Difference between revisions of "MagicWorld1932:Ssrathragata"

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(Created page with "=Game Stats= ST: 10 DX: 11 [20] IQ: 14 [80] HT: 12 [20] HP 10 Will 14 Per 15 [5] FP 13 [3] BL 20 BS 6 [5] BM 7 [5] Dodge 9 Advantages Claws(Sharp) [5] DR 2 (tough skin -...")
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(Gear)
 
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=Game Stats=
 
=Game Stats=
  
ST: 10 DX: 11 [20] IQ: 14 [80] HT: 12 [20]
+
Name: Ssrathragata; TL: 6; Western Cultural Familiarity; Native Tongue – English; Other – Navajo, Lushootseed
HP 10 Will 14 Per 15 [5]
+
Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M
FP 13 [3]  BL 20
+
 
 +
ST: 12 [20] DX: 11 [20] IQ: 14 [80] HT: 12 [20]
 +
 
 +
HP 10 Will 12 [-10] Per 14
 +
 
 +
FP 13 [3]  BL 29
 +
 
 
BS 6 [5] BM 7 [5] Dodge 9
 
BS 6 [5] BM 7 [5] Dodge 9
  
Advantages  
+
 
 +
'''Advantages'''
 +
 
 
Claws(Sharp) [5]
 
Claws(Sharp) [5]
 +
 
DR 2 (tough skin -40%) [6]
 
DR 2 (tough skin -40%) [6]
 +
 
Magery 0 [5]
 
Magery 0 [5]
Magery 3 [30]
+
 
 +
Magery 4 [40]
 +
 
 
Nict. Membrane 2 [2]
 
Nict. Membrane 2 [2]
 +
 
Fit [5]
 
Fit [5]
 +
 
Peripheral vision [15]
 
Peripheral vision [15]
 +
 
Striker (Tail, clumsy, crushing.  -2 to hit -40%) [3]
 
Striker (Tail, clumsy, crushing.  -2 to hit -40%) [3]
 +
 
Teeth (sharp) [1]
 
Teeth (sharp) [1]
 +
 
Temperature tolerance 3 [3]
 
Temperature tolerance 3 [3]
 +
 
Terrain adaptation (sand) [5]
 
Terrain adaptation (sand) [5]
 +
 
Born Biter [1]
 
Born Biter [1]
Detect Supernatural Creatures (20 points base, -10% magic, -10% costs fatigue 2, -25% temp disadvantage nearsighted) [11]
+
 
 +
Lifting Strength 1 [3]
 +
 
 
Cultural familiarity Western [1]
 
Cultural familiarity Western [1]
 +
 
Cultural familiarity American Indian [0]
 
Cultural familiarity American Indian [0]
Language: English Accented/Native [-2]
+
 
 +
Language: English Accented/Native [-1]
 +
 
 
Language: Navajo Accented [4]
 
Language: Navajo Accented [4]
 +
 
Language: Lushootseed Accented [4]
 
Language: Lushootseed Accented [4]
  
Disadvantages
+
 
 +
'''Disadvantages'''
  
 
Social Stigma (Minority) (R) [-10]
 
Social Stigma (Minority) (R) [-10]
 +
 
Unnatural features (Lizard) (R) [-5]
 
Unnatural features (Lizard) (R) [-5]
 +
 
Disturbing voice (R) [-10]
 
Disturbing voice (R) [-10]
 +
 
Sense of duty (monster attack victims) [-5]
 
Sense of duty (monster attack victims) [-5]
 +
 
Clueless [-10]
 
Clueless [-10]
 +
 
Guilt complex [-5]
 
Guilt complex [-5]
 +
 
Nightmares (12) [-5]
 
Nightmares (12) [-5]
  
 +
Easy to read (expressive tail) [-10]
  
Skills
+
'''Quirks'''
 +
Always watches the entrances [-1]
 +
Future quirk
 +
Future quirk
 +
 
 +
 
 +
'''Skills'''
 +
 
 +
Stealth DX A 12 [4]
  
Stealth DX A 10 [1]
 
 
Climbing DX A 10 [1]
 
Climbing DX A 10 [1]
 +
 
Brawling DX E 13 [4]
 
Brawling DX E 13 [4]
Wrestling DX A 11 [2]
+
 
 +
Wrestling DX A 12 [4]
 +
 
 
Guns (Rifle) DX E 13 [4]
 
Guns (Rifle) DX E 13 [4]
 +
 
Area knowledge (Southwest US) IQ E 14 [1]
 
