Ultra-Skin: Difference between revisions

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By treating silk spun by the fire moths of Hathor with a special chemical compound, threading the resultant cloth through with electical wiring and connecting the whole suit to a control belt made with good, old-fashioned American ingenuity, [[Doctor Kessler]] made a series of suits able to protect him and his companions from even the strangest conditions they might find themselves in while visiting this crazy star system.
By treating silk spun by the fire moths of [[Hathor]] with a special chemical compound, threading the resultant cloth through with electical wiring and connecting the whole suit to a control belt made with good, old-fashioned American ingenuity, [[Doctor Kessler]] made a series of suits able to protect him and his companions from even the strangest conditions they might find themselves in while visiting this crazy star system.


Ultra-Skin is Engineering-based Innovative Super Science, with the following mechanics:
Ultra-Skin is Engineering-based Innovative Super Science, with the following mechanics:

Latest revision as of 07:28, 2 October 2006

By treating silk spun by the fire moths of Hathor with a special chemical compound, threading the resultant cloth through with electical wiring and connecting the whole suit to a control belt made with good, old-fashioned American ingenuity, Doctor Kessler made a series of suits able to protect him and his companions from even the strangest conditions they might find themselves in while visiting this crazy star system.

Ultra-Skin is Engineering-based Innovative Super Science, with the following mechanics:

Effect:

  • Thermal Manipulation (30 days of research)

Dice Pool:

  • 6 dice (24 days of research, +2 difficulty)

Secondary Functions:

  • silk-steel, [2/4] armor (30 days of research)

Usability:

  • Any Inspired (+2 difficulty)

Warranty:

  • 7 months



ADVENTURE!: Tales from Planet Zero