice d6 | Notice d6 | ||
− | Persuasion | + | Persuasion d6 |
Riding d4 | Riding d4 | ||
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Streetwise d4 | Streetwise d4 | ||
− | Witchcraft | + | Witchcraft d8 |
− | |||
=Edges= | =Edges= | ||
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Arcane Background (Witchcraft) | Arcane Background (Witchcraft) | ||
+ | |||
+ | Quick | ||
---- | ---- | ||
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5 XP: Spirit d8 | 5 XP: Spirit d8 | ||
− | 10 XP: | + | 10 XP: Persuasion d6, Witchcraft d8 |
− | 15 XP: | + | 15 XP: Quick Edge |
− | 20 XP: | + | 20 XP: Vigor d8 |
Latest revision as of 19:23, 8 May 2017
Contents
Gerhardt Reiniger[edit]
Male Valkenese Dhampir
Racial Abilities: Blood Hunger, Contempt of the Countess, Dark Charm, Graceful, Keen Senses, Low Light Vision, Wood Weakness
Witchmark Abilities: Drawn to Those in Need, Witchbreed Sense, Witchspeak
Rank: Seasoned
Experience Points: 20
Wounds: 3
Fatigue: 2
Bennies: 3
Acceptance or Defiance[edit]
Stage 1 Acceptance: STR+d6 claws, -1 to all rolls made while in sunlight
Stage 2 Acceptance: +1 Parry, double damage from wooden weapons, must drink blood once every 24 hours or suffer Fatigue that can kill
Status[edit]
Charisma: +4
Pace: 6
Parry: 8
Toughness: 9 (3)
Power Points: 10
Personal Resource Die: d8
Attributes[edit]
Agility d8
Smarts d6
Spirit d8
Strength d6
Vigor d8
Skills[edit]
Athletics d4
Fighting d8
Gambling d4
Guts d6
Knowledge (Chemistry) d4
Notice d6
Persuasion d6
Riding d4
Shooting d6
Streetwise d4
Witchcraft d8
Edges[edit]
Attractive
Arcane Background (Witchcraft)
Quick
Hindrances[edit]
Quirk (Hates Dirt and Filth)
Vengeful
Vow (Destroy the Witches)
Powers[edit]
Ifrit's Ruin (Bolt, Flammable)
Lightning Mark of Xidar (Boost/Lower Trait, Jazz/Spasms)
Equipment and Gear[edit]
Rapier
- STR+d4
- +1 Parry
Reinforced Greatcoat
- +3 Armor
- Covers Arms, Legs, Torso
Flintlock Pistol (2)
- 2d6+1
- 5/10/20
- 2 actions to reload
Dagger
- STR+d4
- 3/6/12 (Throwing)
Order of the Penitent White Witch Amulet
Normal Clothes
Leather Backpack
- Flasks of Oil (3)
- Flask of Great-Great-Whatever's Cleaning Solvent
- Candles (4)
- Flint and Steel
- Whetstone
- Penitent Order Apothecary Field Kit (5 uses)
- 10 shots w/powder
- Formal Clothes (+2 Charisma when worn in appropriate situations)
- Rations (One month)
Advances[edit]
5 XP: Spirit d8
10 XP: Persuasion d6, Witchcraft d8
15 XP: Quick Edge
20 XP: Vigor d8