Area knowledge (Southwest US) IQ E 14 [1]
 +
 
First aid IQ E 15 [2]
 
First aid IQ E 15 [2]
 +
 
Forced entry DX E 11 [1]
 
Forced entry DX E 11 [1]
 +
 
Occultism IQ A 14 [2]
 
Occultism IQ A 14 [2]
Savoir-faire (?) IQ E 14 [1]
+
 
Theology(First Nations) IQ/H 13 [2]
+
Savoir-faire (First Nations) IQ E 14 [1]
 +
 
 +
Theology(First Nations) IQ/H 13 [2]
 +
 
 
Knife DX E 12 [2]
 
Knife DX E 12 [2]
 +
 
Naturalist IQ H 12 [1]
 
Naturalist IQ H 12 [1]
 +
 
Navigation (land) IQ A 13 [1]
 
Navigation (land) IQ A 13 [1]
 +
 
Riding (Horse) DX A 11 [2]
 
Riding (Horse) DX A 11 [2]
Theology (Voodoo) IQ/H 13 [2]
+
 
 +
Theology (Voodoo) IQ/H 13 [2]
 +
 
Survival (Desert) Per A 15 [2]
 
Survival (Desert) Per A 15 [2]
 +
 
Tracking Per A 16 [4]
 
Tracking Per A 16 [4]
 +
 
Animal handling IQ A 14 [2]
 
Animal handling IQ A 14 [2]
 +
 
Biology IQ VH 12 [2]
 
Biology IQ VH 12 [2]
 +
 
Hidden lore(Cryptozoology) IQ A 14 [2]
 
Hidden lore(Cryptozoology) IQ A 14 [2]
 +
 
Veterinary IQ H 13 [2]
 
Veterinary IQ H 13 [2]
  
Spells
 
  
Simple Illusion IQ H 15 1 1
+
'''Spells'''
Lend Energy IQ H 15 1 1
+
 
Recover energy IQ H 15 1 1
+
Simple Illusion IQ H 16 [1]
Minor healing IQ H 15 1 1
+
 
Major healing IQ H 15 1 1
+
Lend Energy IQ H 16 [1]
Neutralize poison IQ H 15 1 1
+
 
Seek water IQ H 15 1 1
+
Recover energy IQ H 16 [1]
Purify water IQ H 15 1 1
+
 
Seek Earth IQ H 15 1 1
+
Minor healing IQ H 16[1]
Seeker IQ H 15 1 1
+
 
Trace IQ H 15 1 1
+
Major healing IQ H 16  [1]
History IQ H 15 1 1
+
 
Images of the past IQ H 15 1 1
+
Neutralize poison IQ H 16 [1]
Detect magic IQ H 15 1 1
+
 
Aura IQ H 15 1 1
+
Seek water IQ H 16 [1]
See secrets IQ H 15 1 1
+
 
 +
Purify water IQ H 16 [1]
 +
 
 +
Seek Earth IQ H 16 [1]
 +
 
 +
Seeker IQ H 16 [1]
 +
 
 +
Trace IQ H 16 [1]
 +
 
 +
History IQ H 16 [1]
 +
 
 +
Images of the past IQ H 16 [1]
 +
 
 +
Detect magic IQ H 16 [1]
 +
 
 +
Aura IQ/H 16 [1]
 +
 
 +
See secrets IQ/H 16 [1]
 +
 
 +
Apportation IQ/H 16 [1]
 +
 
 +
Keen vision IQ/H 16 [1]
 +
 
 +
Wizard eye IQ/H 16 [1]
 +
 
 +
 
 +
Breakdown: 140 primary stats +13 secondary + 103 advantages – 71 disadvantages – 3 quirks + 14 combat skills + 35 skills + 19 spells = Total 250
 +
 
 +
=Gear=
 +
 
 +
'''Monster Hunter Basic Kit''' less boots plus map compass flares (TL6)
 +
$405, 18.36 lbs.
 +
 
