Vidli the Bold: Difference between revisions
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Thirdkingdom (talk | contribs) Created page with "Strange Highways == Rank == *Bard 2 *XP: 2500/2800 *Neutral *Full PC *List any titles or holdings == Attributes == *STR 10 *INT 10 *WIS 10 *DEX 10 *CON 10 *CHA 13 (+1)..." |
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== Rank == | == Rank == | ||
*Bard | *Bard 3 | ||
*XP: | *XP: 4000/5600 | ||
*Neutral | *Neutral | ||
*Full PC | *Full PC | ||
Line 19: | Line 19: | ||
== Skills == | == Skills == | ||
*Languages | *Languages | ||
** Common | **Common | ||
** | **High Speech | ||
** | **Fae | ||
*General Proficiencies | *General Proficiencies | ||
**Adventuring | **Adventuring | ||
**Riding | **Riding | ||
**Diplomacy (+2 to reaction rolls when negotiating) | **Diplomacy (+2 to reaction rolls when negotiating) | ||
**Alchemy I | |||
*Class Proficiencies | *Class Proficiencies | ||
Line 31: | Line 33: | ||
**Languages x2 | **Languages x2 | ||
** | ** | ||
*Class Abilities | |||
**Perform (Epic Poetry) | |||
**Inspire Courage (declaim for one round prior to battle, grants allies within 50' radius +1 to attack, damage, morale and saves against magical fear. Lasts for 1 turn. Can use once per day per level. | |||
**Loremastery (17+) | |||
**Dabble in the arcane (18+) | |||
== Combat == | == Combat == | ||
*AC | *AC 2 | ||
*HP | *HP 15 | ||
*Movement Rate | *Movement Rate | ||
*Initiative Modifier | *Initiative Modifier | ||
*Attacks | *Attacks | ||
**Primary Melee Attack: | **Primary Melee Attack: Sword 1d6/1d8, 10+ | ||
**Secondary Melee Attack: | **Secondary Melee Attack: Dagger 1d4, 10+ | ||
**Primary Ranged Attack: | **Primary Ranged Attack: Crossbow, 1d6, 10+, 80/160/240 | ||
*Saves: | *Saves: | ||
**Petrification & Paralysis | **Petrification & Paralysis 13 | ||
**Poison & Death 13 | **Poison & Death 13 | ||
**Blast & Breath | **Blast & Breath 16 | ||
**Staves & Wands | **Staves & Wands 14 | ||
**Spells | **Spells 15 | ||
== Spells == | == Spells == | ||
Line 59: | Line 67: | ||
== Equipment == | == Equipment == | ||
* | *Coin: 5 gp | ||
** | *Leather armor 2 stone, 20 gp | ||
** | *Dagger (one thing), 3 gp | ||
** | *Sword (one thing), 15 gp | ||
*Crossbow (one thing), 30 gp | |||
*Case w/20 bolts (one thing), 2 gp | |||
*Backpack (2 gp) | |||
*1 vial of holy water (25 gp) | |||
*Pen and parchment (10 gp) | |||
*Mule (Jenny) with saddlebags (25 gp) | |||
**One week standard rations (7 stone) | |||
**Waterskin (1 stone) | |||
**Lantern (10 gp) | |||
**4 flasks of oil (1 gp) | |||
**2 flasks of military oil (4 gp) | |||
**One large sack (1 gp) | |||
**Two small sacks (1 gp) | |||
*Treasure (in backpack) | |||
**two onyx roses, worth 200 gp apiece, found in the clocktower |
Latest revision as of 19:18, 10 September 2017
Rank[edit]
- Bard 3
- XP: 4000/5600
- Neutral
- Full PC
- List any titles or holdings
Attributes[edit]
- STR 10
- INT 10
- WIS 10
- DEX 10
- CON 10
- CHA 13 (+1)
Skills[edit]
- Languages
- Common
- High Speech
- Fae
- General Proficiencies
- Adventuring
- Riding
- Diplomacy (+2 to reaction rolls when negotiating)
- Alchemy I
- Class Proficiencies
- Mystic Aura. +2 to reaction rolls. If 12+ target is charmed.
- Languages x2
- Class Abilities
- Perform (Epic Poetry)
- Inspire Courage (declaim for one round prior to battle, grants allies within 50' radius +1 to attack, damage, morale and saves against magical fear. Lasts for 1 turn. Can use once per day per level.
- Loremastery (17+)
- Dabble in the arcane (18+)
Combat[edit]
- AC 2
- HP 15
- Movement Rate
- Initiative Modifier
- Attacks
- Primary Melee Attack: Sword 1d6/1d8, 10+
- Secondary Melee Attack: Dagger 1d4, 10+
- Primary Ranged Attack: Crossbow, 1d6, 10+, 80/160/240
- Saves:
- Petrification & Paralysis 13
- Poison & Death 13
- Blast & Breath 16
- Staves & Wands 14
- Spells 15
Spells[edit]
- First Level: Spells Per Day
- A first level spell in your repertoire
- Another first-level spell in your repertoire
- Etc
- Second Level: Spells Per Day
- One
- Two
- You-know-what-to-do
Equipment[edit]
- Coin: 5 gp
- Leather armor 2 stone, 20 gp
- Dagger (one thing), 3 gp
- Sword (one thing), 15 gp
- Crossbow (one thing), 30 gp
- Case w/20 bolts (one thing), 2 gp
- Backpack (2 gp)
- 1 vial of holy water (25 gp)
- Pen and parchment (10 gp)
- Mule (Jenny) with saddlebags (25 gp)
- One week standard rations (7 stone)
- Waterskin (1 stone)
- Lantern (10 gp)
- 4 flasks of oil (1 gp)
- 2 flasks of military oil (4 gp)
- One large sack (1 gp)
- Two small sacks (1 gp)
- Treasure (in backpack)
- two onyx roses, worth 200 gp apiece, found in the clocktower