 +
• Ordinary Clothing (p. HT63) [Torso, Limbs]. Status 0. $120, 4 lbs.
 +
• Leather Long Coat (p. HT64) [Torso, Limbs]. DR 2. (free; plus Fortify and Lighten), 7.5 lbs.
 +
• Belt (p. HT31) [Torso]. $10, neg.
 +
• Leather Gloves (p. B284) [Hands]. DR 2*. $30, neg.
 +
• Leather Hat (p. HT64) [Head]. $60, 1 lb.
 +
• Personal Basics (p. B288) [Clothing]. $10, 1 lb.
 +
• Cheap Pocket Watch (p. HT31) [Clothing]. $50, neg.
 +
• Multi-Function Knife (p. HT26) [Clothing]. $25, neg.
 +
• Notebook, Pencil, and Chalk (p. HT17) [Clothing]. $2, 0.1 lb.
 +
• Religious Symbol (p. HT31) [Neck]. $1, neg.
 +
• Waist Pack (p. HT54) [Sling]. Carries 10 lbs. $10, 1 lb.
 +
• Flashlight (p. HT52) [Waist Pack]. Includes 2¥S batteries. $20, 1 lb.
 +
• 2x Small Batteries (p. HT13) [Waist Pack]. $2, 0.66 lb.
 +
• 2x Hand Flares (p. HT58) [Waist Pack]. $10, 2 lbs
 +
• Compass (p. HT52) [Clothing]. +1 Navigation. $25, neg.
 +
• Map (pp. HT52-53) [Clothing]. $30, 0.1 lb.
 +
 
 +
 
 +
'''Weapons''' $1046, 12 lbs
 +
 
 +
• Springfield M1903, .30-06 (p. HT112) [Sling]. Loaded with hollow points.  $900, 8.8 lbs.
 +
• 4 reloads [Waist Pack]. 5 round stripper clips of .30-06 HP, $4, .3 lb. ($16, 1.2 lbs total)
 +
• Rifle Sling (p. HT154) [Torso]. $10, 1lb.
 +
• Large knife/bayonet with silver edge and sheathe.  $120, 1  
 +
 
 +
'''Horse'''  $1200+$335 (B459)
 +
• Bit and bridle. $35, 3 lbs (B289)
 +
• Horseshoes. $50, 4 lbs (B289)
 +
• Saddle and tack.  $150, 15 lbs (B289)
 +
• Saddlebags.  $100, 3 lbs. (B289)
 +
• Tent
 +
 
 +
 
 +
'''Saddlebags'''
 +
 
 +
• Binoculars (p. HT47) [Saddlebags]. +2 Vision. $150, 3 lbs.
 +
• Climbing Harness (p. HT55) [Saddlebags]. $75, 3 lbs.
 +
• 20-yard Coil of 0.5” Rope (p. HT56) [Saddlebags]. Support 350 lbs. $20, 4.4 lbs.
 +
• Grimoire (p. 8) [Saddlebags]. $200, 6 lbs.
 +
• 10 reloads [Saddlebags]. 5 round stripper clips of .30-06 HP, $4, .3 lb. (40, 3 lbs total)
 +
 
 +
=Background=

Latest revision as of 14:16, 13 August 2017

Game Stats[edit]

Name: Ssrathragata; TL: 6; Western Cultural Familiarity; Native Tongue – English; Other – Navajo, Lushootseed Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M

ST: 12 [20] DX: 11 [20] IQ: 14 [80] HT: 12 [20]

HP 10 Will 12 [-10] Per 14

FP 13 [3] BL 29

BS 6 [5] BM 7 [5] Dodge 9


Advantages

Claws(Sharp) [5]

DR 2 (tough skin -40%) [6]

Magery 0 [5]

Magery 4 [40]

Nict. Membrane 2 [2]

Fit [5]

Peripheral vision [15]

Striker (Tail, clumsy, crushing. -2 to hit -40%) [3]

Teeth (sharp) [1]

Temperature tolerance 3 [3]

Terrain adaptation (sand) [5]

Born Biter [1]

Lifting Strength 1 [3]

Cultural familiarity Western [1]

Cultural familiarity American Indian [0]

Language: English Accented/Native [-1]

Language: Navajo Accented [4]

Language: Lushootseed Accented [4]


Disadvantages

Social Stigma (Minority) (R) [-10]

Unnatural features (Lizard) (R) [-5]

Disturbing voice (R) [-10]

Sense of duty (monster attack victims) [-5]

Clueless [-10]

Guilt complex [-5]

Nightmares (12) [-5]

Easy to read (expressive tail) [-10]

Quirks Always watches the entrances [-1] Future quirk Future quirk


Skills

Stealth DX A 12 [4]

Climbing DX A 10 [1]

Brawling DX E 13 [4]

Wrestling DX A 12 [4]

Guns (Rifle) DX E 13 [4]

Area knowledge (Southwest US) IQ E 14 [1]

First aid IQ E 15 [2]

Forced entry DX E 11 [1]

Occultism IQ A 14 [2]

Savoir-faire (First Nations) IQ E 14 [1]

Theology(First Nations) IQ/H 13 [2]

Knife DX E 12 [2]

Naturalist IQ H 12 [1]

Navigation (land) IQ A 13 [1]

Riding (Horse) DX A 11 [2]

Theology (Voodoo) IQ/H 13 [2]

Survival (Desert) Per A 15 [2]

Tracking Per A 16 [4]

Animal handling IQ A 14 [2]

Biology IQ VH 12 [2]

Hidden lore(Cryptozoology) IQ A 14 [2]

Veterinary IQ H 13 [2]


Spells

Simple Illusion IQ H 16 [1]

Lend Energy IQ H 16 [1]

Recover energy IQ H 16 [1]

Minor healing IQ H 16[1]

Major healing IQ H 16 [1]

Neutralize poison IQ H 16 [1]

Seek water IQ H 16 [1]

Purify water IQ H 16 [1]

Seek Earth IQ H 16 [1]

Seeker IQ H 16 [1]

Trace IQ H 16 [1]

History IQ H 16 [1]

Images of the past IQ H 16 [1]

Detect magic IQ H 16 [1]

Aura IQ/H 16 [1]

See secrets IQ/H 16 [1]

Apportation IQ/H 16 [1]

Keen vision IQ/H 16 [1]

Wizard eye IQ/H 16 [1]


Breakdown: 140 primary stats +13 secondary + 103 advantages – 71 disadvantages – 3 quirks + 14 combat skills + 35 skills + 19 spells = Total 250

Gear[edit]

Monster Hunter Basic Kit less boots plus map compass flares (TL6) $405, 18.36 lbs.

• Ordinary Clothing (p. HT63) [Torso, Limbs]. Status 0. $120, 4 lbs. • Leather Long Coat (p. HT64) [Torso, Limbs]. DR 2. (free; plus Fortify and Lighten), 7.5 lbs. • Belt (p. HT31) [Torso]. $10, neg. • Leather Gloves (p. B284) [Hands]. DR 2*. $30, neg. • Leather Hat (p. HT64) [Head]. $60, 1 lb. • Personal Basics (p. B288) [Clothing]. $10, 1 lb. • Cheap Pocket Watch (p. HT31) [Clothing]. $50, neg. • Multi-Function Knife (p. HT26) [Clothing]. $25, neg. • Notebook, Pencil, and Chalk (p. HT17) [Clothing]. $2, 0.1 lb. • Religious Symbol (p. HT31) [Neck]. $1, neg. • Waist Pack (p. HT54) [Sling]. Carries 10 lbs. $10, 1 lb. • Flashlight (p. HT52) [Waist Pack]. Includes 2¥S batteries. $20, 1 lb. • 2x Small Batteries (p. HT13) [Waist Pack]. $2, 0.66 lb. • 2x Hand Flares (p. HT58) [Waist Pack]. $10, 2 lbs • Compass (p. HT52) [Clothing]. +1 Navigation. $25, neg. • Map (pp. HT52-53) [Clothing]. $30, 0.1 lb.


Weapons $1046, 12 lbs

• Springfield M1903, .30-06 (p. HT112) [Sling]. Loaded with hollow points. $900, 8.8 lbs. • 4 reloads [Waist Pack]. 5 round stripper clips of .30-06 HP, $4, .3 lb. ($16, 1.2 lbs total) • Rifle Sling (p. HT154) [Torso]. $10, 1lb. • Large knife/bayonet with silver edge and sheathe. $120, 1

Horse $1200+$335 (B459) • Bit and bridle. $35, 3 lbs (B289) • Horseshoes. $50, 4 lbs (B289) • Saddle and tack. $150, 15 lbs (B289) • Saddlebags. $100, 3 lbs. (B289) • Tent


Saddlebags

• Binoculars (p. HT47) [Saddlebags]. +2 Vision. $150, 3 lbs. • Climbing Harness (p. HT55) [Saddlebags]. $75, 3 lbs. • 20-yard Coil of 0.5” Rope (p. HT56) [Saddlebags]. Support 350 lbs. $20, 4.4 lbs. • Grimoire (p. 8) [Saddlebags]. $200, 6 lbs. • 10 reloads [Saddlebags]. 5 round stripper clips of .30-06 HP, $4, .3 lb. (40, 3 lbs total)

Background[edit]